Trym Level 1 of the Dungeon (0, 0, D:1) 24 stones (1, 12, D:1) 20 stones (4, 8, D:1) a +0 leather armour (7, -16, D:1) a +0 club (21, 17, D:1) a +0 chain mail (28, -4, D:1) a stone (29, -4, D:1) a stone (29, -1, D:1) 11 bolts of frost (32, -1, D:1) a stone (36, 14, D:1) a +0 club (37, -1, D:1) a +0 whip (44, -11, D:1) a +0 dagger a +0 club (46, 1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (14, -31, D:2) a +0 spear (15, -27, D:2) a +0 chain mail (15, -15, D:2) 24 stones (18, 23, D:2) a rat corpse (skeletalised by now) (20, 5, D:2) a +0 chain mail (22, -29, D:2) a +0 leather armour (23, -12, D:2) a +0 dagger (24, -28, D:2) a +0 dagger (38, -25, D:2) 16 bolts (38, 0, D:2) a +0 club (46, -7, D:2) a +2 antimagic dagger (57, -15, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a quokka corpse a rat corpse (3, 22, D:3) 16 stones (5, 28, D:3) a +0 dagger (6, 25, D:3) a cursed -1 club a quokka corpse (8, 46, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (1, -8, D:4) a +0 whip (unseen)