Tyrosin Level 1 of the Dungeon [Shop] Wage's Jewellery Shoppe an amulet of reflection (300 gold) a ring of poison resistance (200 gold) a +6 ring of strength (585 gold) a ring of resist corrosion (200 gold) a ring of fire (250 gold) (5, -20, D:1) a +0 barding (11, -29, D:1) 3 poisoned darts (21, 0, D:1) a +0 club (38, -20, D:1) a +0 dagger (38, 0, D:1) 17 stones (46, 0, D:1) a +0 dagger (50, -16, D:1) a +0 robe (54, -24, D:1) 20 stones Level 2 of the Dungeon (3, -1, D:2) 14 stones (7, 19, D:2) 10 stones (12, 11, D:2) 6 atropa-tipped darts (12, 21, D:2) a +0 dagger (18, 12, D:2) 18 stones (26, 28, D:2) a +0 dagger 20 stones (29, 46, D:2) a +0 club (36, 26, D:2) a +0 mace (36, 38, D:2) a +0 club a +2 hunting sling of freezing a +0 dagger the +2 helmet of Indomitability {*Slow rElec Int+8 Stlth-} Int: It affects your intelligence (+8). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you less stealthy. a +0 animal skin a +0 short sword (36, 40, D:2) a +0 club (36, 43, D:2) a +0 club (37, 28, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -16, D:3) a +0 dagger (10, -4, D:3) a +0 chain mail (11, -28, D:3) 26 stones (15, -2, D:3) 2 boomerangs (23, 3, D:3) a staff of earth (28, -32, D:3) a +0 short sword 2 stones (29, -33, D:3) a +0 club (39, -14, D:3) a +0 chain mail (39, 8, D:3) a +0 dagger (43, 12, D:3) 25 stones (44, -23, D:3) a scroll of noise (46, -23, D:3) a potion of mutation (61, -26, D:3) a +0 hunting sling Level 4 of the Dungeon (3, 15, D:4) a +0 pair of gloves (16, -9, D:4) a +0 dagger of venom (36, -3, D:4) 31 stones (41, 4, D:4) 11 stones (47, -17, D:4) a +0 short sword Level 5 of the Dungeon (11, 18, D:5) a +0 robe (21, -24, D:5) 4 large rocks (34, -19, D:5) a +0 whip of flaming a +0 robe (36, -11, D:5) a +0 giant club (36, 9, D:5) a +0 mace (43, -28, D:5) a +0 leather armour (46, -27, D:5) a +0 dagger (46, -1, D:5) a +0 trident (52, 8, D:5) a +0 club a +0 leather armour (60, -29, D:5) 4 boomerangs of dispersal Level 6 of the Dungeon [Shop] Bolom's Distillery a potion of curing (30 gold) a potion of lignification (30 gold) 2 potions of heal wounds (100 gold) a potion of might (40 gold) 2 potions of curing (60 gold) a potion of lignification (30 gold) a potion of brilliance (40 gold) 2 potions of mutation (160 gold) a potion of magic (80 gold) a potion of degeneration (10 gold) (0, 0, D:6) a +2 kite shield (3, 8, D:6) 13 stones (5, -40, D:6) 17 stones (5, -15, D:6) a +0 leather armour (11, -28, D:6) a +0 trident (12, -28, D:6) a +0 dagger a +0 leather armour a +0 club a +0 club (13, -34, D:6) a +0 trident (15, -2, D:6) a +0 leather armour a +0 whip (18, 14, D:6) a +0 rapier (25, 4, D:6) a +0 robe (29, 1, D:6) a +0 hand axe (30, -23, D:6) the +7 flail of the Pillar {vorpal, rF+ SInv} It inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. (45, -15, D:6) a +0 club Level 7 of the Dungeon [Shop] Muoriq's Assorted Antiques a scroll of magic mapping (101 gold) a scroll of noise (29 gold) a scroll of immolation (101 gold) a +2 ring mail of willpower (609 gold) a scroll of vulnerability (217 gold) a potion of haste (290 gold) a scroll of identify (58 gold) a scroll of teleportation (87 gold) (0, 0, D:7) a +0 war axe (0, 23, D:7) a +0 shortbow (1, 8, D:7) a +0 whip (still there?) 3 stones (still there?) a +0 whip (still there?) (1, 10, D:7) a +0 short sword a curare-tipped dart (2, 8, D:7) a +0 short sword (9, -3, D:7) a +0 hand crossbow (9, 8, D:7) a +0 spear (15, 13, D:7) a +0 whip a +0 leather armour a +0 spear (17, 22, D:7) a +0 spear (19, 22, D:7) a +0 hunting sling (28, -10, D:7) a +0 long sword (28, 12, D:7) a +0 halberd (29, 12, D:7) a +0 halberd a +0 spear (31, 12, D:7) a +0 spear 19 stones (37, 5, D:7) a +0 whip a +0 whip a +0 robe (38, 4, D:7) a +0 spear a +0 robe (38, 5, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a -2 spear of freezing a +0 animal skin (5, 10, D:8) a +0 ring mail a +2 vorpal quarterstaff a +0 hunting sling (9, 6, D:8) a +0 whip (13, 8, D:8) a +0 chain mail (14, 12, D:8) a +0 hand axe (15, 6, D:8) a +0 rapier (still there?) a +0 robe (still there?) (15, 30, D:8) 22 stones (16, 1, D:8) a +0 dire flail (still there?) a +1 cloak (still there?) a wand of flame (3) (still there?) an amulet of magic regeneration (still there?) a potion of magic (still there?) 13 gold pieces (still there?) (17, 0, D:8) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +0 scimitar (still there?) (17, 2, D:8) a +0 plate armour (still there?) a +0 flail (still there?) a +0 robe (still there?) a +1 morningstar (still there?) (18, 2, D:8) a +0 flail (still there?) a +0 robe (still there?) a +0 falchion (still there?) (21, 30, D:8) 5 boomerangs of dispersal (26, 2, D:8) 16 stones (34, 11, D:8) a staff of earth (36, 37, D:8) a +0 kite shield (42, 17, D:8) a +0 short sword a +0 chain mail (42, 18, D:8) a +0 club a +0 dagger a +2 robe of willpower (42, 19, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 whip 4 poisoned darts (1, 0, D:9) a +0 dagger a +0 robe (2, 3, D:9) a +0 chain mail (5, 0, D:9) 24 stones (7, 9, D:9) 5 atropa-tipped darts 4 datura-tipped darts (8, 10, D:9) a shapeshifter corpse (9, 8, D:9) a +0 shortbow (9, 11, D:9) a +0 dagger (21, 14, D:9) a +0 robe a +0 trident (23, 10, D:9) a +0 robe a +0 dagger (24, 16, D:9) a +0 robe a +2 great sword of freezing (24, 17, D:9) +0 steam dragon scales (24, 19, D:9) a +0 robe a +0 dagger (27, 19, D:9) a +0 robe a +4 war axe (34, 34, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a wand of flame (15) (24, 2, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (26, 3, D:10) a +0 club a +0 leather armour a +0 short sword (27, 4, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (42, 4, D:10) a necrophage corpse (skeletalised by now) the Ecumenical Temple