Toastz Level 1 of the Dungeon (9, -35, D:1) a +0 club 5 stones (13, 5, D:1) a +0 dagger (15, -27, D:1) a +0 ring mail (20, 2, D:1) a +0 club (28, 10, D:1) a +0 robe (31, -17, D:1) a +0 scale mail (40, -29, D:1) a +0 short sword (50, -6, D:1) a +0 club (50, -5, D:1) a +0 club Level 2 of the Dungeon (6, 15, D:2) a +0 leather armour (8, 16, D:2) a +0 quarterstaff (16, 16, D:2) a +0 short sword (17, 15, D:2) a +0 spear (21, 17, D:2) a +0 club (27, 13, D:2) a +0 short sword (29, 10, D:2) a +0 whip (41, -12, D:2) a +0 club (42, -2, D:2) a +0 whip a +0 cloak (42, 2, D:2) a +0 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a bat corpse (3, 6, D:3) a +0 short sword an orc corpse (skeletalised by now) (5, 12, D:3) the +1 hand axe "Guit" {vorpal, *Noise rF++ Dex+7} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). rF: It greatly protects you from fire. *Noise: It may make noises in combat. (5, 13, D:3) a +0 club (9, 5, D:3) a +0 quarterstaff a +0 ring mail a hobgoblin corpse (9, 6, D:3) a frilled lizard corpse (skeletalised by now) (11, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 24, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (13, 3, D:3) a +0 spear (18, 28, D:3) a +2 dagger of speed (27, 24, D:3) a +0 club (27, 25, D:3) a +0 short sword an orc corpse (28, 6, D:3) a +0 leather armour a +0 mace (29, -4, D:3) a +0 chain mail a +0 whip (29, 4, D:3) a +0 flail (39, 7, D:3) a +0 helmet (40, 21, D:3) a +0 dagger (50, 34, D:3) a +0 short sword (51, 45, D:3) a +0 dagger