Tyrosin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 17, D:1) a hobgoblin skeleton (6, 1, D:1) a +0 dagger 4 stones a kobold skeleton (6, 15, D:1) a rat skeleton (12, -11, D:1) a quokka skeleton (16, 22, D:1) a +0 ring mail (18, 28, D:1) a parchment of Summon Ice Beast (20, 9, D:1) a +0 scale mail (22, -12, D:1) a jackal skeleton (24, 22, D:1) a +0 leather armour (25, -14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (27, 10, D:1) a +0 ring mail (33, -10, D:1) a quokka corpse (skeletalised by now) (40, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 32, D:1) a +0 club (49, 16, D:1) a +0 dagger a stone Level 2 of the Dungeon (3, 34, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, -2, D:2) a +0 short sword a kobold skeleton (7, -3, D:2) a +0 dagger (16, -10, D:2) a +0 robe (19, 20, D:2) a jackal skeleton (20, 16, D:2) 5 atropa-tipped darts (31, -13, D:2) a +0 sling (32, -3, D:2) a bat corpse (skeletalised by now) (37, -10, D:2) a frilled lizard corpse (skeletalised by now) (39, 22, D:2) a +0 robe (41, -11, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, -31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, -11, D:3) a +0 leather armour (4, -7, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -13, D:3) a rat corpse (skeletalised by now) (5, 0, D:3) a +0 club a +0 club (9, -41, D:3) a bat corpse (skeletalised by now) (9, -37, D:3) 2 poisoned darts (11, -2, D:3) a +0 plate armour (12, -33, D:3) a +0 club 4 poisoned darts (13, -43, D:3) a +0 dagger (13, -35, D:3) a +0 dagger (13, -34, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 0, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 sling (18, -9, D:3) a +0 dagger a kobold skeleton (18, -6, D:3) a +0 club a kobold skeleton (20, -18, D:3) a +0 rapier a kobold skeleton (23, -45, D:3) a +0 club a goblin skeleton (23, -44, D:3) a bat skeleton (24, -25, D:3) a +0 short sword (40, -44, D:3) a +0 dagger (42, -50, D:3) a +0 leather armour (45, -21, D:3) the +0 plate armour of Shielding {Death, rElec rCorr Slay+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a scarf of harm a +0 robe (57, -20, D:3) a +0 club a kobold corpse Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a kobold corpse