TobyRickard Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 16, D:1) a +0 ring mail (19, 16, D:1) a +0 ring mail (26, -16, D:1) a frilled lizard corpse (skeletalised by now) (27, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -12, D:1) a rat skeleton (41, 1, D:1) a +0 dagger of venom a goblin skeleton (41, 7, D:1) a +3 ring mail (42, -17, D:1) a +0 ring mail (47, -9, D:1) 6 poisoned darts (47, 8, D:1) a quokka skeleton (50, 11, D:1) a hobgoblin skeleton (53, 2, D:1) a +0 club (55, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (58, -17, D:1) a +0 quarterstaff Level 2 of the Dungeon (7, -4, D:2) a frilled lizard skeleton (7, 10, D:2) a +0 hand axe (10, -20, D:2) a +0 short sword a stone (10, 15, D:2) a ball python corpse (skeletalised by now) (12, -23, D:2) a +0 robe (18, -12, D:2) a frilled lizard corpse (skeletalised by now) (21, 3, D:2) a ball python skeleton (23, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -22, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (30, 1, D:2) a +0 scale mail (45, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 trident 3 boomerangs an orc corpse (skeletalised by now) (0, 1, D:3) a +0 war axe an orc corpse (skeletalised by now) (0, 2, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (1, 1, D:3) a +2 dagger of venom a +0 robe a +0 flail a +0 leather armour (7, -7, D:3) a bat corpse (skeletalised by now) (7, -1, D:3) a rat skeleton (12, 0, D:3) a +0 leather armour (13, 3, D:3) a +0 dagger (15, -16, D:3) a rat corpse (skeletalised by now) (15, -3, D:3) a hobgoblin skeleton (18, -17, D:3) an orb of attunement (18, -10, D:3) a +0 flail (20, -19, D:3) a +0 short sword (22, 12, D:3) a +0 chain mail of cold resistance (27, 10, D:3) a +0 club (28, 2, D:3) a +0 whip a +0 chain mail an orc skeleton (29, -14, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (29, 0, D:3) a +0 club a +0 club an orc skeleton (34, 0, D:3) a +0 ring mail (39, -9, D:3) a +0 robe (47, -11, D:3) a +0 dagger 5 stones a kobold skeleton (50, -9, D:3) a +0 dagger 4 poisoned darts a kobold skeleton (50, 7, D:3) a hobgoblin corpse (skeletalised by now) (58, -22, D:3) a +0 spear (58, -19, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (3, 14, D:4) a black bear corpse (skeletalised by now) (4, 14, D:4) a quokka corpse (skeletalised by now) (10, -13, D:4) a hobgoblin corpse (skeletalised by now) (21, 14, D:4) a +0 falchion a +0 leather armour (22, -8, D:4) a +2 whip of flaming a +1 robe of willpower (24, 6, D:4) a +0 hand axe a +0 scale mail an orc skeleton (24, 17, D:4) a +0 rapier (24, 19, D:4) a +0 ring mail (24, 27, D:4) a +0 robe (24, 29, D:4) a +0 club an orc corpse (skeletalised by now) (27, 14, D:4) a quokka skeleton (28, -3, D:4) a hound skeleton (30, 17, D:4) a +0 robe (33, -8, D:4) the kobold skeleton of Pikel (35, 18, D:4) a +0 ring mail (38, -3, D:4) a +0 club (41, 11, D:4) a +0 club (42, -8, D:4) a +0 whip a gnoll skeleton (42, 11, D:4) a ball python skeleton (43, -8, D:4) a +0 whip (43, -7, D:4) a +0 club a gnoll skeleton (44, -8, D:4) a +1 spear of venom (44, -1, D:4) a +2 short sword of electrocution a +0 ring mail (46, -1, D:4) a +0 dagger a +0 robe (47, 21, D:4) a howler monkey corpse (skeletalised by now) (58, 25, D:4) an adder corpse (skeletalised by now) (58, 26, D:4) the felid corpse of Natasha (skeletalised by now) Level 5 of the Dungeon [Shop] Xushog's Antique Armour Shoppe a +0 robe (23 gold) a +2 scale mail of resonance (546 gold) a +0 chain mail (156 gold) a +0 chain mail (156 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) the