TobyRickard Level 1 of the Dungeon (4, 21, D:1) a +0 dagger (5, 21, D:1) 6 stones (9, -3, D:1) a +0 robe (10, 7, D:1) a +2 short sword of venom (16, 5, D:1) a +0 club (24, 41, D:1) a +0 animal skin (29, 1, D:1) a +0 robe (31, -9, D:1) a +0 club (32, 19, D:1) a +0 hand axe (43, -9, D:1) a +0 whip 2 stones (43, 19, D:1) 4 stones (58, 32, D:1) a potion of degeneration Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -3, D:2) a +3 quarterstaff of chaos (11, -22, D:2) a +0 club (13, -7, D:2) a +0 hand axe (13, 5, D:2) a +0 sling (13, 7, D:2) a staff of alchemy (30, -32, D:2) a +0 club (34, -24, D:2) 6 stones (34, 15, D:2) a book of Decay (35, 5, D:2) a +0 dagger (40, -43, D:2) a staff of death (44, -8, D:2) a +1 dagger of venom 2 stones (44, 16, D:2) a +0 ring mail (45, -25, D:2) a +0 club (55, -1, D:2) a +0 scythe a +0 robe (58, -36, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, -35, D:3) a +0 club (10, -25, D:3) a +0 trident (11, -17, D:3) a +0 robe (12, -45, D:3) 4 poisoned darts (15, -11, D:3) a +0 club (30, -13, D:3) a +0 dagger (32, -13, D:3) a +0 chain mail a +0 flail (34, -42, D:3) a +0 buckler (35, -35, D:3) a book of Fire (36, -35, D:3) a +0 short sword 5 stones (42, -16, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Famale's Elemental Accessories a lightning rod (4/4) (480 gold) a wand of flame (15) (126 gold) a staff of earth (300 gold) the Information on Rime (672 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Sculpt Simulacrum Ice/Alchemy 6 e - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (0, 0, D:4) a +0 club (13, 20, D:4) a +0 club 3 stones (17, -1, D:4) 6 stones (24, 23, D:4) a +0 scale mail (30, 25, D:4) a +0 robe (31, 14, D:4) a +0 club (44, 17, D:4) a +0 ring mail (57, 38, D:4) 6 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -34, D:5) a +0 hand axe a +0 animal skin (26, -12, D:5) a +0 ring mail (29, -33, D:5) a potion of degeneration (34, -40, D:5) a +0 mace a +0 chain mail a +0 club a +0 leather armour (34, -39, D:5) a +0 dagger a +0 whip a +0 leather armour (41, -5, D:5) a book of Sloth (43, -7, D:5) a +0 dagger (59, -18, D:5) a +0 mace a +0 mace (59, -17, D:5) a +3 dagger a +0 robe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (4, 8, D:6) a +0 giant club (7, 26, D:6) a +0 ring mail of cold resistance (13, 23, D:6) a +0 ring mail (15, 15, D:6) a +0 short sword (23, 4, D:6) a +0 hand axe a +0 mace (25, 13, D:6) 7 stones (28, 16, D:6) a +0 falchion a +0 scale mail (31, 1, D:6) a potion of degeneration (33, -4, D:6) +0 steam dragon scales (39, 42, D:6) a +0 short sword (44, 5, D:6) a +0 dagger a +0 scale mail a +2 mace of draining a +0 flail (46, 13, D:6) a +0 flail a +0 dagger a +0 robe (46, 14, D:6) a +0 dagger a +0 robe (46, 15, D:6) a +0 falchion (52, 30, D:6) a +0 robe Level 7 of the Dungeon [Shop] Vaumien's Weapon Emporium a +1 great sword of electrocution (255 gold) a +0 whip of draining (71 gold) 8 stones (8 gold) a +0 whip (27 gold) a +1 mace of protection (116 gold) a +5 glaive of distortion (475 gold) (0, 0, D:7) a +0 dagger a +0 robe (0, 20, D:7) 3 stones (1, -3, D:7) a +0 hand axe (1, 0, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (2, 2, D:7) a +0 whip (5, -33, D:7) a +4 spear (6, -33, D:7) a +0 club a +0 flail (6, -32, D:7) a +0 club a +0 robe (7, -32, D:7) a +0 flail (7, -31, D:7) a +0 short sword (7, -14, D:7) a +0 dagger a +0 robe (9, -34, D:7) a +0 halberd (9, -14, D:7) 3 poisoned darts (14, -13, D:7) 2 javelins (17, -33, D:7) a +0 flail a +0 ring mail (22, -22, D:7) a book of Frost (29, 7, D:7) a +0 shortbow (30, -24, D:7) 4 stones (32, -22, D:7) a +0 ring mail (32, 7, D:7) 3 poisoned darts (40, -22, D:7) a +0 flail