Tross Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, 1, D:1) 21 stones (4, -13, D:1) a +0 ring mail (7, -14, D:1) a +0 dagger (7, -8, D:1) a +0 short sword (7, -2, D:1) a +0 club (9, -12, D:1) a +0 club a stone (10, -5, D:1) 13 bolts (12, 17, D:1) a +0 whip (14, -14, D:1) a +0 robe (34, -13, D:1) a +0 dagger (34, 5, D:1) a +0 barding (36, -34, D:1) a +0 club (39, -17, D:1) a +0 whip (42, 0, D:1) 3 stones (43, -2, D:1) a +0 dagger (44, -20, D:1) 17 stones (51, -21, D:1) a +0 club (66, -37, D:1) a +0 dagger Level 2 of the Dungeon (13, 32, D:2) 13 stones (18, 12, D:2) a +0 dagger (19, -6, D:2) a +0 mace (19, 27, D:2) a +0 dagger (21, 6, D:2) a +0 mace (21, 24, D:2) a +0 hunting sling 16 stones (22, 24, D:2) a +0 spear a +0 animal skin a +0 helmet (23, 26, D:2) a stone (23, 27, D:2) a +0 dagger a +0 short sword 2 stones a +0 club a +0 club (24, 29, D:2) a +0 dagger a +0 dagger (24, 30, D:2) a stone (25, 24, D:2) a stone (25, 25, D:2) a +0 dagger (25, 31, D:2) a stone (26, 18, D:2) 22 stones (28, 21, D:2) a +0 leather armour (28, 26, D:2) a stone (28, 28, D:2) a +0 short sword 3 stones (28, 29, D:2) a +0 dagger (29, 26, D:2) a stone a cursed +0 club (31, 19, D:2) a stone (33, 14, D:2) a stone (37, 15, D:2) a +0 dagger (40, 31, D:2) a +0 dagger (41, 18, D:2) 16 arrows (43, 10, D:2) 24 arrows (43, 12, D:2) 6 bolts (45, 34, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, -18, D:3) a potion of degeneration (28, 0, D:3) a +0 mace of holy wrath (30, -11, D:3) a +0 dagger a +0 leather armour (31, -24, D:3) a +0 dagger (33, 23, D:3) a +0 chain mail a +0 mace of protection (35, 24, D:3) a +0 rapier (36, 13, D:3) 22 arrows (37, -5, D:3) a +0 club (37, 15, D:3) a +0 club (39, 19, D:3) a +0 robe (40, 27, D:3) a +0 mace a +0 short sword (44, 20, D:3) a +0 trident a boomerang a +0 leather armour (44, 21, D:3) a cursed -2 whip (46, -24, D:3) a +0 club (48, -11, D:3) a +0 club (49, -7, D:3) a +0 club (51, -10, D:3) a +0 spear (55, 8, D:3) a +0 scythe a +0 robe (55, 9, D:3) a +1 dagger of venom Level 4 of the Dungeon (0, 0, D:4) 18 stones (9, 7, D:4) the +10 hunting sling "Grim" {vorpal, rN+ Dex+6} Any stone fired from it inflicts extra damage. It affects your dexterity (+6). It protects you from negative energy. (11, -15, D:4) a +0 whip a +0 ring mail (12, -15, D:4) a cursed -1 scale mail (12, -12, D:4) a +0 robe (12, 27, D:4) a +0 giant club (13, -13, D:4) 13 stones (16, -9, D:4) a +0 leather armour (23, 13, D:4) 2 poisoned darts (24, 0, D:4) a +0 ring mail (24, 19, D:4) 19 stones (25, 13, D:4) a poisoned dart (27, 18, D:4) a +0 giant club (28, -2, D:4) a +2 whip of flaming (32, 10, D:4) a poisoned dart (still there?) an uncursed amulet of magic regeneration (still there?) (33, 8, D:4) a scroll of remove curse (37, 8, D:4) a poisoned dart (38, 5, D:4) 4 gold pieces (38, 7, D:4) 13 gold pieces (38, 10, D:4) a scroll of remove curse Level 5 of the Dungeon [Shop] Sucetum's Assorted Antiques a +0 ring mail (80 gold) the cursed +1 chain mail of Defiance {rC+} (410 gold) It protects you from cold. It has a curse placed upon it. a +3 chain mail of poison resistance (470 gold) a book of Cantrips (400 gold) a +0 ring mail (80 gold) a scroll of remove curse (60 gold) a scroll of teleportation (60 gold) a +0 flail (70 gold) a +0 leather armour (40 gold) a lightning rod (inert) (800 