Tonic Level 1 of the Dungeon (1, 0, D:1) a +0 whip a +0 short sword (11, -11, D:1) a +0 scale mail (20, -4, D:1) a +0 dagger (23, -33, D:1) a +0 short sword a stone (26, -23, D:1) a +0 short sword (28, -33, D:1) a +0 whip 5 stones (28, -2, D:1) a +0 dagger (36, 1, D:1) a +0 hunting sling (48, -25, D:1) 12 stones (50, -15, D:1) a +0 dagger (54, -20, D:1) a +0 mace (59, -16, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Teogus's Antique Weapon Shop a +2 vorpal hand axe (462 gold) a +0 war axe (98 gold) a +0 spear (84 gold) a +3 vampiric hand axe (728 gold) the +4 fustibalus of the Dark Horse {venom} (1260 gold) Any ammunition fired from it poisons the flesh of those it strikes. a +0 mace (84 gold) a +3 scythe of protection (576 gold) a +0 club (28 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) the +6 fustibalus of Might {flame, Fly} (1850 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Fly: It grants you flight. (0, 0, D:2) a +0 ring mail (7, -10, D:2) a +0 whip (10, -4, D:2) 15 sling bullets (13, -2, D:2) a +0 dagger (20, -10, D:2) a +0 dagger (26, -7, D:2) a +0 hand axe a +0 ring mail (27, -18, D:2) a +0 club (28, -17, D:2) a +0 whip a +0 club (31, -14, D:2) a +0 spear (36, -14, D:2) a +0 club (38, 27, D:2) a +0 leather armour (42, 36, D:2) a +0 robe Level 3 of the Dungeon (10, 16, D:3) 23 sling bullets (21, 28, D:3) a +0 dagger (24, -3, D:3) a +0 mace a +0 dagger a +0 ring mail a +0 club (26, -7, D:3) a +0 flail a +0 leather armour (26, -2, D:3) a +0 flail (27, -10, D:3) 15 arrows (27, -6, D:3) a +0 hand axe (30, 23, D:3) a Young Poisoner's Handbook (31, 27, D:3) a +0 ring mail (31, 29, D:3) a +0 helmet (41, 0, D:3) 18 arrows (42, 20, D:3) a +0 short sword