Dungeon Crawl Stone Soup version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 15548624430538961884 25 TobyRickard the Grave Robber (level 2, -6/15 HPs) Began as a Deep Elf Necromancer on Nov 17, 2025. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:52 (873 turns). TobyRickard the Grave Robber (Deep Elf Necromancer) Turns: 873, Time: 00:04:53 Health: -6/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/8 EV: 12 Int: 19 God: Gold: 69 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of wildshape Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery c - an amulet of wildshape (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 2.9 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting + Level 5.1 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 92% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 46% 2d10 2% 2 Vampiric Draining Necr 23% 2d7 5% 3 Animate Dead Necr 23% N/A 17% 4 Curse of Agony Necr 23% N/A 43% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You bump into the rock wall. You feel less confused. The orc wizard points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, chance to affect: 50%) The orc wizard resists with some effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 67%) The orc wizard resists with some effort. The orc wizard closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 67%) There's no room for the soul wisp to form! The orc wizard is unaffected. The orc wizard misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 67%) The orc wizard resists with some effort. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard casts a spell at you. The magic dart hits you! Ouch! That really hurt! You die... !# #.# ..## #..### #######...$#### #ooo.@..##....# #o#####.......# #)#...*.......# #o#o###.._....# #.#o# #..{....# #...# #.......# ##### #..#†...... #.##...>.## ######.# ....## You could see an orc wizard and 3 orcs. Vanquished Creatures An endoplasm (D:1) 2 quokkas (D:1) 2 goblins (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) 5 endoplasms A frilled lizard (D:1) A goblin (D:1) 2 hobgoblins A kobold (D:1) 2 rats 20 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:2) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TobyRickard the Deep Elf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached skill level 5 in Necromancy 113 | D:1 | Reached XP level 2. HP: 13/15 MP: 8/8 687 | D:1 | Found a faded altar of an unknown god. 819 | D:2 | Found a burning altar of Makhleb. 873 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 42 Cast: Soul Splinter || 36 Drink: Heal wounds || 1 Armour: Robe || 31 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 870 | 856 | 14 | 0 | 533 | 2 | 435.0 | Dungeon | 870 | 856 | 14 | 0 | 533 | 2 | 435.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 801 daAuts D:2: 68 daAuts