a +0 flail a +0 whip a +0 flail a +0 club a +0 robe (40, -21, D:7) a +0 pair of gloves (40, 7, D:7) 9 stones Level 8 of the Dungeon [Shop] Deymaf's Jewellery Shop a blade talisman (330 gold) an amulet of the acrobat (330 gold) a beast talisman (220 gold) a +6 ring of intelligence (396 gold) a storm talisman (880 gold) the flux talisman of Benevolence {rF- rC- MP+9 Stlth+} (852 gold) [flux talisman] rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a +4 ring of protection (396 gold) (0, 0, D:8) a +0 scimitar (2, 31, D:8) a +0 short sword (6, -2, D:8) a +0 club a +0 short sword (6, -1, D:8) a +0 dagger a +0 robe a +0 whip a +0 ring mail (11, 18, D:8) a +0 scale mail (22, 16, D:8) a +0 hand axe a +0 leather armour (23, 4, D:8) a +0 whip a +0 chain mail a +0 club a +0 hand axe 2 boomerangs (23, 28, D:8) a +0 whip a +0 ring mail (23, 30, D:8) a +0 dagger a +0 robe (24, 4, D:8) a +0 short sword a boomerang (24, 27, D:8) a +0 short sword 2 boomerangs a +0 chain mail (24, 29, D:8) 3 javelins (25, 27, D:8) a +0 dagger (33, 15, D:8) 4 stones (35, 11, D:8) a +0 trident (37, 29, D:8) a book of Dangerous Friends (39, 2, D:8) the +10 spear "Guapn" {heavy, rF+} rF+: It protects you from fire. (40, 17, D:8) a +0 shortbow (41, 16, D:8) a +0 trident (41, 17, D:8) a +2 dagger of draining a +0 robe (42, 19, D:8) a +0 whip (45, -6, D:8) a +0 dagger (49, 20, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +3 spear (9, -6, D:9) a +0 flail a +0 robe (9, -1, D:9) a +0 robe a +0 war axe (10, -6, D:9) a +0 long sword a +0 robe (12, 20, D:9) a +0 dagger 5 stones (12, 22, D:9) a +0 dagger 5 stones a +0 dagger a curare-tipped dart (13, 20, D:9) a +0 whip (13, 21, D:9) a +0 dagger of venom a curare-tipped dart (13, 22, D:9) a +0 short sword a stone (32, -20, D:9) 5 stones (37, 20, D:9) 5 stones (41, 24, D:9) a +0 spear (43, 22, D:9) a +0 spear a +0 ring mail a +0 buckler (43, 23, D:9) a +0 club a +0 scale mail (43, 25, D:9) a +0 flail (44, 22, D:9) a +0 shortbow (51, 20, D:9) a +0 giant club a +0 giant club (51, 21, D:9) a +0 plate armour Level 10 of the Dungeon (6, 10, D:10) a +0 war axe (12, 1, D:10) a +0 short sword (12, 2, D:10) a +0 dagger a +0 robe (12, 3, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (12, 31, D:10) a +0 robe (13, 1, D:10) a +0 dagger a +0 leather armour (13, 2, D:10) a +0 long sword (13, 17, D:10) a +0 club (14, 0, D:10) a +0 long sword (14, 32, D:10) a +0 dagger (16, 5, D:10) a +0 long sword (18, -4, D:10) a +0 long sword (18, 0, D:10) a book of Dreams (18, 4, D:10) a +0 long sword (20, -5, D:10) a +0 long sword (22, 0, D:10) a +0 long sword (23, -2, D:10) a +0 long sword (36, 28, D:10) a +0 short sword (45, 12, D:10) 22 gold pieces (45, 13, D:10) 7 gold pieces (46, 11, D:10) 8 gold pieces (46, 12, D:10) 18 gold pieces (46, 13, D:10) 14 gold pieces (47, 12, D:10) 21 gold pieces (47, 13, D:10) 23 gold pieces (48, 21, D:10) a +0 short sword (48, 22, D:10) 4 poisoned darts a +0 dagger (49, 21, D:10) a stone a +0 short sword a +0 short sword (50, 21, D:10) a +0 club (50, 22, D:10) a +0 whip of electrocution Level 11 of the Dungeon (1, 7, D:11) a +0 ring mail (18, 7, D:11) a +0 shortbow (19, 9, D:11) a +0 short sword (23, 3, D:11) a +2 heavy quarterstaff (27, -18, D:11) a +0 giant spiked club a +0 giant club (30, 17, D:11) 5 stones (38, 8, D:11) +0 acid dragon scales (39, 7, D:11) a +0 dagger a +0 robe (42, -7, D:11) a +0 sling Level 12 of the Dungeon [Shop] Aluis's Armour Shop a +1 buckler of protection (247 gold) the +0 ring mail of the Butcher {Int+2 Slay+3} (417 gold) Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 leather armour (30 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) [Shop] Pexay's