Truedra Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold skeleton (10, -23, D:1) a +0 robe (11, -36, D:1) a +0 club (11, -8, D:1) a +0 dagger 3 stones a kobold skeleton (14, 0, D:1) 7 stones (15, 1, D:1) 2 stones (26, -10, D:1) 7 stones (28, -9, D:1) a +0 vampiric short sword (33, -2, D:1) a +0 ring mail (34, -16, D:1) a rat corpse (skeletalised by now) (34, -15, D:1) a frilled lizard corpse (skeletalised by now) (38, -5, D:1) a quokka corpse (skeletalised by now) (42, -5, D:1) a +0 robe (42, -3, D:1) a +1 whip of venom Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (9, 13, D:2) a +0 whip (11, 24, D:2) a ball python skeleton (11, 26, D:2) the orb of the Carpenter {mayhem, Str+3} Str+3: It affects your strength (+3). (12, 26, D:2) a frilled lizard skeleton (18, 12, D:2) a ball python skeleton (30, 24, D:2) 8 stones (36, 29, D:2) a +0 dagger Level 3 of the Dungeon (2, 19, D:3) a ball python corpse (skeletalised by now) (3, -8, D:3) an adder skeleton (19, -6, D:3) a +0 club (21, -4, D:3) a +0 robe (24, 25, D:3) a ball python corpse (skeletalised by now) (31, -17, D:3) a +2 flail of protection a +0 chain mail (34, 1, D:3) a +0 robe (50, -7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Teckah's Armour Emporium a +0 ring mail (52 gold) a +0 chain mail of poison resistance (110 gold) the +1 ring mail of Dim Light {Str+3} (289 gold) Str+3: It affects your strength (+3). the +3 ring mail of Objectivity {rElec rC+++ rN++ Int-2} (965 gold) Int-2: It affects your intelligence (-2). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a +0 scale mail (52 gold) a +3 leather armour of willpower (312 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) [Shop] Jeuluc's Antique Armour Shop a +0 scale mail (100 gold) a +4 chain mail of fire resistance (787 gold) a +0 buckler (112 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) [Shop] Duanov's Distillery 2 potions of enlightenment (120 gold) a potion of might (48 gold) a potion of ambrosia (96 gold) 2 potions of berserk rage (120 gold) (0, 0, D:4) 3 boomerangs (1, -23, D:4) 5 poisoned darts (1, 10, D:4) a +4 scythe of protection a +0 robe a quokka corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (2, -22, D:4) a ring of ice (2, -6, D:4) an adder skeleton (4, 0, D:4) a +0 robe (5, 7, D:4) a ball python skeleton (7, -1, D:4) a +0 ring mail (10, 1, D:4) a +0 quarterstaff (10, 19, D:4) a hobgoblin corpse (skeletalised by now) (16, -8, D:4) a +0 quarterstaff (17, 3, D:4) 4 stones (19, -11, D:4) 12 gold pieces (19, 3, D:4) a +0 spear (29, -30, D:4) a +0 robe (32, -32, D:4) a +0 pair of gloves (33, 0, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Meucuum's Self-Improvement Boutique a manual of Conjurations (880 gold) a manual of Short Blades (880 gold) a manual of Air Magic (880 gold) a manual of Conjurations (880 gold) (0, 0, D:5) a +0 robe (7, -13, D:5) 6 stones (29, -4, D:5) a +0 club a gnoll skeleton (29, -3, D:5) a +0 whip a gnoll skeleton (30, -5, D:5) a +0 halberd (34, 3, D:5) a +0 orcbow a centaur skeleton (37, 12, D:5) a +0 shortbow a centaur skeleton (38, 12, D:5) a +0 dagger a +0 leather armour a +0 dagger (46, 25, D:5) a +0 dagger (58, 6, D:5) an adder corpse (skeletalised by now) (59, 26, D:5) a +0 flail an orc corpse (skeletalised by now) (60, 26, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 7, D:5) a +1 mace of protection (61, 27, D:5) a +0 club a +0 club a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 