Toastz Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -1, D:1) a +0 dagger (6, 3, D:1) a +0 dagger (15, 17, D:1) a +0 dagger (21, -5, D:1) a +0 club (21, 11, D:1) a +0 short sword (22, 11, D:1) a +0 whip (28, 26, D:1) a +0 dagger (56, 4, D:1) a +0 club (58, 34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, -16, D:2) a +0 mace (13, -17, D:2) a +0 club (15, 4, D:2) a +0 dagger (18, 14, D:2) a +0 club (26, -4, D:2) a +0 chain mail (26, 14, D:2) a +0 scale mail (29, -6, D:2) a +0 club (36, -6, D:2) a +0 hand axe (40, -8, D:2) a +0 quarterstaff (45, 10, D:2) a +0 whip a +0 club (46, 10, D:2) a +0 club (47, 7, D:2) a +0 club (47, 8, D:2) a +0 dagger (52, -17, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon [Shop] Xuinwua's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of magic mapping (35 gold) a scroll of magic mapping (35 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) (0, 0, D:3) a +0 flail a +0 scale mail (4, 20, D:3) a +0 scythe (4, 25, D:3) a +0 ring mail (4, 36, D:3) a +0 ring mail (5, 20, D:3) a +0 leather armour (8, 22, D:3) a +0 spear (10, 21, D:3) a +0 robe (28, -5, D:3) a +0 ring mail (36, 13, D:3) a +0 club (36, 26, D:3) a +0 dagger (37, 8, D:3) a +0 dagger (41, 12, D:3) a +0 whip a +0 club a +0 halberd (44, 3, D:3) a +0 club (44, 24, D:3) a +0 club (57, 28, D:3) a +0 dagger Level 4 of the Dungeon (5, -8, D:4) a +0 whip (7, -8, D:4) a +0 spear (11, -6, D:4) a +0 club (15, -6, D:4) a +0 whip (16, -6, D:4) a +0 leather armour (18, -7, D:4) a +0 whip (18, -6, D:4) a +0 halberd a +0 flail (24, 2, D:4) a +2 flail of protection (26, 2, D:4) a +0 club (28, 3, D:4) 2 potions of degeneration (31, -19, D:4) a +0 ring mail (34, 13, D:4) a +0 whip (35, 12, D:4) a +0 club (39, -3, D:4) a +0 dagger (39, 2, D:4) a +0 dagger (41, -13, D:4) a +0 club (41, 2, D:4) a +0 scale mail (42, 0, D:4) a +0 mace a +0 chain mail (44, 4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a wand of polymorph (4) (9, -38, D:5) a +0 hand axe (9, 5, D:5) a +0 spear (21, -33, D:5) a +0 dagger a +0 ring mail a +0 chain mail (21, -31, D:5) a +0 short sword a +0 ring mail a +0 club a +0 ring mail a +0 trident a +0 scale mail (22, 8, D:5) a +0 falchion (23, -17, D:5) a +0 flail (34, -3, D:5) a +0 short sword (41, -36, D:5) a +0 club (42, -35, D:5) a +0 flail a +0 leather armour (45, -35, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (2, 0, D:6) a +0 robe a +0 dagger (4, 1, D:6) a +0 robe a +0 dagger (5, 3, D:6) a +0 leather armour a +0 falchion (16, 39, D:6) the +3 chain mail of Maishrus {Harm rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. Harm: It increases damage dealt and taken. (22, 30, D:6) a +0 club (52, 35, D:6) a potion of degeneration (62, 34, D:6) a +0 club Level 7 of the Dungeon [Shop] Jaronacigu's Assorted Antiques (Shop contents are unknown) [Shop] Binyx's Book Shop a book of the Wilderness (456 gold) a book of the Wilderness (456 gold) a book of Dreams (288 gold) an Everburning Encyclopedia (312 gold) a Trismegistus Codex (336 gold) a book of Air (264 gold) a book of Dangerous Friends (480 gold) a book of Scorching (360 gold) a Grand Grimoire (408 gold) [Shop] Barejub's Assorted Antiques a scroll of vulnerability (180 gold) a scroll of identify (48 gold) a +5 quarterstaff of speed (936 gold) a +1 arbalest of freezing (362 gold) a +0 dagger (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of magic mapping (84 gold) a +0 pair of gloves (108 gold) [Shop] Gozat's Jewellery Boutique a +6 ring of intelligence (819 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) a +4 ring of evasion (504 gold) a +4 ring of protection (504 gold) a ring of flight (245 gold) a ring of magical power (280 gold) a ring of positive energy (280 gold) a ring of resist corrosion (280 gold) [Shop] Biwistrex's Magic Scroll Boutique a scroll of amnesia (38 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of amnesia (38 gold) (0, 0, D:7) a +0 trident (12, -14, D:7) a +0 scale mail (16, -2, D:7) a +0 flail (18, 1, D:7) a +0 club a +0 whip a +0 club a +0 ring mail a +0 spear (26, 9, D:7) a +0 vorpal quarterstaff (26, 11, D:7) the +10 war