scarf of Free Will {Harm, rC+ Str-4 Dex+3} (491 gold) rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 tower shield (208 gold) a +0 ring mail (104 gold) a +2 helmet of sniping (559 gold) an orb of pyromania (312 gold) a +0 scale mail (104 gold) [Shop] Orol Koi's Antique Armour Shoppe a +0 ring mail (112 gold) a +2 robe of willpower (501 gold) a +0 kite shield (196 gold) a +0 ring mail (112 gold) the +0 chain mail "Qedemaw" {Str+2 Int+5 Dex+4} (1010 gold) Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 helmet (126 gold) a +2 scale mail of cold resistance (588 gold) a scarf of shadows (336 gold) [Shop] Vinyig's Antique Weapon Shoppe (Shop contents are unknown) (7, 3, D:5) an iguana skeleton an adder skeleton (29, 10, D:5) an iguana corpse (skeletalised by now) (32, -35, D:5) a staff of conjuration (45, -6, D:5) a +0 whip (49, -41, D:5) 6 large rocks (60, -1, D:5) a potion of might Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 flail (7, -2, D:6) a +0 club (7, 0, D:6) a bullfrog skeleton (18, -18, D:6) a +0 spear of freezing a gnoll skeleton (21, -13, D:6) a +0 spear (21, -11, D:6) a +0 halberd (22, -15, D:6) a +0 buckler a +0 scale mail a +0 spear (25, -18, D:6) a +0 shortbow (25, -17, D:6) a hound skeleton (25, -16, D:6) an iguana skeleton (30, -18, D:6) an amulet of faith (31, -5, D:6) a +0 dagger (34, -5, D:6) a +0 club (36, -14, D:6) a +0 plate armour (37, 9, D:6) a +0 scale mail (38, -5, D:6) a +0 spear a gnoll skeleton (38, -2, D:6) a +0 trident (51, -10, D:6) a +0 halberd (52, -12, D:6) a +0 halberd (53, -14, D:6) a +0 spear a gnoll skeleton (62, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (0, 2, D:7) a dwarf skeleton (0, 3, D:7) a human skeleton (2, -4, D:7) a human skeleton (7, -31, D:7) a +0 hand axe (15, -4, D:7) a +0 scimitar a +0 robe a +4 halberd a +0 robe (15, -3, D:7) a +0 great sword a +0 robe (17, -20, D:7) 17 gold pieces (18, -20, D:7) 18 gold pieces (19, -20, D:7) 10 gold pieces (20, -20, D:7) 10 gold pieces (21, -20, D:7) 11 gold pieces (21, 13, D:7) a +2 mace a +0 robe a +3 mace a +0 chain mail (23, 10, D:7) a +0 robe (23, 17, D:7) a +4 mace a +0 ring mail a +1 long sword a +0 robe (24, 17, D:7) a +0 battleaxe a +0 robe (25, 11, D:7) a +0 dagger a +0 robe an orc skeleton (26, 10, D:7) a +0 flail a +0 leather armour (27, 10, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (39, -4, D:7) a +0 robe (41, -12, D:7) a parchment of Ignite Poison (46, 17, D:7) a +0 orcbow (48, -10, D:7) a +0 spear a gnoll corpse (skeletalised by now) (49, -11, D:7) a +0 club a +0 leather armour (49, -10, D:7) a +0 club a +0 scale mail a +0 flail an orc corpse (skeletalised by now) (49, -9, D:7) a +0 scimitar a +0 arbalest a +0 chain mail a +0 dagger a +0 flail a gnoll corpse (skeletalised by now) (49, 11, D:7) a +0 dagger (50, -11, D:7) a +0 spear (61, 8, D:7) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger "Yseuh" {distort, Bane Will+ rCorr} (6820 gold) Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 ring mail of Greater Demons {Will- Regen+ rCorr} (2240 gold) Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the dragon-coil talisman of Distant Worlds {Harm *Corrode Int+7} (9900 gold) [dragon-coil talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Int+7: It affects your intelligence (+7). the +1 leather armour of Tyexen {Rampage *Silence Stlth+} (1120 gold) Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 tower shield of the Marlin {-Tele Int+4} (2640 gold) -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +5 