Trym Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 9, D:1) a +0 dagger (9, -8, D:1) a +0 whip (16, -19, D:1) a stone (18, -22, D:1) a +0 whip a stone (26, 1, D:1) a +0 club (35, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (3, 3, D:2) a +0 robe (4, -16, D:2) 7 stones (4, -15, D:2) 5 stones (5, -20, D:2) 20 stones (7, -16, D:2) a jackal corpse (skeletalised by now) (7, -9, D:2) a quokka corpse (skeletalised by now) (8, -9, D:2) a jackal corpse (skeletalised by now) (10, -7, D:2) a jackal corpse (skeletalised by now) (12, 8, D:2) 18 stones (17, 6, D:2) a +0 dagger (18, 5, D:2) a stone (19, 5, D:2) 2 stones (21, 10, D:2) a +0 dagger (22, 7, D:2) a +0 club (25, -8, D:2) 26 stones (48, -13, D:2) a +0 hunting sling (48, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -14, D:3) a rat corpse (4, -10, D:3) a worm corpse (8, -37, D:3) a kobold corpse (skeletalised by now) (10, -39, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, -37, D:3) a stone (10, -29, D:3) a +0 club (10, -6, D:3) an arrow (11, -34, D:3) a stone (11, -33, D:3) a stone (14, -38, D:3) 16 silver sling bullets (16, -40, D:3) a +0 war axe