Trym Level 1 of the Dungeon (0, 0, D:1) 20 stones (13, -13, D:1) a +0 ring mail (17, 6, D:1) a +0 whip (21, -21, D:1) 15 stones (28, -25, D:1) 11 bolts (29, -28, D:1) 13 stones (32, -34, D:1) a +0 leather armour (38, -39, D:1) a +0 short sword (40, 3, D:1) a +0 dagger (43, -37, D:1) a +0 club (52, -5, D:1) a +0 club (53, -20, D:1) a +0 club Level 2 of the Dungeon (0, 17, D:2) 3 stones (2, 4, D:2) 11 stones (3, 3, D:2) a +0 quarterstaff (6, -7, D:2) a +0 club (13, 16, D:2) 22 bolts (20, 28, D:2) a +0 leather armour (58, 24, D:2) a +0 club (63, 10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a stone (1, -9, D:3) a giant newt corpse (skeletalised by now) (12, -1, D:3) a quokka corpse (skeletalised by now) (13, -20, D:3) 15 stones (16, -20, D:3) 9 stones (18, -15, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club a cursed +0 chain mail a +0 dagger an orc corpse (5, -13, D:4) a potion of cure mutation (6, -9, D:4) a javelin (8, -11, D:4) a javelin