Weapon Shop a +0 quarterstaff (52 gold) a +6 heavy great sword (568 gold) 6 stones (7 gold) a +0 spear (39 gold) a +0 dire flail (52 gold) a +0 hand axe (39 gold) a +0 rapier (52 gold) a +0 flail (45 gold) a +0 spear (39 gold) (0, 0, D:12) a +0 pair of gloves (1, -36, D:12) a +0 chain mail (11, -19, D:12) a +0 flail (12, -7, D:12) a +0 flail (13, -32, D:12) a +0 dagger a +0 robe (14, -35, D:12) a +0 plate armour (15, -30, D:12) a +0 dagger a +0 robe (16, -28, D:12) a +0 dire flail a +0 chain mail (17, -28, D:12) a +0 long sword a +0 robe a +0 giant club a +0 giant spiked club a +0 dagger (19, -14, D:12) a +3 mace (21, -27, D:12) 6 boomerangs (23, -31, D:12) a +0 falchion of protection a +0 shortbow a +0 orcbow (23, -22, D:12) a +0 dagger (24, -22, D:12) the +4 orcbow of Indomitability {heavy, rPois SInv} rPois: It protects you from poison SInv: It lets you see invisible. (24, -5, D:12) a +0 troll leather armour a troll corpse (skeletalised by now) (25, -25, D:12) a staff of alchemy (25, -24, D:12) a staff of earth a +0 leather armour a book of the Hunter (25, -23, D:12) a book of Ice (26, -36, D:12) a +0 scale mail (26, -26, D:12) the staff "Hotuawink" {rF+ Summ Air Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (26, -25, D:12) a book of Burglary (31, -26, D:12) a +0 long sword of freezing a +0 leather armour (38, -8, D:12) a scroll of torment 3 scrolls of amnesia (40, -5, D:12) a +0 leather armour (41, 0, D:12) a +0 leather armour (42, -34, D:12) a +0 orcbow a +0 shortbow (42, -32, D:12) 5 stones (43, -34, D:12) a +0 orcbow a +0 shortbow (44, -34, D:12) a +0 orcbow (44, -21, D:12) a +0 flail (44, -20, D:12) a +0 club (45, -21, D:12) a +0 dagger (46, -22, D:12) a +0 halberd a +0 chain mail (46, -20, D:12) a +0 mace a +0 ring mail a +0 trident a +0 plate armour (47, -22, D:12) a +0 halberd a +0 plate armour (47, -21, D:12) a +0 halberd a +0 plate armour (49, -8, D:12) 7 stones Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (20, -24, D:13) 5 stones Level 1 of the Lair of Beasts (1, 29, Lair:1) a +0 scale mail (1, 40, Lair:1) a +0 war axe (12, -4, Lair:1) 5 boomerangs (14, 44, Lair:1) a +0 quarterstaff (23, -4, Lair:1) a book of Weapons a +0 rapier (25, -1, Lair:1) a -1 demon whip of venom (25, 21, Lair:1) a book of the Hunter (38, 46, Lair:1) a potion of degeneration (45, -1, Lair:1) a +0 falchion (46, 7, Lair:1) the +9 mace "Qual" {heavy, *Corrode ^Fragile +Blink rF+++} rF+++: It renders you almost immune to fire. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. (50, 16, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 stones (8, 22, Lair:2) a +0 spear (10, 31, Lair:2) a +2 cloak (33, -1, Lair:2) 3 stones (39, 29, Lair:2) a +0 buckler (50, 13, Lair:2) the +1 robe of Inevitability {rN+ Will- Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will-: It decreases your willpower. Level 3 of the Lair of Beasts (23, 30, Lair:3) a +3 antimagic flail (24, 30, Lair:3) a +0 plate armour (30, 36, Lair:3) a +0 chain mail (37, 9, Lair:3) a +0 scale mail (55, 9, Lair:3) a book of the Earth (59, 18, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 great sword (32, 34, Lair:4) a beast talisman Level 5 of the Lair of Beasts (0, 0, Lair:5) the staff "Earthworm" {*Slow rElec rF+ rN+ SInv Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (2, 30, Lair:5) a +0 long sword (2, 45, Lair:5) a +0 dagger (7, 34, Lair:5) a +0 morningstar (10, 2, Lair:5) a potion of degeneration (13, 63, Lair:5) a +0 scale mail (14, 59, Lair:5) a +0 hand axe (33, 31, Lair:5) 3 stones (37, 14, Lair:5) a +0 plate armour (48, 61, Lair:5) a +2 spear of venom (52, 45, Lair:5) a +6 dire flail of flaming