Trym Level 1 of the Dungeon (12, -31, D:1) a +0 club (12, -28, D:1) a stone (12, -26, D:1) a stone (13, -26, D:1) a stone (13, -11, D:1) a +0 dagger (25, -27, D:1) a goblin corpse (skeletalised by now) (26, 3, D:1) 22 bolts (34, -30, D:1) 21 stones (36, -36, D:1) a cursed -1 club (40, -10, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 21 stones (12, -10, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (12, -2, D:2) a quokka corpse (skeletalised by now) (13, -9, D:2) a giant newt corpse (skeletalised by now) (35, -8, D:2) a +0 ring mail a rat corpse (skeletalised by now) (36, 7, D:2) a +0 whip (36, 11, D:2) a giant cockroach corpse (37, 2, D:2) 12 gold pieces (38, -9, D:2) a +0 club (50, -8, D:2) 24 stones (51, 47, D:2) a rat corpse (59, 6, D:2) a bat corpse (skeletalised by now) (62, 24, D:2) a bat corpse