sling of the Spheres {freeze, ^Fragile +Blink rElec Str-2} (3890 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). It cannot be enchanted further. a +2 trident of venom (1620 gold) the ring "Saomp" {rC+ Str+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Str+3: It affects your strength (+3). the ring of Colog {Fly Str+3} (3080 gold) [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). the fire staff "Panuqa" {^Drain rF+ rN++ Stlth+ Hexes Fire} (4530 gold) [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. the +5 sling of Risauhaj {heavy, rPois rF- Int+4} (4030 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +10 mace of Parts Unknown {heavy, Will+ Str+5} (7850 gold) Will+: It increases your willpower. Str+5: It affects your strength (+5). It cannot be enchanted further. the death talisman of Integrity {Rampage rElec Will++ Str-5} (12630 gold) [talisman of death] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). the ring of Cierraro {rElec rN+ Int+2} (3820 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the +7 hand axe of Renikyl {pain, Dex+4} (5790 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the amulet of Vaitett {Wildshape rElec rC++ Stlth+} (6430 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. the +5 mace of Pepryurch {drain, +Blink rF+ rC+} (5840 gold) +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. the +3 leather armour "Foniemant" {Harm Regen+ rCorr} (2960 gold) Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the spider talisman "Neimn" {rF- Dex+4} (2690 gold) [spider talisman] rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). the blade talisman of the Hanged Man {rElec} (4500 gold) [blade talisman] rElec: It insulates you from electricity. (6, 12, D:8) a parchment of Poisonous Vapours (38, 45, D:8) a +0 leather armour Level 9 of the Dungeon (7, 8, D:9) a +0 scale mail a +0 short sword a +0 whip (9, 4, D:9) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 5, D:9) a +0 club a +0 club a +0 leather armour a +0 halberd an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, 6, D:9) a +0 halberd (9, 7, D:9) a +0 trident a +0 ring mail a gnoll corpse (skeletalised by now) (16, 7, D:9) a +0 club an orc skeleton (16, 8, D:9) a +0 trident an orc skeleton (16, 11, D:9) a +0 short sword an orc skeleton (17, 11, D:9) a +0 robe a +0 dagger an orc skeleton (18, 11, D:9) a +0 leather armour a +0 trident an orc skeleton (18, 35, D:9) a +0 robe (23, 6, D:9) a +1 great sword of freezing a +0 robe (23, 19, D:9) a +0 whip of draining (24, 6, D:9) a +0 short sword a +0 robe a +0 spear a +0 robe (29, 52, D:9) 2 poisoned darts (39, 32, D:9) a howler monkey corpse (skeletalised by now) (42, 23, D:9) a +0 robe a +3 flail (43, 24, D:9) a +0 robe a +0 hand axe (44, 25, D:9) a water moccasin skeleton (44, 26, D:9) a +0 mace a +0 shortbow a centaur skeleton (45, 3, D:9) 2 poisoned darts a +0 hand axe (45, 38, D:9) a +0 short sword (46, 3, D:9) a +0 robe a +0 dagger an orc skeleton (46, 4, D:9) a wolf skeleton a troll skeleton (46, 7, D:9) a +0 whip a wolf skeleton (47, 3, D:9) a +0 robe a +0 dagger (48, 22, D:9) a wolf skeleton (54, 17, D:9) an electric eel skeleton (64, 7, D:9) a +3 scimitar Level 10 of the Dungeon [Shop] Ximuwk's Jewellery Shoppe a +5 ring of evasion (unknown) (648 gold) a +6 ring of intelligence (unknown) (648 gold) a +6 ring of strength (648 gold) a +4 ring of protection (unknown) (648 gold) the ring of Life {^Drain rC+ rCorr Str+2 Int+6} (975 gold) [ring of