gold) a scroll of identify (40 gold) [Shop] Wywowk's Weapon Shoppe 15 stones (18 gold) 20 stones (24 gold) a +0 rapier (48 gold) a +0 mace (36 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) 2 large rocks (16 gold) the +5 quarterstaff of the Big Bang {spect, Dex+4} (604 gold) It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your dexterity (+4). a +1 great sword of flaming (224 gold) a +0 dagger (24 gold) [Shop] Nojaan's Assorted Antiques a +0 chain mail (135 gold) a +0 broad axe (120 gold) a condenser vane (2/2) (600 gold) a potion of degeneration (30 gold) a +0 leather armour (60 gold) [Shop] Menuulae's Magic Scroll Shop a scroll of identify (22 gold) a scroll of random uselessness (11 gold) a scroll of enchant weapon (82 gold) a scroll of random uselessness (11 gold) a scroll of random uselessness (11 gold) a scroll of amnesia (38 gold) a scroll of summoning (104 gold) a scroll of random uselessness (11 gold) a scroll of enchant armour (82 gold) [Shop] Limaim's Assorted Antiques a scroll of teleportation (87 gold) a +4 ring of protection (1044 gold) a +0 spear (87 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a +4 ring mail of poison resistance (812 gold) the cursed +0 pair of boots of the Northern Lights {rCorr Int+5} (713 gold) It affects your intelligence (+5). It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a book of Transfigurations (1595 gold) a +0 morningstar (116 gold) a scroll of magic mapping (101 gold) a +0 chain mail (130 gold) a +0 short sword (87 gold) a scroll of remove curse (87 gold) a +0 scale mail (116 gold) a potion of might (116 gold) a potion of brilliance (116 gold) (0, 0, D:5) a +0 spear (6, 2, D:5) a +0 halberd (15, -1, D:5) a +0 trident a +0 ring mail (27, -6, D:5) a +0 ring mail (27, -5, D:5) a +0 club (28, -12, D:5) a +0 dagger a +0 robe (28, -4, D:5) a +0 dagger a +0 robe (28, 17, D:5) a +0 club a +0 chain mail (31, -26, D:5) 19 arrows (32, 25, D:5) a +0 plate armour (39, 32, D:5) a +0 robe (48, -8, D:5) 25 arrows (60, -6, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of protection a +1 chain mail of poison resistance (0, 1, D:6) a +0 whip (0, 3, D:6) a +0 dagger a +0 leather armour (2, -20, D:6) 26 stones (16, -16, D:6) a +0 war axe (16, -2, D:6) a +0 dagger (18, -3, D:6) 26 arrows (22, -23, D:6) a +0 plate armour (25, 0, D:6) a +1 pair of gloves (26, 19, D:6) 19 arrows (26, 22, D:6) a +0 broad axe (31, 25, D:6) a +0 flail (33, -23, D:6) a +0 leather armour a +0 short sword (33, -21, D:6) 15 stones (34, -21, D:6) a +0 short sword a +0 plate armour (35, -12, D:6) a +0 robe a +0 dagger (36, 2, D:6) a +0 robe a +5 trident of freezing (37, 22, D:6) a +0 dagger a +0 robe (38, -18, D:6) a +0 club (38, 0, D:6) a +0 hand axe (38, 1, D:6) a +0 hand axe (41, 10, D:6) a +0 war axe (41, 22, D:6) a +0 mace a cursed +0 plate armour (43, 22, D:6) a +0 club a +0 leather armour (44, 10, D:6) a +0 chain mail a +0 flail (45, 22, D:6) a +0 club (48, -1, D:6) a +0 ring mail (52, 1, D:6) 10 arrows (58, 26, D:6) a +2 mace of protection (60, -17, D:6) a +0 leather armour (63, 10, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour of positive energy a +0 trident (4, -27, D:7) 18 bolts (5, -7, D:7) an arrow (6, -29, D:7) 23 arrows (6, -7, D:7) an arrow (7, -9, D:7) 26 arrows a +0 shortbow (8, -27, D:7) a +0 rapier (10, 0, D:7) 15 stones (19, -31, D:7) a +0 flail (26, -13, D:7) a +0 trident (29, -39, D:7) 5 arrows (33, -36, D:7) a +0 hunting sling (37, -19, D:7) a +4 spear a +0 robe (37, -17, D:7) a +0 hand axe a +0 robe (37, -16, D:7) a cursed +3 flail a +0 robe (41, -18, D:7) a +0 dagger (43, -17, D:7) 25 stones (52, -17, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 kite shield (6, 12, D:8) 14 arrows (10, -15, D:8) 20 arrows a cursed +0 shortbow (10, 0, D:8) a +0 chain mail (10, 17, D:8) a +0 giant club a +0 giant spiked club (14, 6, D:8) a cursed -3 mace (17, 26, D:8) a manual of Dodging (19, -14, D:8) 27 stones (19, 5, D:8) a +2 short sword of flaming (21, -3, D:8) a +0 robe a +0 dagger (21, 0, D:8) a +0 leather armour (still there?) a +0 club (still there?) (22, 0, D:8) a +0 scale mail (30, 28, D:8) 24 stones (31, -16, D:8) 14 stones (35, -6, D:8) a +0 trident (35, 14, D:8) a +0 leather armour (37, -6, D:8) a +0 cloak (38, -1, D:8) a +0 spear (39, -9, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Fuipes's Jewellery Shoppe an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of reflection (390 gold) a cursed -4 ring of strength (26 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of fire (325 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of wizardry (390 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:9) a +0 robe a cursed -2 dagger (2, -9, D:9) 2 stones (2, 0, D:9) a +0 ring mail a +3 hand axe (2, 1, D:9) a +0 robe a +0 dagger (2, 14, D:9) 16 arrows (3, 16, D:9) a +0 spear a +0 ring mail a +0 buckler (4, -1, D:9) a +0 flail (4, 15, D:9) a +0 morningstar (5, -6, D:9) 5 stones (6, -15, D:9) a +0 robe a cursed +2 hand axe of flaming a +0 robe (7, 1, D:9) a +0 glaive (7, 23, D:9) a +0 dire flail a +0 chain mail (8, 13, D:9) 13 stones (8, 29, D:9) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (9, -9, D:9) a +0 short sword (9, -4, D:9) a stone (9, 5, D:9) a +0 plate armour a +0 trident (10, -14, D:9) a +0 spear a +0 robe (10, 24, D:9) a +0 giant club (10, 30, D:9) a sling bullet (11, 5, D:9) a cursed +0 morningstar (11, 24, D:9) a +0 hand axe a +0 chain mail (12, 1, D:9) a +0 leather armour (12, 2, D:9) 3 stones (13, -7, D:9) a +0 flail (13, 20, D:9) a stone (14, 30, D:9) a sling bullet (15, 1, D:9) a +0 scale mail a +0 trident (15, 13, D:9) a +0 whip (15, 14, D:9) a +0 whip (15, 25, D:9) a +0 trident a +0 scale mail (15, 31, D:9) a sling bullet (16, -3, D:9) a stone (16, -2, D:9) a stone (16, 26, D:9) a cursed +0 short sword (17, -2, D:9) a stone (21, 2, D:9) a +1 vampiric whip (21, 4, D:9) a +0 spear (22, 6, D:9) a +0 spear (22, 20, D:9) a +0 club (23, 17, D:9) a +0 scale mail a +1 trident of freezing (24, 2, D:9) a +0 whip (25, 29, D:9) a +0 plate armour a +0 dire flail (26, 31, D:9) a +0 leather armour a +0 club (28, 21, D:9) 15 bolts (30, 25, D:9) a +0 ring mail a +0 spear (32, 4, D:9) a +0 scale mail a +3 vampiric spear (34, 7, D:9) a +0 leather armour a +0 falchion (34, 24, D:9) a +0 club (35, 28, D:9) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 ring mail (still there?) a cursed -2 flail (still there?) (36, 28, D:9) a +0 whip a +0 leather armour a +0 short sword a +0 leather armour a +0 mace (36, 30, D:9) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 mace (still there?) a +0 flail (still there?) (37, 4, D:9) a +0 giant club (37, 5, D:9) a +0 trident (37, 25, D:9) a +0 chain mail a cursed +0 flail (37, 28, D:9) a +0 leather armour (still there?) a +0 ring mail (still there?) a +0 club (still there?) (37, 29, D:9) a +0 leather armour a +0 flail a +0 whip (37, 30, D:9) a +0 chain mail (still there?) a +0 club (still there?) (38, 4, D:9) a cursed +0 ring mail a +0 club (38, 5, D:9) 19 bolts (38, 29, D:9) a +0 plate armour a +2 war axe of electrocution (39, 29, D:9) a +0 robe a +0 dagger (40, 27, D:9) 5 stones (40, 28, D:9) a +0 giant club (40, 30, D:9) a +0 plate armour a +0 plate armour a +0 glaive a +0 battleaxe (51, 22, D:9) a +0 dagger (55, -2, D:9) a +0 trident a +0 ring mail Level 10 of the Dungeon [Shop] Noikly's Antique Armour Shoppe a +0 pair of boots (99 gold) a +0 scale mail (88 gold) a +0 pair of gloves (99 gold) the +3 leather armour "Rughuuss" {Str+4 Stlth+} (774 gold) It affects your strength (+4). It makes you more stealthy. a +0 plate armour (506 gold) a +2 chain mail of magic resistance (473 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (688 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. a +0 helmet (99 gold) the cursed +0 helmet of the Carpenter {+Inv rF++} (726 gold) It greatly protects you from fire. It lets you turn invisible. It has a curse placed upon it. (0, 7, D:10) a +0 scimitar (1, 6, D:10) 18 arrows (11, 14, D:10) a +0 short sword (19, 6, D:10) 21 stones (20, -16, D:10) a cursed -2 flail (20, 6, D:10) a +0 falchion a cursed +0 leather armour (23, -15, D:10) a +0 mace (23, 32, D:10) a +0 robe (27, -5, D:10) a +0 long sword (31, -8, D:10) 19 arrows (35, -3, D:10) a +2 whip of pain (36, 15, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (7, 11, D:11) a cursed +0 plate armour a +0 dire flail (10, 12, D:11) a +0 chain mail a +0 trident (11, 8, D:11) a +0 flail (11, 17, D:11) a +0 leather armour (14, -15, D:11) 24 stones (15, -26, D:11) 20 arrows (17, 18, D:11) a +0 battleaxe (20, -18, D:11) 17 arrows (27, -20, D:11) a +0 morningstar (27, 11, D:11) a +2 war axe of flaming (32, 4, D:11) a +0 short sword (41, -5, D:11) a +0 hand axe 2 boomerangs (41, 4, D:11) a +0 leather armour a +0 club (42, 2, D:11) a +0 battleaxe a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (5, 26, D:12) a +0 cloak (9, 27, D:12) 17 stones (11, 4, D:12) a +0 dagger a +0 robe (13, 21, D:12) a +0 robe (14, 5, D:12) a +0 dagger a +0 robe (15, 5, D:12) a +0 whip (16, 7, D:12) 5 stones (16, 28, D:12) 18 stones (17, 8, D:12) a +0 robe a +0 dagger (17, 11, D:12) a cursed +0 robe a +0 battleaxe a +0 robe a +0 short sword a +0 robe a +0 battleaxe a +0 robe a +0 mace a +0 giant club a +0 giant club (18, 1, D:12) a +0 morningstar a +0 leather armour (18, 12, D:12) a +0 robe a +1 halberd (21, 14, D:12) a +0 helmet (21, 19, D:12) a +0 robe (still there?) a +0 club (still there?) (22, 12, D:12) a +0 leather armour (22, 20, D:12) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (23, 16, D:12) a +0 giant club a +0 giant spiked club (24, 24, D:12) a +0 short sword of distortion (26, 4, D:12) 25 arrows (27, 15, D:12) a +0 hand axe (28, -2, D:12) 11 stones (28, -1, D:12) a +0 hand axe (30, 17, D:12) 23 stones (37, 13, D:12) 21 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (1, 1, D:13) a +0 chain mail (2, 1, D:13) a +0 war axe a +0 leather armour a +0 kite shield (7, -47, D:13) 9 arrows (8, -12, D:13) 4 javelins a +0 scale mail (9, -12, D:13) an uncursed ring of magical power an uncursed amulet of guardian spirit an uncursed ring of positive energy (13, -1, D:13) 5 large rocks (14, 0, D:13) 2 bolts an uncursed staff of air (14, 1, D:13) a +1 vorpal glaive (15, 0, D:13) an uncursed amulet of guardian spirit (15, 1, D:13) an uncursed ring of see invisible (17, 3, D:13) a +0 arbalest 22 bolts (17, 4, D:13) a +0 arbalest 19 bolts (27, 9, D:13) a throwing net (28, -2, D:13) a +0 pair of gloves (30, -17, D:13) a +0 mace a +0 leather armour (31, -19, D:13) a +0 club (32, -34, D:13) 20 stones (33, -17, D:13) a +0 scimitar a +0 plate armour (39, -23, D:13) 5 arrows (40, -26, D:13) an uncursed ring of fire (40, -25, D:13) a phantom mirror (41, -27, D:13) a wand of acid (12) (41, -24, D:13) 25 bolts (42, -26, D:13) the ring "Yjuupoyf" {Fire *Slow Str+2 Int+5 SInv} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. It may slow you when you take damage. (48, -41, D:13) 3 arrows (50, -25, D:13) 18 stones (51, -38, D:13) an arrow (51, -37, D:13) 6 arrows (51, -27, D:13) a +0 ring mail (53, -39, D:13) a +0 shortbow a +0 shortbow 31 arrows (53, -36, D:13) a +0 shortbow 13 arrows (54, -39, D:13) a +0 shortbow 6 arrows (54, -38, D:13) a +0 shortbow 15 arrows (54, -37, D:13) a +0 shortbow 24 arrows (58, 2, D:13) a cursed +0 club (58, 7, D:13) 2 stones (59, 2, D:13) a +0 short sword Level 14 of the Dungeon [Shop] Posummig's Antique Weapon Shoppe the cursed +1 great mace "Zygil" {holy, +Rage rElec Dex-4 Stlth+} (1075 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-4). It insulates you from electricity. It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. a +0 vorpal battleaxe (491 gold) a +0 hand axe (126 gold) a +0 longbow (189 gold) a +0 trident of flaming (348 gold) a +0 trident (147 gold) a +2 war axe of distortion (869 gold) a +0 arbalest (189 gold) the +7 trident of Naniruic {flame, rPois Dex+3} (2469 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from poison. (0, 0, D:14) a +0 dagger a +0 robe (7, 10, D:14) a +0 giant spiked club (8, 10, D:14) a cursed amulet of inaccuracy (9, 11, D:14) a +0 war axe (21, 29, D:14) a +0 club (24, 43, D:14) a +0 robe (25, 28, D:14) a +0 whip (25, 29, D:14) a +0 whip a cursed -3 dagger a stone (25, 30, D:14) a +0 whip 2 stones (26, -3, D:14) a +0 battleaxe (still there?) a +0 chain mail (still there?) (26, 28, D:14) a +0 short sword (27, 29, D:14) a +2 spear of freezing (28, -2, D:14) a +0 troll leather armour (unseen) (28, 30, D:14) a cursed -1 dagger (30, 34, D:14) 12 arrows (31, 33, D:14) 24 bolts (32, 32, D:14) a stone (34, 32, D:14) a +0 giant spiked club a +0 giant spiked club (35, 32, D:14) a +3 demon trident of freezing a +2 chain mail of positive energy a +0 tower shield (40, -6, D:14) a potion of degeneration (45, 39, D:14) 14 sling bullets (48, 3, D:14) a +3 shortbow a +0 shortbow 29 arrows (49, 3, D:14) a +0 shortbow 25 arrows (50, -1, D:14) a +0 club (50, 3, D:14) a +0 giant club a +0 giant spiked club an arrow (50, 5, D:14) a +0 shortbow 22 arrows (51, 4, D:14) an arrow (52, -14, D:14) 4 large rocks (52, 7, D:14) 19 stones (53, 3, D:14) an arrow (54, 3, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a scroll of amnesia (1, 2, D:15) a scroll of