Trym Level 1 of the Dungeon (0, 0, D:1) a bat corpse (0, 39, D:1) 25 bolts (3, -2, D:1) a stone (4, -2, D:1) a stone (4, 38, D:1) a +0 club (5, -1, D:1) a stone (6, 28, D:1) a +0 dagger (7, 0, D:1) 2 stones (13, 27, D:1) 22 bolts (23, 2, D:1) a +0 mace (25, -5, D:1) a stone (25, -3, D:1) a stone (33, 40, D:1) a giant gecko corpse (skeletalised by now) (34, 8, D:1) a +0 robe (36, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 19, D:1) 2 stones