TobyRickard Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (3, -4, D:1) a rat corpse (skeletalised by now) (4, -28, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (11, -13, D:1) a book of Blood (26, -6, D:1) a rat corpse (skeletalised by now) (28, 13, D:1) a jackal corpse (skeletalised by now) (30, -20, D:1) a rat corpse (skeletalised by now) (30, -18, D:1) a bat corpse (skeletalised by now) (31, -18, D:1) a ball python corpse (skeletalised by now) (31, 9, D:1) a rat corpse (skeletalised by now) (31, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (34, -23, D:1) 2 stones (52, -28, D:1) a +0 robe (54, -8, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse a goblin corpse a hobgoblin corpse (0, 1, D:2) a +0 club a goblin corpse (0, 2, D:2) a +0 dagger a +0 dagger a goblin corpse (4, 16, D:2) a ball python skeleton (5, -1, D:2) 6 poisoned darts (5, 15, D:2) a +0 whip a kobold skeleton (7, 18, D:2) a +0 dagger of electrocution (8, 1, D:2) the +0 robe of Fun {Harm rPois SInv} Harm: It increases damage dealt and taken. rPois: It protects you from poison. SInv: It lets you see invisible. (9, 10, D:2) a parchment of Passwall (30, 7, D:2) a +0 mace (38, 20, D:2) a rat corpse (39, 20, D:2) a +0 dagger