axe of Evil {drain, rC++} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It greatly protects you from cold. (38, -21, D:7) a +0 mace (40, -21, D:7) a +0 flail (41, -10, D:7) 2 scrolls of noise (44, 10, D:7) a scroll of noise (46, -26, D:7) a +0 quarterstaff (50, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (20, 40, D:8) a +0 scale mail (21, 8, D:8) a scroll of noise (22, 17, D:8) a +0 robe (39, 17, D:8) a +0 hunting sling (43, 12, D:8) a +0 broad axe (51, 32, D:8) a +0 short sword (54, 20, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 animal skin (1, 1, D:9) a +0 spear of flaming (2, 19, D:9) a +0 giant spiked club (3, 19, D:9) a +0 giant club (5, 0, D:9) a +0 shortbow (6, 1, D:9) a +0 spear (7, -1, D:9) a +0 flail (8, -1, D:9) a +0 whip (8, 0, D:9) a +0 spear a +0 scale mail (11, 16, D:9) a +0 club (11, 32, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail (13, 20, D:9) a +0 falchion (15, 18, D:9) a +0 flail a +0 club (15, 19, D:9) a +0 shortbow (17, -2, D:9) a +0 whip a curare-tipped dart (17, 17, D:9) a +0 halberd a +2 kite shield of cold resistance a +0 scale mail (17, 18, D:9) a +0 halberd (18, -3, D:9) a +0 short sword a +0 short sword (18, 17, D:9) a +0 spear (19, 19, D:9) a +0 flail (20, 0, D:9) a +0 dagger a +0 robe (22, 5, D:9) a +4 scimitar of flaming (22, 19, D:9) a +0 whip of draining (23, 3, D:9) a +0 robe a +0 ring mail a +0 leather armour (36, 0, D:9) a +0 short sword a +0 hand crossbow a +0 dagger a +0 short sword Level 10 of the Dungeon [Shop] Pakk's Antique Weapon Shoppe a +2 vampiric battleaxe (819 gold) a +0 hand axe (78 gold) a +0 trident (91 gold) a +0 war axe of electrocution (278 gold) the +4 spear of the First Dances {venom, rC+} (977 gold) It poisons the flesh of those it strikes. rC: It protects you from cold. a +0 shortbow (78 gold) a +0 quarterstaff (104 gold) a +0 scimitar (104 gold) (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 dagger a +2 robe of willpower (0, 3, D:10) a +0 dagger a +0 robe (0, 4, D:10) a +0 dagger a +0 robe (0, 5, D:10) a +0 whip (9, -29, D:10) a +0 giant club a +0 giant club (13, -23, D:10) 2 potions of degeneration (13, -22, D:10) 2 potions of degeneration (13, -21, D:10) 2 potions of degeneration (16, -21, D:10) 2 potions of degeneration (18, -22, D:10) 2 potions of degeneration (18, -19, D:10) a +0 spear (19, -23, D:10) a +0 spear (19, -20, D:10) a +0 spear a +0 spear (20, -20, D:10) a +0 robe (29, -38, D:10) a scroll of noise (32, -29, D:10) a +0 mace (34, -30, D:10) a +0 club (36, -31, D:10) a +0 club (38, -30, D:10) a +0 short sword a +0 trident a +0 plate armour (38, -29, D:10) a +0 flail (38, -22, D:10) a +0 quarterstaff (39, -30, D:10) a +0 dire flail a +0 plate armour of cold resistance a +0 battleaxe a +0 plate armour (41, -32, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (1, 4, D:11) a +0 giant spiked club a +0 giant club (20, 5, D:11) a scroll of noise (20, 25, D:11) a +0 club (30, 12, D:11) a +0 troll leather armour a +0 long sword a +0 leather armour (30, 17, D:11) a +3 glaive a +0 chain mail (33, 13, D:11) a +0 hand axe a +0 leather armour (35, 13, D:11) a +0 giant club a +0 giant club (35, 18, D:11) a +0 shortbow (35, 25, D:11) a +0 shortbow (35, 26, D:11) a +0 shortbow (35, 27, D:11) a +0 shortbow (37, 10, D:11) a +1 battleaxe a +0 chain mail (39, 14, D:11) a +0 dagger a +0 robe (39, 34, D:11) a +0 long sword (40, 12, D:11) a +0 shortbow (40, 13, D:11) a +0 hand axe a +0 leather armour (42, 16, D:11) a +0 giant club (43, 16, D:11) 3 large rocks (45, 30, D:11) a staff of earth (46, 18, D:11) a +0 giant club (47, 30, D:11) 19 poisoned darts (47, 32, D:11) +0 steam dragon scales (52, 27, D:11) a +0 falchion (52, 28, D:11) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (54, 27, D:11) a +0 club a +0 ring mail Level 12 of the Dungeon [Shop] Zaffeur's Antique Armour Emporium a +0 robe (23 gold) a +0 leather armour (68 gold) a +0 helmet (153 gold) a +4 scale mail of positive energy (952 gold) a +0 leather armour of poison resistance (204 gold) a +0 chain mail (153 gold) a +0 chain mail (153 gold) a +2 pair of boots (561 gold) (0, 0, D:12) a +0 robe (1, -1, D:12) the ring "Dipeo" {rElec rC+ Int+4 Slay+3 Stlth-} [ring of protection from cold] Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. 