Trym Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, 28, D:1) 19 stones (8, -1, D:1) a +0 club (8, 39, D:1) a +0 robe (13, 30, D:1) a +0 leather armour (14, 31, D:1) a cursed -3 club (15, 31, D:1) a +0 dagger a +0 club (17, 31, D:1) a +0 club a +0 club (28, 26, D:1) a stone (30, 8, D:1) a kobold corpse (skeletalised by now) (31, 17, D:1) a +0 leather armour (32, 26, D:1) a stone (33, 26, D:1) a +0 short sword a +0 club (34, 25, D:1) a stone (36, 28, D:1) a cursed +0 short sword (43, 21, D:1) 19 stones (54, 22, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (0, 1, D:2) a +0 ring mail (6, -2, D:2) a throwing net (6, 1, D:2) a throwing net (37, 4, D:2) a +0 whip a kobold corpse