Dungeon Crawl Stone Soup version 0.32-a0-713-gb3796b0 (webtiles) character file. Game seed: 4118614577938420482 137 Tzeentch the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Mar 15, 2024. Slain by an iguana (12 damage) ... on level 4 of the Dungeon. The game lasted 00:12:54 (3180 turns). Tzeentch the Conjurer (Deep Elf Conjurer) Turns: 3180, Time: 00:12:54 Health: -3/28 AC: 3 Str: 4 XL: 5 Next: 0% Magic: 12/12 EV: 11 Int: 25 God: Gold: 158 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . n - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . m - +0 pair of gloves SInv . (no boots) Will ..... k - amulet of regeneration Stlth ++ e - ring of flight HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: no passive effects @: flying A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger f - a +0 dagger g - a +0 rapier of venom Missiles i - 2 poisoned darts (quivered) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Magical Staves n - a staff of alchemy (weapon) q - a staff of cold Jewellery e - a ring of flight (left hand) k - an amulet of regeneration (around neck) Scrolls c - a scroll of teleportation l - a scroll of amnesia o - 2 scrolls of brand weapon Potions b - a potion of magic h - a potion of haste {unknown} j - a potion of attraction {unknown} p - a potion of brilliance {unknown} Skills: - Level 2.5 Dodging - Level 3.2 Stealth - Level 3.3 Spellcasting + Level 6.3 Conjurations * Level 1.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 10% 1 Confusing Touch Hex 4% N/A 28% 3 Vampiric Draining Necr 4% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:2 [ Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (83% to hit) The searing ray misses the iguana. (Press . to maintain the ray.) The iguana bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (83% to hit) The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (lightly wounded, 83% to hit) The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana hisses menacingly. The iguana closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (heavily wounded, 83% to hit) The searing ray hits the iguana. The iguana is almost dead. (Press . to maintain the ray.) The iguana barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The iguana bites you! You die... #.... #.#########.# ##...##...........# #.........>######.# ........##.# #.# ##..(.#.##.# #.# #..###.##.# #.# #. #.##.# #.# # #.##.######.####.# #@........<....... #l..........####.. #..#.######## #.......#.# #.####.## # ... #.# #.# #.# You could see an iguana. Vanquished Creatures An orc wizard (D:3) 4 adders 3 dart slugs 5 orcs (D:3) A ball python (D:1) 6 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 9 kobolds 4 quokkas 7 bats 5 frilled lizards 7 rats 65 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tzeentch the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 308 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 311 | D:1 | Learned a level 2 spell: Searing Ray 789 | D:1 | Reached skill level 5 in Conjurations 1109 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1150 | D:1 | Found a faded altar of an unknown god. 1274 | D:2 | Found a hide-covered altar of Uskayaw. 1746 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1814 | D:2 | Learned a level 4 spell: Fulminant Prism 1836 | D:2 | Found Baosuuv's Armour Shoppe. 1840 | D:2 | Bought a +0 pair of gloves for 58 gold pieces 2564 | D:3 | Reached skill level 6 in Conjurations 2564 | D:3 | Reached skill level 1 in Alchemy 3056 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/12 3180 | D:4 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_back_alley_shop, minmay_quadrilaterals D:3: layout_basic D:4: layout_loops_ring, grunt_qazlal_sundering, dk_noncrumbling_2, nicolae_shop_vocational Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Stealth | 3 | 3.2 Alchemy | 1 | 1.2 Dodging | | 2.5 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 1 | || 1 Cast: Magic Dart | 48 | 42 || 90 Searing Ray | 19 | 11 || 30 Fulminant Prism | | 1 || 1 Use: Scroll | | 9 || 9 Potion | | 1 || 1 Armour: Robe | 1 | 4 || 5 Dodge: Dodged | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3176 | 3086 | 90 | 179 | 2531 | 4 | 794.0 | Dungeon | 3176 | 3086 | 90 | 179 | 2531 | 4 | 794.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1191 daAuts D:2: 1134 daAuts D:3: 808 daAuts D:4: 42 daAuts