Dungeon Crawl Stone Soup version 0.32-a0-1096-gd162682 (webtiles) character file. Game seed: 15025003360992178756 5 Tl02 the Apothecary (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on May 8, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (302 turns). Tl02 the Apothecary (Djinni Fire Elementalist) Turns: 302, Time: 00:00:58 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 49 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barks! A jackal comes into view. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. A ball python comes into view. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. The jackal bites you. The gnoll hits you with a +0 club. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The foxfire hits the jackal. You kill the jackal! The gnoll hits you with a +0 club. You die... .# .# #..###.# .# #..#...## .############# #.......# ...................?.... ............# .#....... #######.....# .hg....## # #.........# #.g#..... ###.###.....####@.S..... ##...##........vv§###### .†....#####.####.## ##....# #.# #.# ###.#.#####.####.# # #.#............# # #.........###### ########### You could see a gnoll (ally target), a jackal, a goblin and a ball python. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (others) 33 foxfires (D:1) 33 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tl02 the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Tl02 set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 302 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, chequers_serial_rivers_room_a Action || total ---------------------------++------- Cast: Foxfire || 26 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 287 | 15 | 0 | 233 | 1 | 302.0 | Dungeon | 302 | 287 | 15 | 0 | 233 | 1 | 302.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 302 daAuts