Tyrosin Level 1 of the Dungeon (0, 2, D:1) a +0 dagger (4, 10, D:1) a +0 short sword a stone (7, 6, D:1) a +0 hunting sling (10, 23, D:1) a +0 hunting sling (29, 17, D:1) a +0 whip (32, 7, D:1) a +0 robe (33, -8, D:1) a +0 whip (34, -7, D:1) a +0 ring mail (38, 23, D:1) a +0 hand axe (43, 15, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (5, -12, D:2) 25 stones (8, -6, D:2) a +0 short sword (9, 6, D:2) a +0 robe (10, -4, D:2) a +0 hand axe (11, -5, D:2) a +0 club (12, -14, D:2) a +0 scale mail (13, -18, D:2) a +0 mace (26, -2, D:2) 11 stones (32, -13, D:2) a +0 war axe (41, -34, D:2) a +0 leather armour (43, 7, D:2) a +0 dagger (45, 6, D:2) a +0 short sword (52, -44, D:2) a +0 dagger (54, -25, D:2) a +0 dagger (57, -17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) 7 poisoned darts a +0 dagger (1, 1, D:3) a +2 vorpal flail a +0 ring mail (2, -2, D:3) a +0 ring mail (2, 4, D:3) a +0 dagger (3, 7, D:3) a +0 club a +0 leather armour (7, -2, D:3) a +0 dagger a +0 scale mail a +0 club (8, 24, D:3) a +0 rapier (9, -3, D:3) a +0 war axe (9, -2, D:3) a +0 dagger a +0 scale mail (9, -1, D:3) a +0 leather armour (9, 0, D:3) a +3 dagger of pain (11, 13, D:3) a +0 robe (15, 30, D:3) a +0 dagger (23, 28, D:3) a +0 leather armour (24, -2, D:3) a +0 pair of boots (31, -19, D:3) 11 stones (37, 8, D:3) a +0 club (40, 1, D:3) a +0 club (53, 6, D:3) a +0 hand axe (53, 7, D:3) a +0 club (53, 9, D:3) a +0 hand axe (53, 10, D:3) a +0 whip (53, 11, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (11, 18, D:4) 21 stones (12, 16, D:4) a +0 dagger a +0 ring mail (23, 3, D:4) a +0 whip a stone (23, 26, D:4) a +0 chain mail 3 stones a +0 club (33, 22, D:4) a +0 ring mail (55, 27, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Arriq's Armour Emporium a +1 robe (92 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 cloak (54 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) (0, 0, D:5) a +0 robe (4, -4, D:5) a +0 halberd (6, 28, D:5) a +0 flail a +0 mace (7, 28, D:5) a +0 flail a +0 club a +0 club (11, 20, D:5) a +0 hunting sling (22, 3, D:5) a +0 giant club (24, -2, D:5) a +0 robe a +0 dagger (24, 3, D:5) a +0 chain mail a +1 dagger of speed (25, -7, D:5) a +0 scale mail a +0 hand axe (37, 18, D:5) a +0 giant club (42, 39, D:5) a +0 flail (43, 4, D:5) a +0 rapier (44, 40, D:5) 4 poisoned darts (45, 6, D:5) 15 stones (46, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 club (10, 2, D:6) a +0 whip (10, 6, D:6) a +0 mace 28 stones a +0 leather armour (12, 10, D:6) a +0 ring mail (20, -17, D:6) 15 stones (22, 7, D:6) a scroll of teleportation (22, 8, D:6) a +0 whip (33, -8, D:6) a +0 ring mail (33, -4, D:6) a +0 dagger a stone a +0 dagger (33, -3, D:6) a +1 dagger of protection a curare-tipped dart (34, -22, D:6) a +0 robe (34, -5, D:6) a +0 club 3 stones (35, -4, D:6) a +0 dagger (35, -3, D:6) a +0 club (36, -2, D:6) a +0 club a +0 leather armour a +0 mace a +0 trident a +0 leather armour (37, -2, D:6) a +1 dagger of flaming a +0 short sword a stone (40, -25, D:6) a +0 club Level 7 of the Dungeon [Shop] Sosaucesh's Antique Weapon Boutique a +3 dagger of protection (562 gold) a +0 antimagic mace (319 gold) the +9 war axe of Action {pain, *Noise rElec Str+3} (2044 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 rapier (116 gold) the +7 mace "Tauzeqo" {spect, rN+ Str+3} (1740 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). rN: It protects you from negative energy. a +0 long sword (101 gold) a +4 rapier (754 gold) a +0 broad axe (116 gold) a +0 whip (72 gold) a +0 long sword (101 gold) (1, 27, D:7) a +0 dagger 2 stones (2, 27, D:7) a +0 short sword (3, -17, D:7) a +0 spear (3, 27, D:7) a +0 short sword a stone (4, 27, D:7) a +0 dagger 4 poisoned darts (10, -3, D:7) 25 stones (14, 9, D:7) a +0 ring mail (20, -21, D:7) 13 stones (23, -7, D:7) a +0 shortbow (23, 18, D:7) a +0 hand axe (24, 17, D:7) a +0 hand axe (24, 19, D:7) a +0 hand axe (24, 29, D:7) 3 poisoned darts (25, 18, D:7) a +0 hand axe (26, 32, D:7) a +0 short sword (27, 32, D:7) a +0 club a +2 ring mail of cold resistance a +2 mace of protection a +0 ring mail a +0 dagger (28, 30, D:7) 2 poisoned darts a +1 short sword of flaming (28, 31, D:7) a +0 dagger (28, 32, D:7) a +0 dagger 3 stones a +0 dagger (29, 29, D:7) 2 stones a +0 whip (30, 18, D:7) a +0 whip of flaming a +0 robe (30, 30, D:7) a +0 whip (36, 21, D:7) a +0 robe (42, 13, D:7) a +0 leather armour Level 8 of the Dungeon (19, 12, D:8) a +0 robe (still there?) a +4 hand axe (still there?) (20, 11, D:8) a +0 robe (still there?) a +0 dagger (still there?) (25, 10, D:8) 2 javelins (27, 8, D:8) a +0 short sword (27, 35, D:8) a +0 giant spiked club a +0 giant club (41, 45, D:8) 21 stones (45, 56, D:8) a +0 ring mail (46, 10, D:8) a +0 short sword 8 poisoned darts (47, 10, D:8) a +0 dagger (50, 9, D:8) a +0 mace (50, 10, D:8) a +0 short sword (67, 5, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Juafaqif's General Store the +0 leather armour of the Lost Hells {rPois Regen+ Str+4} (280 gold) Str: It affects your strength (+4). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. a +0 ring mail (52 gold) a +0 falchion (39 gold) a scroll of identify (26 gold) a +2 pair of boots of stealth (279 gold) a potion of might (52 gold) a +1 ring mail of cold resistance (208 gold) 9 stones (11 gold) 2 potions of brilliance (104 gold) a scroll of fog (26 gold) (0, 0, D:9) a +0 whip (1, -2, D:9) a +0 club a +0 chain mail a +0 club 2 poisoned darts a +0 spear a +0 scale mail a +0 giant club a +0 mace a +0 chain mail (2, -2, D:9) a +0 club a +0 trident a +0 ring mail a +0 spear a +0 scale mail a +0 giant club a +0 short sword 8 poisoned darts (2, 4, D:9) a +0 club (3, -2, D:9) a +0 whip a +0 flail a +0 leather armour a +0 giant club a +0 giant club a +0 dagger a curare-tipped dart a +0 whip a +0 giant club a +0 short sword 15 poisoned darts (9, 21, D:9) a +0 ring mail (10, 29, D:9) a +0 scimitar +0 steam dragon scales (11, 15, D:9) a +0 club (12, 4, D:9) a +1 whip of electrocution a +0 ring mail (14, 14, D:9) an amulet of faith a +0 giant club a +0 robe (14, 16, D:9) a +0 dagger 3 poisoned darts a +0 leather armour (14, 27, D:9) a +0 ring mail (15, 16, D:9) a +0 dagger 3 stones a +0 flail 3 boomerangs (16, 16, D:9) a +0 whip 4 poisoned darts a +0 short sword a +0 dagger 5 stones (17, 16, D:9) a +0 dagger a +0 robe a +0 club (18, 16, D:9) a +0 mace (27, 27, D:9) 20 stones (31, 1, D:9) a +0 club (32, 3, D:9) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (32, 4, D:9) a +0 dagger a +0 robe (32, 25, D:9) a +0 short sword (37, 25, D:9) a +0 club (39, 21, D:9) 4 poisoned darts a +0 short sword (41, 32, D:9) a scroll of vulnerability (42, 20, D:9) a +0 robe a +4 battleaxe of freezing Level 10 of the Dungeon (0, 0, D:10) the +8 trident of Umonytis {freeze, *Rage rF++} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It greatly protects you from fire. *Rage: It berserks you when you make melee attacks (+20% chance). (2, 2, D:10) 13 gold pieces (3, 0, D:10) a +0 flail (5, 0, D:10) a killer bee corpse (8, -22, D:10) a +0 shortbow (9, -22, D:10) a killer bee corpse (12, -8, D:10) a +0 robe the Ecumenical Temple