Dungeon Crawl Stone Soup version 0.34-a0-1498-gefed43c35f (webtiles) character file. Game seed: 4229762684600805463 126 TobyRickard the Conjurer (level 4, -12/24 HPs) Began as a Deep Elf Conjurer on Nov 28, 2025. Mangled by a gnoll ... wielding a +1 halberd of venom ... led by a gnoll bouda (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1371 turns). TobyRickard the Conjurer (Deep Elf Conjurer) Turns: 1371, Time: 00:04:02 Health: -12/24 AC: 3 Str: 4 XL: 4 Next: 83% Magic: 12/13 EV: 11 Int: 25 God: Gold: 55 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: mighty, lethally poisoned (-12 -> -18), weakened A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour b - a +0 cloak (worn) c - a +0 robe (worn) Wands a - a wand of flame (12) Scrolls c - a scroll of blinking {unknown} d - a scroll of fear {unknown} e - a scroll of acquirement {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions f - a potion of curing {unknown} m - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.7 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 6% N/A 24% 3 Tukima's Dance Hex 6% N/A 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll bouda! The gnoll bouda is almost dead. You finish channelling your searing ray. The gnoll bouda barely misses you. The gnoll hits you with a +1 halberd of venom! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The gnoll bouda barely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (almost dead, 83% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda! You kill the gnoll bouda! (Press . to maintain the ray.) The gnoll hits you with a +1 halberd of venom! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll barely misses you. Things that are here: a +0 club; a +0 leather armour It was a potion of might. You feel very mighty all of a sudden. l -> m - a potion of might * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you from afar with a +1 halberd of venom! Ouch! That really hurt! You die... ##### #############>..## #...jj.....#.###.# #)##..####..## ##. #.##..####.†# #. #.#.....##..# #. #@#.j.)....#. #.# #.#j..#.##.##...# #.j............# ##j.....##.##### #.#....)..... #.#...... . # #....... ..... ## #.##. #. You could see 2 gnolls. Vanquished Creatures A gnoll bouda (D:2) 5 gnolls (D:2) 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 5 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 4 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:2) A kobold (D:1) 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TobyRickard the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 947 | D:2 | Reached skill level 5 in Conjurations 947 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 952 | D:1 | Learned a level 2 spell: Searing Ray 1210 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/12 1366 | D:2 | Reached skill level 5 in Spellcasting 1370 | D:2 | HP: 1/24 [poisoned by a gnoll] 1371 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic D:2: minmay_spotlight, layout_loops_cross, minmay_increasing_density, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 60 | 12 || 72 Searing Ray | 3 | 4 || 7 Drink: Might | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 7 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1342 | 26 | 0 | 1051 | 2 | 684.0 | Dungeon | 1368 | 1342 | 26 | 0 | 1051 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 980 daAuts D:2: 388 daAuts