Dungeon Crawl Stone Soup version 0.32-a0-1028-gf613fa2 (webtiles) character file. Game seed: 9049882845227046727 41 Tl02 the Ducker (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:30 (1200 turns). Tl02 the Ducker (Djinni Fire Elementalist) Turns: 1200, Time: 00:05:31 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 75% Gold: 23 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of protection from fire HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: attractive, flying, very slightly contaminated, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of protection from fire (left hand) Scrolls b - a scroll of fear {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of teleportation {unknown} f - a scroll of identify {unknown} Potions g - a potion of degeneration {unknown} Skills: + Level 0.4 Fighting + Level 3.3 Dodging + Level 2.3 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the jackal. The jackal is almost dead. The jackal closely misses you. Your foxfire dissipates! The jackal barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. The jackal bites you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. The jackal barely misses you. It was a potion of haste. You feel yourself speed up. The jackal bites you. You die... #####.#....#........# ... ..........>.....######.# ###........###.........# ........##.............# ........##.##.........## ........##.##.#..#....# .....................## .........#.##.##.#######.# ...........##.#.@#...h...# #.##.#h##†# ##########....#..#.######### ..............#..#.#.......# ................##.#.#####.# #+########.......†.#.# #.# ......####....######.# #.# ....ß...##.......)...# #.# #'#...ß..#....######## #.# You could see a jackal. Vanquished Creatures A gnoll (D:1) 6 ball pythons (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 27 creatures vanquished. Vanquished Creatures (others) 52 foxfires (D:1) 52 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tl02 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Tl02 set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 4/21 MP: 0/0 440 | D:1 | Found Ewkad's Vocational Training. 456 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 456 | D:1 | Learned a level 1 spell: Freeze 539 | D:1 | Found a faded altar of an unknown god. 1198 | D:1 | HP: 1/26 [jackal (3)] 1200 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, nicolae_ecumenical_snake_handling, nicolae_shop_vocational Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.3 Fighting | | 0.4 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 49 Use: Potion || 2 Armour: Robe || 50 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1199 | 1162 | 37 | 0 | 956 | 1 | 1199.0 | Dungeon | 1199 | 1162 | 37 | 0 | 956 | 1 | 1199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1199 daAuts