intelligence] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). a +5 ring of evasion (unknown) (648 gold) a +6 ring of strength (648 gold) a +6 ring of intelligence (unknown) (648 gold) an amulet of reflection (540 gold) (7, -29, D:10) a yak skeleton (8, -30, D:10) a +0 dire flail a +0 giant club (13, 13, D:10) a yak corpse (skeletalised by now) (27, 5, D:10) a yak skeleton a yak skeleton (28, -7, D:10) a +0 hand axe (35, 10, D:10) a +0 robe (36, -23, D:10) a +0 club a +0 leather armour a +0 flail a +0 ring mail an orc skeleton an orc skeleton (36, -22, D:10) a +0 glaive a +0 plate armour (37, -20, D:10) a +0 club a +0 chain mail a +0 club an orc skeleton (37, -19, D:10) a +0 falchion a +0 morningstar an orc skeleton (38, -19, D:10) a +0 long sword a +0 chain mail an orc skeleton (38, 10, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (40, 0, D:10) a staff of necromancy (44, -6, D:10) 3 flux baubles (50, 2, D:10) a +0 whip a +0 robe (50, 3, D:10) a +0 club (51, 3, D:10) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (33, 44, D:11) a +0 ring mail Level 12 of the Dungeon (1, -3, D:12) a parchment of Animate Dead (20, -40, D:12) a +0 flail (20, -37, D:12) a potion of magic (21, -39, D:12) the +1 scale mail of the Chimera {rPois rN+++ Str-2} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. Level 1 of the Lair of Beasts (3, 1, Lair:1) 4 boomerangs (9, -7, Lair:1) a black mamba skeleton (14, -17, Lair:1) an elephant skeleton (15, -7, Lair:1) a black mamba skeleton (16, -18, Lair:1) an elephant skeleton an elephant skeleton (16, -7, Lair:1) a cane toad skeleton (18, -8, Lair:1) a cane toad skeleton (22, -23, Lair:1) an elephant corpse (skeletalised by now) (36, -16, Lair:1) a cane toad skeleton (39, 6, Lair:1) a cane toad skeleton (41, -8, Lair:1) a +0 quarterstaff (43, -12, Lair:1) an elephant corpse (skeletalised by now) (51, -6, Lair:1) a water moccasin skeleton (55, -31, Lair:1) a hell rat skeleton (55, -29, Lair:1) a river rat skeleton (56, -30, Lair:1) a river rat skeleton a river rat skeleton a river rat skeleton (65, -34, Lair:1) a bullfrog skeleton a cane toad skeleton (66, -18, Lair:1) a river rat skeleton (67, -29, Lair:1) a river rat skeleton a river rat skeleton a river rat skeleton (68, -27, Lair:1) a river rat skeleton (73, 5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a komodo dragon corpse (skeletalised by now) (1, 4, Lair:2) a wyvern corpse (skeletalised by now) (15, 2, Lair:2) a bullfrog corpse (skeletalised by now) (26, -28, Lair:2) a potion of moonshine (27, 0, Lair:2) a yak corpse (skeletalised by now) (29, -18, Lair:2) a raven corpse (skeletalised by now) (38, -18, Lair:2) a water moccasin corpse (skeletalised by now) (43, 3, Lair:2) 3 poisoned darts (57, -45, Lair:2) a parchment of Summon Forest a Gauntlet (8, -3, Gauntlet) a potion of haste (8, 2, Gauntlet) a staff of air (unseen) (8, 8, Gauntlet) a +1 robe of positive energy (unseen) (8, 11, Gauntlet) a scroll of blinking (19, 0, Gauntlet) a potion of invisibility (20, -1, Gauntlet) a +0 club (20, 8, Gauntlet) the +0 helmet of the Sturgeon {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (20, 9, Gauntlet) a scroll of fog (31, 12, Gauntlet) the +0 pair of gloves of Buotestroe {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (31, 13, Gauntlet) a +0 war axe (32, -1, Gauntlet) a +2 antimagic orcbow (unseen) (32, 1, Gauntlet) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. It cannot be enchanted further. (32, 2, Gauntlet) a scroll of brand weapon (32, 13, Gauntlet) a scroll of revelation