Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17028171102033269085 38 Trev the Magician (level 3, -1/19 HPs) Began as a Deep Elf Hedge Wizard on Feb 1, 2026. Slain by a gnoll ... wielding a +0 spear (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:09 (1307 turns). Trev the Magician (Deep Elf Hedge Wizard) Turns: 1307, Time: 00:06:10 Health: -1/19 AC: 4 Str: 7 XL: 3 Next: 25% Magic: 1/11 EV: 12 Int: 20 God: Gold: 44 SH: 0 Dex: 14 Spells: 8/11 levels left rFire . . . h - +1 dagger (pain) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +1 dagger of pain (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +1 pair of boots (worn) Potions d - a potion of magic f - a potion of enlightenment {unknown} g - a potion of invisibility {unknown} i - a potion of resistance {unknown} j - a potion of curing {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 2.9 Stealth + Level 4.6 Spellcasting * Level 2.5 Conjurations + Level 1.5 Summonings + Level 1.7 Necromancy * Level 1.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Call Imp Summ 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear! Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You see here a +0 halberd. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. You die... ##)## #..# ##.## ######## #J.# ##......## #.## ##........###j# #..........#j.# #..........#.## #...>......#@# #.>..........# ........†....## ###...†......# #####......### #...#######.#### #.<.# #........# ####...###.⌠...##..... #..............# #### You could see 2 gnolls and an endoplasm. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:2) 4 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trev the Deep Elf Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 270 | D:1 | Learned a level 1 spell: Magic Dart 328 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 680 | D:1 | Found a faded altar of an unknown god. 1262 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 1269 | D:2 | Learned a level 2 spell: Blink 1307 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners, shapermc_ecumenical_altar_notcrosses, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, minmay_pentomino_o4 D:2: layout_rooms, nicolae_elevator_lobby_asterisk, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 55 Use: Scroll || 2 Armour: Robe || 10 Dodge: Dodged || 4