TobyRickard Level 1 of the Dungeon (0, 0, D:1) a parchment of Grave Claw (2, 4, D:1) a +0 whip (3, 9, D:1) a parchment of Mephitic Cloud (4, 37, D:1) a ball python skeleton (5, 19, D:1) a +0 club (6, 17, D:1) a +0 dagger a kobold skeleton (6, 19, D:1) a ball python skeleton (8, 29, D:1) a +0 short sword (11, 29, D:1) 4 stones (13, 40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 23, D:1) a +0 short sword (22, 37, D:1) a parchment of Teleport Other (23, 38, D:1) a +0 club a goblin skeleton (27, 36, D:1) a +0 dagger a goblin skeleton (29, 36, D:1) a +0 whip (32, 7, D:1) a +0 dagger (32, 19, D:1) a +0 leather armour (33, 15, D:1) a bat corpse (skeletalised by now) (33, 17, D:1) a +0 whip a kobold corpse (skeletalised by now) (35, 9, D:1) a bat corpse (skeletalised by now) (35, 15, D:1) a hobgoblin corpse (skeletalised by now) (37, 6, D:1) a +0 spear (42, 4, D:1) a +0 robe (42, 35, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 5 boomerangs (1, -17, D:2) a ball python skeleton (2, -14, D:2) an inkwell talisman (2, -1, D:2) a bat skeleton (5, 0, D:2) a ball python skeleton (5, 19, D:2) a parchment of Martyr's Knell (9, -17, D:2) an adder skeleton (9, 20, D:2) a rat corpse (skeletalised by now) (11, 20, D:2) a quokka corpse (skeletalised by now) (14, 10, D:2) a +0 club a goblin skeleton (17, 0, D:2) a +0 dagger (17, 9, D:2) a +1 dagger of draining a stone a kobold skeleton (26, -25, D:2) a rat corpse (skeletalised by now) (39, -5, D:2) a +0 long sword (42, -12, D:2) a +0 sling (51, 3, D:2) a frilled lizard corpse (skeletalised by now) (61, 1, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 24, D:3) a +0 flail a +0 scale mail (4, 10, D:3) a ball python corpse (skeletalised by now) (7, 18, D:3) a +0 dagger (12, 27, D:3) a +0 club a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, 28, D:3) a +0 short sword a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 5, D:3) a bat corpse (skeletalised by now) (33, 8, D:3) a +0 dagger 5 stones (37, 27, D:3) a +0 short sword (38, 26, D:3) a quokka corpse (skeletalised by now) (52, -7, D:3) a +0 whip (53, 6, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (7, -2, D:4) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (11, 1, D:4) a jackal skeleton (11, 2, D:4) a +0 club a +0 short sword of speed a +0 whip an orc skeleton a kobold skeleton (12, 0, D:4) a +0 leather armour (12, 7, D:4) a +0 hand axe an orc skeleton (16, 26, D:4) a +0 dagger (21, 0, D:4) a +0 short sword (27, 9, D:4) a ball python skeleton (37, -3, D:4) a howler monkey corpse (skeletalised by now) (48, -10, D:4) a +1 long sword of holy wrath Level 5 of the Dungeon (0, 0, D:5) a parchment of Rending Blade (9, 20, D:5) a +0 dagger of draining a +0 robe (9, 21, D:5) a +0 short sword an orc skeleton (10, 21, D:5) a +0 whip (12, 6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (12, 20, D:5) a +0 mace an orc skeleton (12, 21, D:5) a +0 dagger an orc skeleton (13, 6, D:5) a +0 hand axe an orc corpse (skeletalised by now) (14, 7, D:5) a +0 mace a +0 mace an orc corpse (skeletalised by now) (14, 8, D:5) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 9, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 10, D:5) a +0 orcbow a +0 hand axe a centaur corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 16, D:5) a book of the Tundra (28, 4, D:5) a +0 leather armour (30, -2, D:5) a +0 rapier (35, 15, D:5) 5 gold pieces (36, -18, D:5) a +1 dagger of venom a +0 leather armour the goblin skeleton of Ijyb (38, -24, D:5) a +0 flail (38, -4, D:5) an adder skeleton (46, -2, D:5) a parchment of Frozen Ramparts the Necropolis (0, 0, Necropolis) the +6 dagger "Castraina" {chaos, *Noise Str+3 Stlth+} *Noise: It may make a loud noise when swung. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (0, 1, Necropolis) 15 gold pieces (1, 0, Necropolis) a +0 leather armour (1, 1, Necropolis) the +2 dagger of Tomorrow {chaos, rN+ Int+3 Stlth+} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (1, 6, Necropolis) 10 gold pieces (6, 1, Necropolis) 16 gold pieces (7, 12, Necropolis) 17 gold pieces (12, 7, Necropolis) 18 gold pieces (12, 12, Necropolis) the +7 whip of Currency {chaos, rF+ rC+ Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (12, 13, Necropolis) 20 gold pieces (13, 12, Necropolis) a +0 robe (13, 13, Necropolis) the +8 short sword "Qaacad" {chaos, rElec rN+ Dex+2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (unseen) (23, -1, Necropolis) 10 gold pieces (23, 0, Necropolis) a +0 flail (24, 1, Necropolis) a +2 scimitar of electrocution (unseen) (25, 2, Necropolis) a parchment of Sculpt Simulacrum (26, 2, Necropolis) 9 gold pieces (29, -7, Necropolis) a potion of haste (30, -7, Necropolis) 3 scrolls of enchant armour (31, -6, Necropolis) a scroll of identify (32, -5, Necropolis) a +0 short sword (32, -4, Necropolis) a scroll of silence (47, 0, Necropolis) 18 gold pieces (48, 0, Necropolis) a +0 whip (49, 0, Necropolis) a scroll of revelation (50, 0, Necropolis) 14 gold pieces