Tweight Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (3, -35, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (8, -1, D:1) a +0 club (21, -12, D:1) a jackal corpse (skeletalised by now) (25, -27, D:1) a +0 dagger (26, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -23, D:1) a +0 club a goblin skeleton (29, -3, D:1) a kobold corpse (skeletalised by now) (30, -27, D:1) a bat skeleton (30, -3, D:1) a +0 dagger (34, -2, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, -1, D:1) a jackal skeleton (36, -2, D:1) a frilled lizard skeleton (43, -26, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Supaj's Jewellery Shoppe a ring of protection from fire (unknown) (350 gold) the ring of the Tortoise {AC+8} (1792 gold) [ring of protection] AC+8: It affects your AC (+8). a rimehorn talisman (350 gold) a ring of resist corrosion (unknown) (280 gold) a ring of willpower (unknown) (350 gold) a ring of positive energy (unknown) (280 gold) [Shop] Toeweanudd's General Store a +0 kite shield of positive energy (110 gold) a scroll of noise (10 gold) a scroll of immolation (unknown) (40 gold) a scroll of immolation (unknown) (40 gold) a potion of brilliance (unknown) (40 gold) a +0 giant spiked club (26 gold) a +0 dagger (20 gold) a potion of haste (unknown) (100 gold) a tin of tremorstones (2/2) (400 gold) [Shop] Doju's Antique Armour Boutique a +0 ring mail (100 gold) a +1 robe of cold resistance (322 gold) a +0 leather armour (50 gold) a +0 robe (22 gold) a +2 buckler (412 gold) a +0 buckler (112 gold) a +0 plate armour (450 gold) a +2 chain mail of cold resistance (575 gold) a +0 ring mail (100 gold) the +0 plate armour of the Keeping Gods {Will+} (765 gold) Will+: It increases your willpower. a +0 robe (22 gold) the +3 ring mail of Beogh's Approval {MP+8 SInv} (1175 gold) MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. [Shop] Eveanuvi's General Store +0 ice dragon scales (700 gold) a +0 rapier (77 gold) a potion of curing (unknown) (42 gold) a tin of tremorstones (2/2) (560 gold) a potion of mutation (unknown) (112 gold) a phial of floods (560 gold) the +9 sling "Concordance" {elec, rN+ Dex+2} (897 gold) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +2 shortbow of electrocution (273 gold) (11, -39, D:2) a +0 leather armour (13, -18, D:2) a +0 spear (23, -26, D:2) a +0 hammer (24, -27, D:2) a +0 hammer (24, -26, D:2) a +0 hammer (26, 1, D:2) a +0 dagger (26, 2, D:2) a +0 whip (27, -27, D:2) a +0 cloak a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (28, -1, D:2) a hobgoblin corpse (skeletalised by now) (31, -28, D:2) a +0 hammer (32, -29, D:2) a +0 hammer (41, -23, D:2) 2 stones (42, -28, D:2) a +0 leather armour (47, -17, D:2) a bat corpse (skeletalised by now) (56, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (56, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 club an orc corpse (0, 2, D:3) a +0 trident (1, 3, D:3) a +0 dagger a +0 robe (8, -2, D:3) a hobgoblin corpse (skeletalised by now) (11, -3, D:3) an adder corpse (skeletalised by now) (12, -2, D:3) a scarab talisman (21, -1, D:3) 8 stones (25, -33, D:3) a +0 dagger (30, -21, D:3) a +0 club (31, -21, D:3) a ball python corpse (skeletalised by now) (34, -33, D:3) 6 stones (41, -14, D:3) a +0 hand axe a +0 leather armour (48, -3, D:3) a frilled lizard skeleton (48, 2, D:3) 9 stones (55, -2, D:3) a +0 whip (55, 0, D:3) a +0 club 2 stones a kobold skeleton (56, 16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces