Trym Level 1 of the Dungeon (0, 0, D:1) 14 stones (2, -14, D:1) a +0 hunting sling (4, -5, D:1) a +0 leather armour (5, -11, D:1) a cursed -2 club (5, 6, D:1) a +0 dagger (12, -8, D:1) 15 sling bullets (14, 7, D:1) a +0 hand axe (14, 12, D:1) a jackal corpse (23, -13, D:1) a +0 club (25, -12, D:1) a rat corpse (25, -11, D:1) a stone (36, 9, D:1) a giant gecko corpse (39, 13, D:1) a jackal skeleton (40, 13, D:1) a +0 dagger (40, 24, D:1) a giant newt corpse (skeletalised by now) (42, 2, D:1) a +0 dagger (45, 29, D:1) a +0 whip (50, 9, D:1) a rat corpse (skeletalised by now) (58, 28, D:1) a +0 leather armour