Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16691171680939294492 46 Trev the Trooper (level 3, -1/43 HPs) Began as a Human Fighter on Jan 25, 2026. Slain by a river rat (5 damage) ... in a sewer. The game lasted 00:14:59 (1725 turns). Trev the Trooper (Human Fighter) Turns: 1725, Time: 00:14:59 Health: -1/43 AC: 21 Str: 18 XL: 3 Next: 66% Magic: 3/3 EV: 2 Int: 8 God: Gold: 47 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . a - +1 war axe rCold . . . c - +0 buckler rNeg . . . b - melded +0 scale mail rPois + k - melded +0 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: tree-form, very slow A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 47 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Missiles l - 9 stones (quivered) q - 2 boomerangs Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) k - a +0 helmet (melded) m - a +0 kite shield Scrolls g - 3 scrolls of identify Potions d - 4 potions of might f - a potion of invisibility {unknown} h - a potion of resistance {unknown} i - a potion of moonshine {unknown} j - a potion of lignification n - a potion of attraction {unknown} o - a potion of haste {unknown} p - 2 potions of ambrosia {unknown} Talismans e - a quill talisman (active) Skills: + Level 3.5 Fighting - Level 2.0 Axes - Level 3.0 Armour - Level 3.0 Shields * Level 2.2 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 63% 2 Vampiric Draining Necr 0% 2d6 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Zin Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History The ribbon worm barely misses you. You block the ribbon worm's attack. You hit the ribbon worm. You kill the ribbon worm! You slash the ribbon worm! You kill the ribbon worm! You see here a ribbon worm corpse. You see here a ribbon worm corpse. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The river rat squeaks loudly. Found a gate leading back out of this place. There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. A rat comes into view. The rat squeaks loudly. You hear a loud squeak. A river rat comes into view. The river rat squeaks loudly. A river rat comes into view. Your unstable footing causes you to fumble your attack. The river rat squeaks loudly. The river rat bites you. You block the river rat's attack. You hit the river rat. The river rat is heavily wounded. You slash the river rat! You block the river rat's attack. The river rat bites you but does no damage. You barely miss the river rat. The river rat is heavily wounded. You closely miss the river rat. The river rat bites you. The river rat bites you! The river rat bites you. The river rat bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Your quills recede back into your body. Your +0 helmet unmelds from your body. You turn into a tree. Your +0 scale mail and +0 helmet meld into your body. Your roots penetrate the ground. A rat comes into view. The river rat bites you. You die... #### ###~.. #~~~r ##~r~ #~r~ ##rr# #~.♣# #.~## #~~# #∩∩# #~.# #~~# #~.. ##.~# #.~~ You could see 3 river rats and 2 rats. Vanquished Creatures 2 ribbon worms (D:3) 5 orcs (D:3) 5 endoplasms 5 giant cockroaches 3 hobgoblins 5 ball pythons 2 bats 3 frilled lizards 2 goblins (D:2) 3 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trev the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 222 | D:1 | Found a faded altar of an unknown god. 269 | D:1 | Reached skill level 1 in Shapeshifting 269 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1114 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1245 | D:2 | Found a glowing silver altar of Zin. 1686 | D:3 | Found a glowing drain. 1717 | Sewer | Entered a sewer 1725 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_cross, basic_altar D:3: layout_loops_ring, tgw_kikubaaqudgha, mainiacjoe_overflow_alcove_4, cheibrodos_sewer_entry_bend Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 1 2 | 2.2 Fighting | | 3.5 Axes | | 2.0 Armour | | 3.0 Shields | | 3.0 Action || total ---------------------------++------- Melee: War axe || 77 Use: Scroll || 8 Potion || 1 Armour: Scale mail || 50 Skin || 1 Dodge: Dodged || 25 Block: Buckler || 15 Form: Quill || 2 || 1