11, D:6) 14 gold pieces (1, 1, D:6) a +1 flail (2, 9, D:6) 4 stones (5, 9, D:6) a +0 sling (5, 21, D:6) a +0 ring mail (6, 9, D:6) a ring of flight (7, 21, D:6) the +4 battleaxe "Draconian's Doom" {flame, rPois rC- Stlth+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (8, 11, D:6) 17 gold pieces 2 stones (10, -11, D:6) a +0 giant club (14, -1, D:6) a +0 mace (15, 12, D:6) 8 stones (16, -6, D:6) a +0 robe (18, -9, D:6) a stone (22, 0, D:6) a +0 kite shield (24, 4, D:6) a +0 sling (25, 18, D:6) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (28, -4, D:6) 5 stones (30, 9, D:6) 6 stones (40, -9, D:6) a +0 robe a +0 dagger an orc skeleton (40, -8, D:6) a +0 chain mail a +0 club an orc skeleton (41, -9, D:6) a +0 club an orc skeleton (43, -4, D:6) a +0 robe a +1 morningstar (43, -3, D:6) a +0 robe a +0 morningstar (43, -2, D:6) a +0 robe a +0 dagger (45, 2, D:6) a +0 robe a +4 great sword (48, 14, D:6) a +0 ring mail Level 7 of the Dungeon (6, -4, D:7) a +0 trident a +0 ring mail (11, 1, D:7) a +0 flail a +0 ring mail a +0 flail a +0 ring mail (12, 1, D:7) a +2 vampiric whip a +0 hand axe (12, 2, D:7) a +0 falchion a +0 leather armour (13, -2, D:7) a +0 shortbow (13, -1, D:7) a +0 dagger (14, -3, D:7) a +0 dagger a +0 robe (14, 0, D:7) a +0 trident a +0 robe (15, -4, D:7) a +0 dagger a +0 robe (21, -1, D:7) 2 stones (29, -2, D:7) a scroll of brand weapon (31, -22, D:7) a +3 heavy rapier (unseen) (32, -19, D:7) a potion of heal wounds (32, 25, D:7) a +0 spear (43, 2, D:7) a +0 spear (44, 0, D:7) a +0 hand axe (44, 1, D:7) a +0 spear a +0 scale mail a +0 hand axe a +0 chain mail a +0 falchion a +0 scale mail (45, 0, D:7) a +0 whip a +0 falchion (47, -19, D:7) an orb of guile (48, 1, D:7) a +0 spear (49, 2, D:7) a +0 flail (52, -19, D:7) a +0 trident (52, -7, D:7) 7 gold pieces a +0 club (52, 11, D:7) a +0 leather armour (52, 16, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Boaz's Book Emporium a book of Lightning (504 gold) a manual of Dodging (1120 gold) a book of Hexes (504 gold) Maxwell's Memoranda (560 gold) a book of Necromancy (476 gold) a book of Weapons (392 gold) a book of the Senses (560 gold) a book of Touch (308 gold) a Young Poisoner's Handbook (280 gold) a book of Spatial Translocations (252 gold) (4, -8, D:8) a +0 dagger (4, 13, D:8) 5 stones (11, 12, D:8) a +0 plate armour (13, 2, D:8) a scarf of invisibility (14, 15, D:8) a stone (15, -17, D:8) a +0 dagger a +0 robe (16, -17, D:8) a +4 falchion of holy wrath a +0 ring mail a +0 whip (18, -18, D:8) a +0 short sword (22, -31, D:8) a +0 club (24, -13, D:8) 5 poisoned darts (25, 25, D:8) a +0 ring mail a +0 hand axe (25, 26, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (26, 25, D:8) a +0 club (28, 25, D:8) a +0 club (30, 3, D:8) a +0 triple crossbow (31, 4, D:8) a +0 robe (31, 27, D:8) a +0 club 5 stones (31, 28, D:8) a +0 dagger 4 stones (31, 29, D:8) a +0 club 3 poisoned darts (32, 29, D:8) a +0 short sword 5 stones (40, 3, D:8) a beast talisman (46, 5, D:8) a +0 rapier (48, -9, D:8) a +0 spear Level 9 of the Dungeon [Shop] Daliv's Clear Minds Boutique the +2 dagger "Widowermaker" {antimagic, rPois Will- Dex+6 Stlth+ Clar} (628 gold) Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. Will-: It decreases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth+: It makes you more stealthy. the -1 pair of boots "Cehessy" {Rampage rElec Int+2 Clar} (380 gold) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Clar: It protects you from confusion, rage, mesmerisation and fear. Rampage: It bestows one free step when moving towards enemies. the amulet "Daxafaps" {Reflect rN+ SH+5 Clar} (662 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. SH+5: It affects your SH (+5). the staff of Fymuam {rF+ Clar Tloc Fire} (619 gold) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Clar: It protects you from confusion, rage, mesmerisation and fear. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the dragon-blood talisman of Uhitihus {rC+ rN+ Dex+3 Stlth+ Clar} (2833 gold) [dragon-blood talisman] Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. Clar: It protects you from confusion, rage, mesmerisation and fear. Stlth+: It makes you more stealthy. (0, 0, D:9) Sif Muna's Folio of the Vanishing Loafs Spells Type Level a - Slow Hexes 1 (unseen) (1, 0, D:9) Sif Muna's Reference Book on Percussion Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (2, 0, D:9) Sif Muna's Incunable of Pessimism Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (5, -11, D:9) a +0 hand axe 2 boomerangs (6, -15, D:9) a +0 mace 2 boomerangs a +0 plate armour (6, -11, D:9) a +0 mace (6, -10, D:9) a +0 dire flail a +0 chain mail a +0 short sword (7, -11, D:9) a +0 club (16, -14, D:9) a +0 shortbow (17, 20, D:9) 7 stones (23, 8, D:9) a +0 morningstar (26, -25, D:9) a +0 short sword (27, -13, D:9) a scroll of immolation (27, 22, D:9) a +0 whip a +0 dagger a +0 robe (28, -12, D:9) a +0 robe (29, 22, D:9) a +0 club a +2 dagger of venom a +0 robe (33, 8, D:9) the +2 leather armour of the Swamp {^Contam Will++ rCorr Str+3} Str+3: It affects your strength (+3). Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (33, 18, D:9) 2 atropa-tipped darts (36, -24, D:9) a +0 halberd (37, -24, D:9) a +0 trident a +0 ring mail (37, -15, D:9) a +0 chain mail a +0 flail a +0 arbalest a +0 club a +0 dagger (38, -24, D:9) a +0 flail a +0 halberd (38, -5, D:9) a +0 giant club a +0 giant club a +0 plate armour a +0 morningstar (38, -4, D:9) a +0 glaive a +0 chain mail (39, -24, D:9) a +0 whip (39, 6, D:9) a +0 leather armour a +0 flail (40, 5, D:9) a +0 leather armour a +0 short sword (41, 7, D:9) a +0 leather armour a +0 club (45, -14, D:9) a +0 club (46, -14, D:9) a +0 dagger a +0 robe a +0 whip (47, -26, D:9) a +0 robe (48, -14, D:9) a +0 hand axe (50, -11, D:9) the +6 spear of Disaster {flame, ^Drain rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. ^Drain: It drains your maximum health when unequipped. (50, 4, D:9) a +0 scimitar (52, 19, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (11, -18, D:10) a +0 scale mail (17, -41, D:10) a +0 cloak (17, -22, D:10) a +0 leather armour (26, 0, D:10) 4 stones a +0 dagger (28, -1, D:10) a +0 scale mail a +0 hand axe (29, -2, D:10) a +0 dagger a +1 dagger of venom (29, -1, D:10) a +0 short sword 8 stones a +1 vampiric whip (30, -2, D:10) 2 stones a +0 whip (30, -1, D:10) a +0 plate armour a +0 hand axe 8 poisoned darts a +0 club (31, -2, D:10) a curare-tipped dart a +0 whip (33, -25, D:10) a +0 flail (35, -36, D:10) 4 poisoned darts (40, -3, D:10) a +0 trident (48, -28, D:10) a +0 whip (49, -28, D:10) a +0 flail a +0 kite shield a +0 ring mail a +0 spear (51, -28, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a book of Minor Magic the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 29 gold pieces (8, -4, Orc:1) 7 gold pieces (10, 0, Orc:1) 12 gold pieces (12, 5, Orc:1) 15 gold pieces