TobyRickard Level 1 of the Dungeon (0, 0, D:1) a +0 club a gnoll corpse (skeletalised by now) (2, -13, D:1) a +0 club (12, -29, D:1) a +0 animal skin (13, -9, D:1) a parchment of Blink (17, -39, D:1) a dragon-coil talisman (32, -36, D:1) a +0 spear (35, -30, D:1) a +0 dagger (37, -23, D:1) a ball python skeleton (40, -27, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 4, D:2) an inkwell talisman (1, 25, D:2) a parchment of Jinxbite (8, 31, D:2) a +0 robe (8, 32, D:2) a +0 dagger a +0 dagger (11, 11, D:2) a ball python skeleton (11, 28, D:2) a +0 dagger a kobold skeleton (12, 1, D:2) a +0 robe (15, 30, D:2) a +0 vampiric dagger a goblin skeleton (15, 31, D:2) a quokka skeleton (16, 33, D:2) a rat skeleton (18, -6, D:2) a +0 whip a kobold corpse (skeletalised by now) (18, 3, D:2) a ball python corpse (skeletalised by now) (20, 21, D:2) a +0 dagger (21, 28, D:2) a staff of necromancy (27, 27, D:2) a hobgoblin skeleton (30, 21, D:2) 3 stones a +0 short sword a kobold skeleton (31, 46, D:2) a +0 dagger a kobold corpse (skeletalised by now) (33, 43, D:2) a +0 mace (34, 12, D:2) a +0 hammer (35, 11, D:2) a +0 hammer (36, 12, D:2) a +0 hammer (37, -6, D:2) a +0 short sword 3 stones (37, 11, D:2) a +0 hammer (38, 11, D:2) a +0 hammer (39, 10, D:2) a +0 hammer (41, 9, D:2) a +0 hammer (41, 10, D:2) a +4 quarterstaff of chaos a +0 hammer (41, 11, D:2) a +0 hammer (42, 9, D:2) a +0 hammer (42, 10, D:2) a +0 hammer (42, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 9, D:2) a +0 hammer (48, -3, D:2) a +0 pair of gloves Level 3 of the Dungeon (10, 11, D:3) a +0 short sword (12, 7, D:3) an adder corpse (skeletalised by now) (14, 7, D:3) a +0 dagger (16, 4, D:3) a +0 hand axe of flaming an orc corpse (skeletalised by now) (18, 0, D:3) a parchment of Dimensional Bullseye (18, 16, D:3) a +0 whip (19, 16, D:3) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (25, 8, D:3) a +0 battleaxe (30, 16, D:3) a quokka corpse (skeletalised by now) (31, 30, D:3) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (32, -2, D:3) an adder skeleton (36, 20, D:3) a +0 falchion (39, 24, D:3) a +0 scythe a +0 robe (40, 22, D:3) a +0 short sword (40, 23, D:3) a +0 mace (45, -2, D:3) a parchment of Magic Dart (48, -12, D:3) a hobgoblin corpse (skeletalised by now) (50, -6, D:3) a bat skeleton (51, 11, D:3) a hobgoblin corpse (skeletalised by now) (55, 8, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -2, D:4) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (2, 13, D:4) a +0 short sword (4, -8, D:4) a potion of haste (4, 14, D:4) a +0 cloak (5, -6, D:4) a scroll of identify (6, -11, D:4) a +0 whip a +0 whip a +0 leather armour a gnoll corpse a gnoll corpse (6, -8, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (7, -12, D:4) a +0 whip a gnoll corpse (7, -6, D:4) a potion of berserk rage (8, -8, D:4) a scroll of identify (13, 17, D:4) a hound skeleton