fog Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (0, 1, Orc:1) a +0 hand axe (still there?) a +0 whip (still there?) (1, -1, Orc:1) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (2, 0, Orc:1) a +0 chain mail (still there?) a +0 mace (still there?) a +0 plate armour (still there?) a +0 battleaxe (still there?) (2, 1, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (4, -6, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (9, -24, Orc:1) a +0 dagger a +0 robe (9, -3, Orc:1) a +0 hand axe (11, -10, Orc:1) a +0 ring mail a +0 flail (43, -8, Orc:1) a +0 hand axe (43, -7, Orc:1) a +0 club a +0 leather armour a +0 short sword (44, -9, Orc:1) a +0 leather armour (44, -8, Orc:1) a +0 morningstar a +0 leather armour (44, -7, Orc:1) a +0 leather armour a +0 morningstar a +0 chain mail (45, -9, Orc:1) a +0 dagger a +0 robe (45, -8, Orc:1) a cursed -3 dagger a +0 robe a cursed -2 club a +0 short sword a +0 leather armour (45, -7, Orc:1) a +0 falchion Level 2 of the Orcish Mines [Shop] Iwoj's Assorted Antiques a +0 flail (101 gold) a scroll of identify (58 gold) a +0 kite shield (130 gold) an uncursed staff of poison (725 gold) the +5 hunting sling "Ciuh" {flame, rElec rC+} (1412 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. a +0 spear of freezing (214 gold) a wand of random effects (13) (217 gold) a wand of random effects (15) (246 gold) [Shop] Cenlaanac's Antique Armour Shoppe a +0 chain mail (157 gold) a +0 leather armour (70 gold) a +0 scale mail (140 gold) a +0 ring mail (140 gold) the cursed +0 ring mail "Koubemm" {rElec} (525 gold) It insulates you from electricity. It has a curse placed upon it. a +0 scale mail (140 gold) a +1 helmet (402 gold) a +0 ring mail (140 gold) a cursed +0 plate armour (700 gold) a +0 plate armour (805 gold) a cursed -2 chain mail (3 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) [Shop] Goycsic's Antique Weapon Emporium a +2 hand axe of flaming (539 gold) a +0 war axe (108 gold) a +0 falchion (93 gold) a +0 glaive (201 gold) a +1 flail of protection (347 gold) a +0 hand axe (93 gold) a +0 rapier (124 gold) a +0 broad axe (124 gold) [Shop] Waur's Weapon Shop 7 bolts (18 gold) a +0 halberd (52 gold) a +0 hunting sling of flaming (61 gold) a +1 spear of venom (137 gold) 13 bolts (33 gold) 26 stones (33 gold) a cursed -1 shortbow (1 gold) a +0 club (13 gold) a +0 hand crossbow of freezing (107 gold) (3, 16, Orc:2) a +0 short sword a +0 chain mail (3, 18, Orc:2) a +0 dagger a +0 robe (4, 17, Orc:2) a +0 leather armour (4, 18, Orc:2) a +0 dagger of draining a +0 robe (12, 12, Orc:2) a cursed -2 mace a +0 chain mail (14, 14, Orc:2) a +0 mace (15, 12, Orc:2) a +0 dagger a +0 robe a cursed -2 dagger (15, 14, Orc:2) a +0 dagger a +0 robe (16, 12, Orc:2) a +0 hand axe a +0 hand axe (24, -9, Orc:2) a +0 chain mail a +0 long sword (25, -12, Orc:2) a +0 robe a +0 dagger (25, -11, Orc:2) a +0 war axe (25, -7, Orc:2) a +0 giant spiked club a +0 giant club (26, -11, Orc:2) a +0 club (26, -10, Orc:2) a +0 plate armour a +0 halberd (26, -9, Orc:2) a +0 leather armour of positive energy a +0 club a +0 club (27, -12, Orc:2) a +0 scale mail (27, -9, Orc:2) a +0 ring mail a +0 trident a +0 leather armour a +0 whip (27, -2, Orc:2) a +0 dagger (28, -10, Orc:2) a +0 glaive (28, -2, Orc:2) a +0 ring mail a +0 dagger a +0 scale mail a +0 flail (28, -1, Orc:2) a +0 plate armour a +1 vampiric battleaxe (29, -4, Orc:2) a +0 club (29, 1, Orc:2) a cursed +0 plate armour a +0 mace (29, 2, Orc:2) a +0 chain mail a +0 battleaxe (30, -2, Orc:2) a +0 chain mail (30, 10, Orc:2) a +0 scimitar (31, -2, Orc:2) a +0 robe a +0 giant club (32, -2, Orc:2) a +0 falchion (32, -1, Orc:2) a +0 chain mail a +0 dire flail (32, 1, Orc:2) a +0 ring mail a +0 falchion (32, 17, Orc:2) a +0 giant club (32, 20, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (32, 21, Orc:2) a +0 dagger a +0 robe (33, -5, Orc:2) a +0 plate armour a +0 halberd a +0 hand axe (33, -2, Orc:2) a +0 scale mail a +0 short sword (33, 21, Orc:2) a +0 club (34, -2, Orc:2) a +0 plate armour 7 silver boomerangs a +0 trident a +0 scale mail a +0 falchion (34, -1, Orc:2) a +0 whip (34, 10, Orc:2) a +0 halberd a +0 chain mail (34, 21, Orc:2) a +0 dagger (35, -9, Orc:2) a +0 plate armour of cold resistance a +0 long sword (35, 9, Orc:2) a +0 trident a cursed -2 scale mail (35, 10, Orc:2) a +0 scimitar a +0 plate armour a +0 hand axe a +0 leather armour (36, -9, Orc:2) a cursed +0 flail (36, 4, Orc:2) a +0 scale mail a +0 falchion (36, 5, Orc:2) a +0 robe a +1 dagger of venom (36, 7, Orc:2) a +3 dire flail of holy wrath a +3 chain mail of fire resistance (36, 8, Orc:2) a +0 flail a +0 scale mail (37, -9, Orc:2) a +0 ring mail (37, -8, Orc:2) a +0 troll leather armour a +0 giant club (37, -7, Orc:2) a +0 chain mail a +0 battleaxe (45, 5, Orc:2) a +0 hand axe (46, 1, Orc:2) a +0 hand axe a +0 plate armour (47, 1, Orc:2) a +0 flail a +0 chain mail (48, 2, Orc:2) a +0 halberd a +0 plate armour (50, 4, Orc:2) a cursed -3 trident (51, 4, Orc:2) a +0 mace a +0 plate armour (54, -2, Orc:2) a +0 dire flail a +0 dire flail (63, 5, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (63, 6, Orc:2) a +0 hand axe a cursed -3 dire flail a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) a +0 chain mail (1, -15, Elf:1) a scroll of vulnerability (2, -15, Elf:1) an uncursed ring of protection from fire (4, -18, Elf:1) a +0 rapier (4, -4, Elf:1) a +0 scimitar of flaming a +6 long sword of holy wrath (12, -16, Elf:1) 15 stones (13, 0, Elf:1) a scroll of identify (15, 1, Elf:1) a potion of curing (16, 2, Elf:1) 14 gold pieces (26, -11, Elf:1) a cursed -2 long sword a cursed +0 ring mail (30, 0, Elf:1) a +2 long sword of holy wrath (45, 5, Elf:1) 2 scrolls of magic mapping (49, 6, Elf:1) a potion of flight (50, 2, Elf:1) a scroll of identify (50, 4, Elf:1) an arrow (51, 0, Elf:1) a +0 dagger (51, 3, Elf:1) 14 arrows (still there?) a +1 scimitar of holy wrath (still there?) a +1 longbow of flaming (still there?) (52, 3, Elf:1) 23 gold pieces Level 2 of the Elven Halls (0, 0, Elf:2) 5 gold pieces (5, -9, Elf:2) a scroll of fog (11, -9, Elf:2) a +0 dagger (12, -9, Elf:2) a +0 dagger a +0 leather armour (12, 0, Elf:2) 2 arrows (12, 1, Elf:2) an arrow a +0 chain mail a +0 short sword a +0 chain mail a +0 flail a +0 chain mail a +0 battleaxe a +0 dagger (13, 0, Elf:2) a +0 robe a +0 dagger (13, 1, Elf:2) a +0 chain mail a +0 long sword a +3 leather armour a +0 mace (15, 0, Elf:2) a +0 leather armour 15 arrows a -2 dagger a +0 longbow (15, 11, Elf:2) a +0 long sword an elf corpse (skeletalised by now) (31, -12, Elf:2) a +0 plate armour (33, -11, Elf:2) 19 arrows (33, -3, Elf:2) a +0 dagger (33, 16, Elf:2) a +3 long sword (37, 9, Elf:2) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 stones (2, -45, Lair:1) 10 sling bullets (6, -11, Lair:1) a +0 robe (7, -14, Lair:1) 22 bolts (11, -23, Lair:1) a +0 rapier (27, -31, Lair:1) a +0 club (30, -21, Lair:1) a +0 helmet (59, -27, Lair:1) 10 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 arrows (3, 8, Lair:2) the +6 spear of the Moon {vorpal, +Rage rElec Str-5} It inflicts extra damage upon your enemies. It affects your strength (-5). It insulates you from electricity. It lets you go berserk. (4, 9, Lair:2) a +0 hat (5, -24, Lair:2) a +0 hand axe (5, 7, Lair:2) the cursed +3 war axe of Likuhitirr {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. (6, 8, Lair:2) 20 gold pieces (7, 6, Lair:2) 21 gold pieces (9, -4, Lair:2) a potion of degeneration (13, 2, Lair:2) 12 arrows (22, 0, Lair:2) a +0 club (26, -31, Lair:2) 23 stones (34, 10, Lair:2) 22 stones (41, -13, Lair:2) 2 throwing nets (42, -28, Lair:2) 19 arrows (46, -37, Lair:2) 19 sling bullets (48, 0, Lair:2) 26 arrows (56, -7, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (4, 15, Lair:3) 10 stones (5, 10, Lair:3) the +5 trident of Gehenna {protect, rElec} It grants its wielder temporary protection when it strikes (+7 to AC). It insulates you from electricity. (13, -5, Lair:3) 18 arrows (13, 15, Lair:3) a cursed +0 robe (14, 4, Lair:3) 20 stones (20, 25, Lair:3) a +0 leather armour (22, 0, Lair:3) 24 sling bullets (27, 27, Lair:3) 2 javelins (29, -19, Lair:3) 16 arrows (33, 26, Lair:3) 23 bolts (63, 3, Lair:3) an uncursed staff of poison (63, 12, Lair:3) a +0 robe (64, 16, Lair:3) 26 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 sling bullets (6, -16, Lair:4) a +0 rapier (37, -8, Lair:4) a +0 leather armour (40, -21, Lair:4) a cursed +0 ring mail (58, 9, Lair:4) 19 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (8, 36, Lair:5) 23 stones (11, 36, Lair:5) a +0 leather armour a +0 hand axe (28, -1, Lair:5) 15 arrows (31, 1, Lair:5) 29 arrows (33, 3, Lair:5) a +0 robe a +0 hand axe (34, 4, Lair:5) a +0 leather armour a +0 hand axe (35, 5, Lair:5) a +0 robe a +1 war axe of venom (36, 39, Lair:5) a +0 pair of boots (36, 47, Lair:5) 12 stones (36, 57, Lair:5) 2 atropa-tipped darts (38, 35, Lair:5) a +0 hand axe a +0 leather armour (39, 52, Lair:5) a poisoned dart (39, 53, Lair:5) a poisoned dart (41, 34, Lair:5) a +0 robe a +0 hand axe (41, 51, Lair:5) a +0 falchion (43, 12, Lair:5) a +0 club (47, 5, Lair:5) a +0 ring mail (47, 13, Lair:5) a +0 flail (47, 23, Lair:5) 13 stones (51, 10, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (2, 1, Lair:6) an uncursed ring of see invisible 34 boomerangs 3 scrolls of random uselessness a +2 short sword of freezing a +0 robe a +0 short sword 20 arrows (5, -6, Lair:6) a +0 mace (8, -23, Lair:6) a +0 long sword (8, -8, Lair:6) +0 acid dragon scales (11, -9, Lair:6) +0 acid dragon scales (11, 1, Lair:6) 10 stones (13, -28, Lair:6) a +0 short sword (14, -36, Lair:6) 11 bolts (14, -25, Lair:6) a +0 robe (20, -36, Lair:6) a +2 vorpal flail (24, -45, Lair:6) a +0 short sword (24, -17, Lair:6) the +5 hunting sling of Gloom {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (28, -31, Lair:6) 15 sling bullets (47, -5, Lair:6) a +1 pair of gloves (53, -30, Lair:6) a potion of lignification