Trump Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, -19, D:1) a +0 scale mail (21, -11, D:1) a +0 flail (28, -16, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +4 club a +0 robe (1, 0, D:2) a +0 rapier (2, -13, D:2) a +0 mace (5, -1, D:2) a +0 leather armour (9, 2, D:2) a +0 hunting sling 9 stones (9, 5, D:2) a stone (9, 6, D:2) a stone (10, 5, D:2) 5 stones (16, 4, D:2) a +0 dagger (17, -22, D:2) 12 stones (19, -3, D:2) 19 stones (30, 2, D:2) a +0 whip Level 3 of the Dungeon (1, 0, D:3) a +0 club a +0 whip (2, 19, D:3) a stone (4, 19, D:3) a +0 club a +0 leather armour (5, 20, D:3) a stone (9, 5, D:3) a +0 dagger (13, 15, D:3) a +0 hand axe (14, 16, D:3) a +0 short sword (16, 20, D:3) a +0 whip a +0 leather armour (19, -5, D:3) a +0 ring mail (19, -2, D:3) a +0 helmet (22, 23, D:3) an uncursed ring of magical power (23, 5, D:3) 20 stones (24, 24, D:3) a cursed +0 robe (27, 38, D:3) a wand of confusion (35/48) (29, 12, D:3) 14 stones (34, 23, D:3) 14 bolts (34, 28, D:3) a +0 glaive (37, 16, D:3) 4 large rocks (39, 23, D:3) a +0 halberd (40, 24, D:3) a +0 dagger a cursed -3 club (42, 27, D:3) 16 stones (43, 27, D:3) a +0 club (43, 28, D:3) a +0 whip 2 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger of draining (1, 0, D:4) a +0 club a +0 hand axe (2, 34, D:4) a +0 spear (5, 2, D:4) a +0 club (12, 12, D:4) a wand of iceblast (2/15) (20, 20, D:4) a +0 short sword (21, 9, D:4) a +0 short sword (24, -5, D:4) a +0 falchion (33, 22, D:4) a +0 leather armour (36, 26, D:4) 14 stones (39, 5, D:4) a +0 cloak (39, 39, D:4) a +0 long sword (41, 33, D:4) a -2 ring of dexterity (43, -6, D:4) a +0 glaive (48, 38, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Rall's Retail Resort a potion of resistance (130 gold) a wand of random effects (22/48) (156 gold) a +0 robe (9 gold) a +0 rapier (52 gold) a royal jelly (26 gold) a scroll of recharging (123 gold) an uncursed amulet of rage (520 gold) (0, 0, D:5) the +8 dagger of a bazaar {speed, +Inv rPois rC+} Attacks with this weapon are significantly faster. It protects you from cold. It protects you from poison. It lets you turn invisible. (10, -6, D:5) a +0 hand axe (12, -12, D:5) 24 stones (12, 6, D:5) a cursed -2 shortbow 4 arrows (12, 8, D:5) an arrow (12, 9, D:5) an arrow (12, 10, D:5) 2 arrows (12, 12, D:5) an arrow (20, 23, D:5) a +0 robe (45, 16, D:5) a +0 robe (47, 16, D:5) a +5 battleaxe (unseen) (49, 7, D:5) a tomahawk (50, 7, D:5) a +0 flail 4 tomahawks a +0 club a +0 leather armour 4 poisoned tomahawks a +0 mace a +0 chain mail a +0 flail (56, 35, D:5) a book of Necromancy (57, 10, D:5) a +0 plate armour (59, 2, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +1 quarterstaff of protection (3, 8, D:6) a cursed +3 mace of freezing a cursed -2 robe (3, 9, D:6) a cursed +0 falchion a +0 robe (4, 7, D:6) a wand of digging (11/24) (4, 8, D:6) a +0 short sword a +0 robe (14, -10, D:6) a +0 chain mail (15, 7, D:6) a +0 scale mail (16, -11, D:6) a cursed +0 dagger (17, -7, D:6) a wand of confusion (23/48) (17, -5, D:6) 27 sling bullets (24, -4, D:6) a +0 rapier a +3 leather armour of cold resistance (25, 17, D:6) 22 sling bullets (28, -2, D:6) a +0 chain mail (28, 10, D:6) a +0 cloak (33, 0, D:6) 7 poisoned needles (37, -4, D:6) 18 stones (37, 25, D:6) a +0 dagger (39, 7, D:6) a cursed -1 scythe a +0 robe (41, 21, D:6) 5 curare-tipped needles (43, -5, D:6) 22 stones (43, 2, D:6) a -2 ring of intelligence (43, 22, D:6) 14 stones (44, 12, D:6) 14 stones (49, -8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, 5, D:7) the +6 spear "Minotaur's Regret" {elec, rPois rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It protects you from negative energy. (5, -1, D:7) a +0 scale mail (9, -10, D:7) a book of Minor Magic (11, 1, D:7) an uncursed staff of cold (13, -15, D:7) a +0 robe (14, -18, D:7) a +0 blowgun (29, -21, D:7) 2 stones (29, -16, D:7) a cursed +0 leather armour (29, -6, D:7) a +0 spear (30, -18, D:7) a +0 blowgun a poisoned needle (30, -13, D:7) a +0 flail a +0 leather armour (31, -19, D:7) a +0 ring mail (32, -19, D:7) a poisoned needle (33, -21, D:7) a +0 leather armour (34, -6, D:7) a +0 spear (35, -21, D:7) a +0 long sword (35, -10, D:7) a +0 dagger a +0 club (36, -16, D:7) a +0 short sword of protection 2 stones (36, -6, D:7) a +0 rapier (36, -5, D:7) a +0 club (37, -9, D:7) a +0 giant club (37, -5, D:7) a +0 short sword (38, -7, D:7) a cursed +0 spear (38, -6, D:7) a +0 spear (39, -12, D:7) a cursed -2 scale mail (39, -7, D:7) a +0 long sword (40, -17, D:7) a +0 hand axe of flaming (40, -16, D:7) 21 arrows (40, -15, D:7) 12 bolts (40, -12, D:7) a +0 short sword (42, -23, D:7) a +0 club (42, -22, D:7) a +0 dagger a +0 leather armour (43, -22, D:7) 22 stones (44, -18, D:7) a +0 flail (44, -13, D:7) a +0 club (45, -23, D:7) a cursed -2 dagger (45, -10, D:7) a +0 club (46, -18, D:7) a +0 war axe (46, -9, D:7) 19 stones (56, -26, D:7) a +0 dagger a +0 robe (57, -26, D:7) a +0 club (58, -29, D:7) a +0 trident (58, -28, D:7) a +0 dagger a +0 robe a +0 trident a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 short sword a +0 ring mail a +0 hand axe (6, 8, D:8) a book of Changes (10, 7, D:8) a tomahawk (10, 8, D:8) 9 stones (11, 8, D:8) a +0 club (11, 9, D:8) a +0 short sword a +0 dire flail a +0 chain mail (12, 8, D:8) a cursed +0 hand axe a +0 chain mail (12, 9, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (13, 9, D:8) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (13, 10, D:8) a +0 trident a tomahawk an orc corpse (skeletalised by now) (13, 13, D:8) a +0 dagger a +0 robe (18, 12, D:8) 23 arrows (21, 25, D:8) a +0 dagger a +0 robe a +1 dagger of holy wrath a +0 robe a +0 club a cursed +0 leather armour (22, 25, D:8) a +0 dagger a +0 robe (24, 7, D:8) 4 large rocks (24, 31, D:8) 2 scrolls of immolation (26, 20, D:8) a +0 long sword (28, -4, D:8) the +1 leather armour of Greater Demons {rElec MR+ Int-2 Dex+2} It affects your intelligence (-2). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 mace of protection Level 10 of the Dungeon (0, 0, D:10) 2 stones (2, 1, D:10) a +0 dagger (unseen) (2, 2, D:10) a +5 great sword (unseen) (2, 3, D:10) a +0 dagger (unseen) (3, 1, D:10) a +0 war axe (unseen) (3, 2, D:10) a stone (3, 3, D:10) a +0 dagger (unseen) (4, 1, D:10) a stone (unseen) (4, 2, D:10) a +4 scimitar (unseen) (5, 0, D:10) a stone (6, -5, D:10) 18 stones (6, 1, D:10) a +0 hand axe (unseen) the Ecumenical Temple