Dungeon Crawl Stone Soup version 0.32-a0-1144-g6a5d697 (webtiles) character file. Game seed: 10078350517610748411 1 Truedra the Apothecary (level 1, 0/13 HPs) Began as a Merfolk Alchemist on May 11, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (50 turns). Truedra the Apothecary (Merfolk Alchemist) Turns: 50, Time: 00:00:17 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your legs become a tail as you enter the water. You start resting. An endoplasm is nearby! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. You are out of magic! You are out of magic! You are out of magic! You are out of magic! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Magic courses through your body. The endoplasm hits you. You die... #.#.# #J# #.## #.#.# #.###...# #..!####........ # #~~~~~J~~..~~~~~ #. #~..ß..ß....ß..ß #.## #~.######''##### ... #~ß#~~~~~..~~~~~ #.##~.#~..........~ #.@J~.#~.########.~ #.##~.#~..........~ ...#.~.#~~~~~..~~~~~ ...###.~.######''##### #.### #.~.#............ # #.~.#≈≈≈≈≈..§§≈≈≈ #.~.#§≈≈≈≈..≈§≈§≈ #.~.#......§§§... r.~.######§'##### You could see an endoplasm. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Truedra the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Sting || 4 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 2 | 17 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 2 | 17 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts