Toastz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -14, D:1) 22 bolts (20, -8, D:1) a +0 club (21, -7, D:1) a +0 club (29, 3, D:1) 18 arrows (33, -13, D:1) a +0 scale mail (34, -11, D:1) a +0 short sword (35, 3, D:1) a +0 spear (36, -2, D:1) a +0 dagger (39, -5, D:1) a +0 dagger (49, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, 22, D:2) a +0 leather armour (2, 26, D:2) 21 bolts (8, -19, D:2) a staff of poison (18, -34, D:2) a +0 dagger (26, 20, D:2) a +0 spear (28, 8, D:2) a +0 club (34, -11, D:2) a +0 club (43, 22, D:2) a +0 leather armour Level 3 of the Dungeon (26, -5, D:3) a +0 spear (30, 26, D:3) 3 scrolls of random uselessness (41, 0, D:3) a +0 ring mail (45, -20, D:3) a +0 leather armour (48, 11, D:3) 10 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 glaive (10, -30, D:4) 23 sling bullets (12, -25, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 4, D:5) a +0 quarterstaff (29, 8, D:5) a +0 ring mail (35, 29, D:5) a +0 robe (36, 6, D:5) a +0 giant spiked club (44, 26, D:5) a +0 flail (48, 47, D:5) a +0 leather armour (51, 31, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 scale mail (1, 0, D:6) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -27, D:6) a +0 mace (12, 18, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 war axe a +0 chain mail (13, 17, D:6) a +0 hand axe a +0 leather armour (17, 20, D:6) a +0 pair of gloves (21, -1, D:6) a +0 flail (29, -17, D:6) a +0 club (33, 13, D:6) a +0 kite shield (35, -4, D:6) a +0 robe (40, -18, D:6) 20 arrows (54, 8, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (4, -13, D:7) a +0 dagger (16, -14, D:7) a +0 chain mail (17, -16, D:7) the +10 dagger of Oniz Jet {protect, Int+3} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+3). (18, -25, D:7) a +0 spear (18, 21, D:7) a +0 robe a +0 halberd a +0 robe a +4 hand axe (19, 21, D:7) a +0 robe a +0 flail a +0 robe a +1 short sword of freezing a +0 robe a +4 scimitar (21, 21, D:7) a +0 chain mail (30, -3, D:7) a +0 long sword (41, -24, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (45, -21, D:7) a +0 flail Level 8 of the Dungeon [Shop] Moed's Distillery a potion of attraction (33 gold) a potion of mutation (88 gold) a potion of invisibility (88 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of haste (110 gold) a potion of invisibility (88 gold) a potion of degeneration (11 gold) a potion of lignification (33 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of might (44 gold) (0, 0, D:8) a +0 war axe (4, 35, D:8) a +0 trident (7, 15, D:8) a condenser vane (9, 14, D:8) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. (9, 15, D:8) a scarf of harm (10, 16, D:8) a ring of willpower (11, 14, D:8) Cixuqomm's Almanac of Enchantment Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Fulminant Prism Conjuration/Hexes 4 no c - Cause Fear Hexes 4 no d - Discord Hexes 8 no (11, 16, D:8) a ring of resist corrosion (11, 17, D:8) the +8 trident of Awkwardness {vamp, *Noise Str+9 Int+3 Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+9). It affects your intelligence (+3). It affects your dexterity (-5). It may make noises in combat. (14, 21, D:8) a +0 hand axe a +0 robe (24, -8, D:8) a +0 plate armour (27, 15, D:8) a +0 club a +0 dagger a +0 robe (28, 14, D:8) a +0 dagger a +2 robe of cold resistance (41, 23, D:8) a +0 chain mail (42, 23, D:8) a +0 war axe a +0 leather armour a +3 falchion a +0 short sword a +0 chain mail a +0 whip a +0 chain mail (45, -8, D:8) a +0 hand axe (48, -6, D:8) a +0 club (48, 45, D:8) a +0 mace (52, 42, D:8) 24 arrows (55, -7, D:8) a +0 flail a +0 ring mail a +0 hand axe (56, -7, D:8) a +0 mace a +0 chain mail a +0 dagger a +0 robe (56, 7, D:8) a +0 leather armour