Seeded DCSS version 0.32-a0-1151-g7caecd6 (webtiles) character file. Game seed: 3766628973390215511 (custom seed) 7 Tl02 the Ducker (level 2, 19/19 HPs) Began as a Merfolk Air Elementalist on May 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:15 (276 turns). Tl02 the Ducker (Merfolk Air Elementalist) Turns: 276, Time: 00:02:15 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of acquirement {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 2.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-4/arc 17% 2 Swiftness Air 9% N/A 22% 3 Airstrike Air 4% 2d(1-17) 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (asleep, 100% to hit) The zap hits the hobgoblin but does no damage. A hobgoblin is nearby! You swing at nothing. Unknown command. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (64% to hit) The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! HP restored. A giant cockroach comes into view. You swing at nothing. Unknown command. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! You have reached level 2! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +.........'.......#># #.........####...##.# ##.......## ##.###.# ##....>## ### #.## ##...## ###...# ##'## ##..#.# #.# .....# #####.##### #†.# ..........# #@# ..##....#.######.# .................# ..###...#.######## ..# #.#.#.# ..###.#.#.# ......#.#.# ..#####.#.# ..........# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tl02 the Merfolk Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 276 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 276 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_corners, serial_shops, shop_statue, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 16 Dagger || 11 Tailslap || 1 Cast: Shock || 9 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 261 | 261 | 0 | 0 | 150 | 1 | 261.0 | Dungeon | 261 | 261 | 0 | 0 | 150 | 1 | 261.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 261 daAuts