Trym Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -5, D:1) a +0 hand axe (2, -22, D:1) a tomahawk of returning (5, -3, D:1) a goblin corpse a giant newt corpse (8, -3, D:1) a bat corpse (9, -3, D:1) 15 stones (12, -14, D:1) a +0 club (15, 5, D:1) a ball python skeleton (21, -7, D:1) a rat corpse (skeletalised by now) (28, -28, D:1) a +0 whip (28, -13, D:1) a giant newt corpse (skeletalised by now)