2 potions of flight a +1 vorpal dagger a +4 quick blade (9, 7, D:12) a book of Geomancy (21, -1, D:12) a +1 vorpal shortbow a +0 shortbow (21, 2, D:12) a +0 quarterstaff a +0 shortbow (23, -1, D:12) a +0 giant spiked club a +0 giant club (31, 19, D:12) a wand of acid (6) (35, 26, D:12) a +0 quarterstaff (38, 11, D:12) 28 stones (40, 16, D:12) a +0 hunting sling (41, 12, D:12) a +0 dagger (44, 12, D:12) a +0 pair of gloves (46, 18, D:12) 3 large rocks (47, 27, D:12) 22 stones (55, -4, D:12) a lightning rod (4/4) (56, 10, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a potion of heal wounds (1, -7, D:13) a +0 ring mail (1, -1, D:13) a +0 arbalest (1, 0, D:13) a scroll of vulnerability (3, -12, D:13) a +0 ring mail (6, -2, D:13) a book of Pain (28, -23, D:13) a +0 leather armour (28, -3, D:13) a +0 flail (29, -28, D:13) a +0 mace an orc corpse (skeletalised by now) (29, 6, D:13) a +0 long sword a +0 ring mail a +0 shortbow an elf corpse (skeletalised by now) a centaur corpse (skeletalised by now) (30, -28, D:13) a +0 dagger a +0 robe (30, 5, D:13) a +0 shortbow (31, -28, D:13) a +0 trident a +0 leather armour (31, 3, D:13) a +1 longbow of flaming a +0 barding (31, 5, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (32, 6, D:13) a ring of willpower a +4 scimitar of flaming (37, -20, D:13) a +0 ring mail (38, -4, D:13) a +0 long sword (42, -12, D:13) a +2 short sword of protection the Ecumenical Temple Level 1 of the Lair of Beasts (12, -42, Lair:1) a +0 robe (18, -48, Lair:1) a +0 ring mail (28, -30, Lair:1) a +0 chain mail a +0 mace (30, -21, Lair:1) a +0 leather armour (34, -36, Lair:1) 5 javelins Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 vorpal scimitar (13, -47, Lair:2) 6 silver boomerangs (22, -15, Lair:2) 4 poisoned darts (28, -16, Lair:2) a +0 robe (30, -29, Lair:2) 25 stones (37, -46, Lair:2) a +0 barding (40, -35, Lair:2) a +4 chain mail of fire resistance (40, -27, Lair:2) a staff of conjuration (40, -13, Lair:2) a +0 quarterstaff (41, -5, Lair:2) a +0 leather armour (42, -47, Lair:2) a +0 club (43, -19, Lair:2) a +0 scale mail (44, -31, Lair:2) the +10 great sword of Disembowelment {distort, MP+9 Stlth+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (57, -15, Lair:2) a +0 dagger (61, -49, Lair:2) a wand of flame (9) Level 3 of the Lair of Beasts (1, 1, Lair:3) a +5 scimitar 6 silver javelins a +2 scale mail of poison resistance (22, 6, Lair:3) a +0 ring mail (23, 2, Lair:3) a +0 great mace (43, -45, Lair:3) the amulet "Zuotz" {Spirit rN+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. (49, -3, Lair:3) a +0 buckler (56, -4, Lair:3) 23 stones (57, -29, Lair:3) a +0 whip Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (6, 0, Lair:4) 24 stones (19, 39, Lair:4) 11 stones (20, 16, Lair:4) 2 boomerangs of dispersal (24, 0, Lair:4) 19 stones (32, 45, Lair:4) a +1 vorpal hand crossbow (35, 6, Lair:4) +0 acid dragon scales (39, 47, Lair:4) a +0 ring mail (41, 39, Lair:4) a +4 ring of evasion a +0 pair of boots (60, 47, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (2, 41, Lair:5) a +0 war axe (12, 33, Lair:5) a +6 ring of intelligence (28, 11, Lair:5) a +0 ring mail (30, 27, Lair:5) 13 gold pieces (30, 33, Lair:5) a scroll of magic mapping (43, 31, Lair:5) a +0 leather armour (59, 43, Lair:5) a +2 short sword of holy wrath (63, 9, Lair:5) a +4 ring of evasion Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (11) (5, -1, Lair:6) a +0 ring mail (13, -15, Lair:6) a +2 pair of boots (15, -14, Lair:6) a +6 ring of dexterity (21, -7, Lair:6) a +0 ring mail (23, -44, Lair:6) 24 stones (26, -26, Lair:6) the +3 trident of the Burning Bear {flame, Int+2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). (29, -29, Lair:6) a tin of tremorstones (2/2) (29, -28, Lair:6) the ring of Witiudir {rPois rC- MP+9 Str+4} [ring of magical power] Str: It affects your strength (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (29, -27, Lair:6) a staff of fire