TobyRickard Level 1 of the Dungeon [Shop] Teoricyt's Information Kiosk a scroll of identify (22 gold) a scroll of revelation (82 gold) 2 scrolls of revelation (165 gold) [Shop] Hiofon's Antique Armour Shoppe the +0 pair of boots "Wuheutyme" {Slay+2} (358 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 helmet (81 gold) a +0 robe (16 gold) a +4 scale mail of poison resistance (504 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 robe (16 gold) a +0 ring mail (72 gold) (5, 9, D:1) a +0 short sword a stone (7, -4, D:1) a jackal skeleton (7, -1, D:1) a +0 chain mail a jackal skeleton (7, 27, D:1) a +0 club (9, -4, D:1) a +0 dagger a kobold skeleton (9, 11, D:1) a bat skeleton (9, 20, D:1) a +0 whip (13, 19, D:1) a +0 spear (15, 21, D:1) a bat skeleton (15, 31, D:1) a rat corpse (skeletalised by now) (20, 5, D:1) 8 stones (20, 7, D:1) 8 stones (20, 25, D:1) a bat skeleton (41, 5, D:1) a +1 dagger of freezing (47, 20, D:1) a +0 dagger (49, 21, D:1) a hobgoblin corpse (skeletalised by now) (54, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, -4, D:2) a +0 dagger (9, 27, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (11, 21, D:2) an adder corpse (skeletalised by now) (13, -8, D:2) a frilled lizard corpse (skeletalised by now) (15, -7, D:2) a +0 mace (25, -7, D:2) a +0 ring mail (25, 19, D:2) a hobgoblin skeleton (27, 24, D:2) a quokka skeleton (45, -4, D:2) a bat corpse (skeletalised by now) (48, 25, D:2) a +0 club (48, 26, D:2) a rat corpse (skeletalised by now) (55, 1, D:2) 2 flux baubles (56, 0, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Bequeathed Surprise {rPois Regen+ Int+4 Dex+3} (4490 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +11 dagger "Sieshoz" {vamp, rN++ Int+3 Dex-5} (7430 gold) rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +1 spear "Bioree" {venom, rC+ Str+3 Stlth+} (3170 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring "Dixzoyla" {rElec Int+3 Dex+2 Slay+4} (6050 gold) [ring of slaying] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +9 spear of Gravity {venom, Str+4} (6400 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the conjuration staff "Pility" {rPois Dex+3 Conj Forge} (4810 gold) [staff of conjuration] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. the ring "Enetz" {rElec Int+6} (5000 gold) [ring of intelligence] rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). the conjuration staff of the Arcadian God {^Drain Will++ Conj Fire Air} (5160 gold) [staff of conjuration] ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +0 ring mail of Disguise {-Tele rCorr Dex+9} (2850 gold) -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the fire staff "Reecorgh" {rF++ rC++ Str-2 Fire Ice} (5790 gold) [staff of fire] rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the +10 dagger of Koss {flame, rCorr Int+3 Dex+2} (7670 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Rupuly" {rPois rF+ Will+ Str+3 Dex-3} (3960 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). the conjuration staff "Hebo" {Int+6 Conj} (4460 gold) [staff of conjuration] Int+6: It affects your intelligence (+6). Conj: It increases the power of your Conjurations spells. a +4 shortbow of flaming (2740 gold) the ring of Cinlat {rPois Dex+6} (4720 gold) [ring of dexterity] rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). the +4 scale mail of Bitterness {Death, Harm *Slow Will+} (3600 gold) Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. the air staff "Fameuson" {rElec rN++ Int-4 Dex+3 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. the fire staff of Woe {rF+ rN+ Fire} (3620 gold) [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. the ring "Xios" {^Contam rElec EV+5 Int+3 SInv} (5490 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. the +2 spear of Generosity {freeze, rF++ Str+4} (4830 gold) rF++: It greatly protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:3) a +0 sling (3, -6, D:3) a ball python corpse (skeletalised by now) (5, 3, D:3) a +0 sling (10, 2, D:3) a +0 robe (20, -24, D:3) a +0 helmet (21, -20, D:3) a +0 spear (21, -19, D:3) a +0 flail (22, -24, D:3) a +0 whip a gnoll corpse (skeletalised by now) (22, -17, D:3) the felid corpse of Natasha (skeletalised by now) (24, 0, D:3) an adder skeleton (24, 3, D:3) a ball python skeleton (27, -2, D:3) a +0 whip a kobold corpse (skeletalised by now) (28, 31, D:3) a +0 hand axe (29, 11, D:3) a bat skeleton (30, 15, D:3) a +0 whip Level 4 of the Dungeon (0, 2, D:4) a +0 club (2, 15, D:4) a +0 short sword (4, -15, D:4) a +0 dagger (6, 13, D:4) a +0 dagger a boomerang a +0 ring mail (8, 10, D:4) a +0 hand axe a +0 ring mail (8, 19, D:4) a stone a +1 whip of venom (9, 17, D:4) a +0 dagger a +0 robe (19, -12, D:4) a +0 whip (20, 25, D:4) a +0 whip (20, 26, D:4) a +0 spear (23, -13, D:4) a +0 scythe (25, 7, D:4) a +0 club (35, 10, D:4) a +0 morningstar a +0 leather armour (42, -11, D:4) a +0 club (42, -10, D:4) a +0 dagger (42, -9, D:4) a +0 dagger a +0 club a +0 dagger (42, -7, D:4) a +0 club a +0 helmet a +0 animal skin a +0 club (42, -5, D:4) 5 stones a +0 whip a +0 dagger (44, 15, D:4) a parchment of Fulminant Prism (46, 0, D:4) a +0 dagger (52, -2, D:4) a +0 robe (53, -2, D:4) a +0 short sword a +0 leather armour a +0 flail a +0 scale mail (55, -2, D:4) a +0 short sword Level 5 of the Dungeon (1, 1, D:5) 2 javelins