TobyRickard Level 1 of the Dungeon [Shop] Ykiqato's Jewellery Emporium a +6 ring of dexterity (396 gold) a beast talisman (220 gold) an amulet of faith (440 gold) a ring of protection from cold (275 gold) an amulet of faith (440 gold) a ring of willpower (275 gold) a ring of positive energy (220 gold) a ring of wizardry (330 gold) an amulet of faith (440 gold) a +6 ring of intelligence (396 gold) [Shop] Sotunitua's Distillery a potion of lignification (30 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of brilliance (40 gold) 2 potions of brilliance (80 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) a potion of heal wounds (50 gold) [Shop] Colap's Book Shop a book of Necromancy (374 gold) a book of Geomancy (220 gold) a book of Movement (352 gold) the Discursus on Bombardment and Command (440 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Martyr's Knell Necromancy/Summoning 4 c - Fire Storm Conjuration/Fire 9 a book of Sloth (352 gold) a book of the Dragon (462 gold) a book of Burglary (242 gold) a book of the Wilderness (418 gold) a book of Chaos (550 gold) [Shop] Ytheodgh's Distillery a potion of degeneration (12 gold) 2 potions of mutation (192 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of degeneration (12 gold) (0, 0, D:1) a +0 mace (15, 6, D:1) a hobgoblin corpse (skeletalised by now) (19, -41, D:1) a +0 dagger a goblin skeleton (29, -31, D:1) a quokka corpse (skeletalised by now) (31, -31, D:1) a +0 whip (33, -19, D:1) a +0 scale mail (34, -4, D:1) a rat skeleton (34, 0, D:1) a bat skeleton (42, -30, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (43, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -33, D:1) a +0 dagger (44, -32, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (0, 1, D:2) a hobgoblin skeleton (1, -8, D:2) a +0 club a +0 whip a gnoll skeleton (1, -7, D:2) a +0 club (4, -20, D:2) a frilled lizard corpse (skeletalised by now) (8, -17, D:2) a +0 club a +0 sling (13, -26, D:2) a +0 robe (18, -17, D:2) a +0 dagger (32, 19, D:2) a bat corpse (skeletalised by now) (33, 16, D:2) a staff of earth (34, -30, D:2) a +0 robe (36, -27, D:2) a human skeleton (36, -24, D:2) a human skeleton (37, -27, D:2) a human skeleton (38, -27, D:2) a human skeleton (40, -25, D:2) a human skeleton (40, -21, D:2) a human skeleton (50, -15, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a storm talisman (2, -18, D:3) a +0 mace a +0 club a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (2, -17, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (2, -7, D:3) 4 stones (3, -17, D:3) a +0 dagger a +0 robe (5, -18, D:3) a ball python corpse (skeletalised by now) (11, -5, D:3) 12 gold pieces (16, -19, D:3) a +0 club (16, 11, D:3) a hobgoblin skeleton (20, -27, D:3) a +0 scale mail (23, -26, D:3) a +0 mace (25, -31, D:3) a +0 dagger (28, 12, D:3) a +0 club a +0 sling a quokka skeleton (35, -19, D:3) a hobgoblin skeleton (39, -7, D:3) 8 stones (40, 3, D:3) a +0 whip (41, 3, D:3) a frilled lizard corpse (skeletalised by now) (42, -11, D:3) a +0 short sword of venom a rat corpse (skeletalised by now) (43, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (43, 4, D:3) the +1 quarterstaff of Fortitude {holy, ^Contam rElec rN+ Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. a goblin corpse (skeletalised by now) (47, 7, D:3) 9 stones (49, -10, D:3) a rat skeleton (49, -2, D:3) a +0 dagger a +0 club a kobold corpse (skeletalised by now) (49, 7, D:3) a +0 dagger (50, 0, D:3) a quokka corpse (skeletalised by now) (52, -17, D:3) 5 stones (52, -13, D:3) a frilled lizard corpse (skeletalised by now) (54, -6, D:3) a +0 dagger (54, -3, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 8, D:4) a +0 whip (1, 0, D:4) a +0 dagger a +0 robe a +0 club an orc corpse (1, 1, D:4) a +0 short sword a +0 chain mail a +0 club (2, 1, D:4) a +0 short sword an orc corpse (4, 7, D:4) a ribbon worm corpse (6, 7, D:4) an adder corpse (6, 8, D:4) a hobgoblin corpse (14, -1, D:4) a +0 whip (16, -10, D:4) a +2 halberd (still there?) a +0 robe (still there?) a +3 mace (still there?) a +0 robe (still there?) (28, 17, D:4) a ball python corpse (skeletalised by now) (29, 15, D:4) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (30, 16, D:4) a +0 hand axe a +0 flail (31, 16, D:4) a +2 whip of electrocution a +0 dagger a +0 robe (32, 17, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now)