Ubbricas the Dungeon (0, 0, D) an uncursed ring of wizardry (0, 15, D) +0 swamp dragon scales (0, 16, D) +0 gold dragon scales (0, 17, D) a +0 antimagic trident (0, 36, D) a cursed -2 war axe a +0 chain mail (0, 37, D) a +0 flail (0, 38, D) a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 scale mail a +0 war axe a +0 scale mail (1, 1, D) an uncursed ring of wizardry (1, 14, D) a +4 antimagic trident +0 acid dragon scales (1, 16, D) +0 fire dragon scales (1, 17, D) a +5 spear of flaming (1, 26, D) 2 scrolls of vulnerability 5 scrolls of amnesia (2, 9, D) a +0 trident of flaming (2, 17, D) +0 acid dragon scales (2, 26, D) 10 stones an uncursed staff of energy (3, 0, D) a +6 demon whip (3, 1, D) a +3 great mace of holy wrath (3, 8, D) +0 ice dragon scales (3, 12, D) a +0 pair of gloves (3, 13, D) an uncursed ring of ice (3, 14, D) an uncursed staff of wizardry (3, 15, D) a book of the Sky (3, 19, D) an uncursed staff of air (4, 0, D) a +6 demon trident (4, 1, D) the +5 longbow of Wofeid {vorpal, rC++ Dex+4 Stlth+} Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It greatly protects you from cold. It makes you more stealthy. (4, 12, D) a +0 club (4, 16, D) +0 acid dragon scales a potion of degeneration (4, 17, D) a book of Power (4, 19, D) 26 arrows (5, -2, D) a potion of brilliance (5, 0, D) a +6 lajatang (5, 1, D) a +3 triple sword (5, 7, D) a +2 vorpal rapier (5, 8, D) a +1 vorpal spear +0 steam dragon scales (5, 13, D) a +0 leather armour (5, 14, D) a +0 ring mail (5, 17, D) an uncursed staff of earth (5, 18, D) a +3 giant club (5, 26, D) a +2 falchion a +2 dagger (5, 28, D) a +0 plate armour a +0 great sword (5, 36, D) a +1 hand axe of freezing (5, 37, D) a +0 vorpal mace (5, 42, D) a +2 long sword of holy wrath a +0 chain mail (6, 0, D) a +0 executioner's axe of venom (6, 1, D) a +7 chain mail (6, 13, D) a book of Hexes (6, 14, D) a +0 robe (6, 17, D) an uncursed staff of earth (6, 19, D) a cursed staff of cold (6, 26, D) a +2 quarterstaff a +0 spear (6, 36, D) a +2 quarterstaff of speed (7, 0, D) a +0 hat of intelligence (7, 1, D) +5 swamp dragon scales (7, 9, D) a cursed +0 ring mail (7, 12, D) a +5 whip of electrocution (7, 14, D) 20 stones (7, 16, D) a +0 leather armour (7, 17, D) a box of beasts (7, 18, D) a +4 ring of slaying a +6 ring of dexterity a +3 ring of slaying a +3 ring of slaying a +3 ring of slaying (7, 19, D) a book of Beasts (7, 26, D) a +2 mace a +2 hand axe (7, 36, D) a +0 dagger of draining (7, 37, D) a +2 long sword of holy wrath (8, 0, D) a +7 chain mail (8, 1, D) a +1 robe of magic resistance (8, 13, D) 3 large rocks (8, 16, D) a book of Fire (8, 17, D) an uncursed staff of death (8, 18, D) an uncursed staff of poison (8, 37, D) a +2 trident (8, 40, D) a +2 vorpal dire flail a +0 chain mail 2 bolts (8, 42, D) a +0 arbalest a +2 battleaxe of venom 19 bolts a +2 chain mail of fire resistance (8, 45, D) a +2 spear of flaming a +0 ring mail (9, 0, D) a +1 tower shield (9, 1, D) +5 swamp dragon scales (9, 4, D) a +0 chain mail a +0 demon trident (9, 7, D) a cursed +0 chain mail a +3 glaive (9, 9, D) a +0 scale mail of fire resistance (9, 12, D) an uncursed amulet of faith (9, 13, D) an uncursed staff of cold (9, 14, D) a +0 falchion (9, 18, D) an uncursed staff of wizardry (10, -14, D) a bolt (10, -11, D) a bolt (10, 5, D) a +0 robe a +0 halberd (10, 6, D) a +0 plate armour a +0 war axe of draining (10, 7, D) a cursed -1 robe a +0 chain mail a +0 dagger a +1 demon blade of flaming (10, 9, D) an uncursed staff of wizardry (10, 42, D) a +0 dagger (11, 4, D) a +0 chain mail a +2 broad axe (11, 6, D) a +6 vorpal trident a +2 vorpal trident a +2 scimitar (11, 7, D) a cursed +0 robe a +0 chain mail a +0 dagger a +3 demon blade of flaming (11, 28, D) a +0 spear a +0 robe a +0 flail (12, -13, D) 2 bolts (13, 15, D) a +0 troll leather armour (13, 16, D) a +4 halberd of flaming a +0 short sword a +0 cloak a +0 giant spiked club a +0 robe (13, 17, D) a +0 dire flail (13, 18, D) a +0 troll leather armour a +5 spear (14, -11, D) a +2 demon trident of flaming (unseen) (14, 9, D) an uncursed staff of energy (14, 17, D) a +0 troll leather armour (15, 8, D) a large rock (15, 16, D) 2 arrows a +0 mace a +4 hunting sling of freezing a +0 short sword (15, 18, D) a +2 battleaxe of freezing a +5 vorpal hand axe a +0 giant club a +0 whip 3 stones (16, 7, D) a large rock (16, 9, D) a +0 cloak a +0 long sword (16, 15, D) a +0 club 2 stones (16, 17, D) a cursed -2 shortbow a +0 club 7 arrows (17, 30, D) a +4 vorpal rapier (17, 41, D) a +4 scale mail (17, 43, D) a +2 scimitar of holy wrath (17, 44, D) the +2 rapier "Ogreslayer" {freeze, rPois rN+ Dex+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (17, 45, D) the +1 broad axe of Ogen {freeze, rElec MP+9 Str+4 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It affects your magic capacity (+9). (18, 5, D) a +2 demon whip of venom (18, 6, D) a +0 robe a +4 trident of freezing (18, 7, D) a +0 leather armour a +0 vorpal spear (18, 42, D) a +0 naga barding (18, 44, D) a +0 lajatang (18, 45, D) a +2 vorpal dire flail (19, 6, D) a +1 vorpal trident a +1 great sword of flaming a +0 trident a +0 cloak a +0 rapier (19, 21, D) a +4 trident of flaming (20, 5, D) a +2 spear of flaming a +6 vorpal lajatang (20, 6, D) a cursed +0 spear (20, 22, D) a +0 short sword a +1 robe of cold resistance a cursed ring of attention (21, 16, D) a +0 dagger (21, 30, D) a stone (21, 31, D) a stone (22, 9, D) a +0 long sword (22, 15, D) a +0 dagger (22, 17, D) a box of beasts (22, 30, D) a +0 short sword (22, 31, D) a +0 war axe (23, 33, D) a stone (24, 34, D) a stone (24, 36, D) a +3 halberd of flaming (24, 39, D) a +1 great mace of flaming (24, 41, D) a +0 whip (25, 35, D) a +0 chain mail a +0 trident (25, 41, D) a +0 robe a +0 club (26, -7, D) a +0 arbalest (26, -3, D) a book of Necromancy (26, 3, D) a +1 battleaxe of freezing (26, 6, D) a +0 hand axe (26, 40, D) a cursed -3 giant spiked club a +0 giant spiked club a +0 club (27, -7, D) a +9 antimagic club (27, -6, D) a +0 arbalest (27, 3, D) a +0 leather armour 47 arrows a +0 longbow a +0 glaive (27, 4, D) a +0 plate armour a +0 plate armour a +5 long sword a +0 chain mail a +4 demon blade of flaming 3 arrows a +3 trident of flaming (27, 5, D) a +0 hand axe the ring "Gixiskot" {rCorr Str+3 Int+2 Dex-3} [ring of resist corrosion] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-3). It provides partial protection from all sources of acid and corrosion. a +1 scimitar a +0 chain mail (27, 6, D) a +0 robe a +0 dagger (27, 28, D) a stone (28, -7, D) quicksilver dragon scales a +0 arbalest a quicksilver dragon skeleton (28, -6, D) a +0 arbalest a yaktaur skeleton (28, 5, D) a +1 demon whip of freezing a +4 antimagic spear (29, 6, D) a +4 vorpal spear (30, -7, D) a +1 whip of holy wrath a +0 robe (30, 16, D) a +0 plate armour a +4 great mace (30, 28, D) a +0 trident (31, -1, D) a +1 quarterstaff of protection (31, 0, D) a book of Power (31, 14, D) a +0 cloak a +0 whip (31, 15, D) a +5 vorpal spear (31, 16, D) a +0 robe a +0 dagger (31, 29, D) a +0 chain mail a +1 great sword (32, 36, D) +0 steam dragon scales (32, 37, D) a +0 robe a +0 flail (32, 39, D) a +0 chain mail a +0 glaive a +0 plate armour a +0 bardiche (33, 12, D) a +3 morningstar (33, 13, D) a +0 robe a +2 falchion of draining (33, 36, D) a +6 antimagic halberd (33, 39, D) a +0 robe a +0 dagger (34, 10, D) a +0 ring mail a +1 vampiric war axe (34, 11, D) a +0 trident (34, 14, D) a +4 spear of flaming (34, 36, D) a +0 scimitar (36, 19, D) a +0 chain mail a +4 demon whip of draining (36, 22, D) a book of Callings (36, 23, D) a book of Flames (36, 29, D) a +2 antimagic halberd (36, 40, D) a +2 halberd of venom a +4 glaive a +2 vorpal trident (37, 15, D) a +3 demon whip (unseen) (37, 16, D) a +0 plate armour a +1 battleaxe (37, 19, D) a +0 robe a +0 robe a +2 trident of freezing a +2 battleaxe of venom (37, 23, D) a +0 rapier (37, 29, D) a +0 chain mail a +0 dire flail (38, 16, D) a +0 antimagic trident (38, 19, D) a +3 battleaxe (38, 23, D) a +0 broad axe (still there?) a +5 antimagic halberd (still there?) a +2 vorpal glaive (still there?) (39, 20, D) a +0 dagger a +0 robe (39, 23, D) a +5 demon trident of draining +1 shadow dragon scales (39, 24, D) a +3 vorpal eveningstar a +0 plate armour a +0 tower shield a +0 dagger a +0 robe a +5 great mace of flaming a +0 chain mail (39, 29, D) a +0 chain mail a +0 long sword (39, 38, D) a +1 bardiche (39, 39, D) a +0 robe of fire resistance a +0 dagger (41, 29, D) a +3 trident of flaming (42, 16, D) a +2 rapier of protection (unseen) (42, 19, D) a +1 quarterstaff (42, 33, D) a +0 leather armour (42, 34, D) 28 sling bullets (42, 44, D) a potion of brilliance (43, -3, D) a +9 club (43, 15, D) a +0 rapier a +0 leather armour a +0 rapier (43, 16, D) a +0 battleaxe (unseen) (43, 19, D) a +4 vorpal spear (43, 21, D) a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 buckler a +0 scale mail a +0 long sword (43, 24, D) a +0 chain mail a +3 dire flail (44, -5, D) a +2 great sword of flaming (44, 16, D) a cursed +0 robe (still there?) a +0 leather armour (still there?) a +0 scimitar (still there?) (44, 19, D) the +4 glaive "Syaghul" {flame, *Corrode rElec Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It insulates you from electricity. It may corrode you when you take damage. a +4 vorpal bardiche a +2 demon trident of flaming a +1 trident (44, 20, D) a +0 arbalest (44, 39, D) a +0 flail (45, -3, D) a cursed +0 arbalest (45, 22, D) a +3 arbalest (45, 23, D) a +0 mace of venom (45, 29, D) a +5 dire flail (45, 30, D) a +3 giant spiked club (45, 34, D) a +0 war axe (46, -3, D) a +0 arbalest a +0 arbalest 50 bolts a +0 short sword a +0 short sword a +0 leather armour (46, 22, D) a +3 arbalest (46, 23, D) a +0 spear (46, 29, D) a +3 demon whip of venom (46, 30, D) a +3 double sword (48, 20, D) a +0 hand axe (48, 22, D) a +5 dire flail (48, 23, D) a +5 long sword of freezing (48, 29, D) a +3 vorpal longbow (48, 30, D) a +3 glaive (49, 8, D) a +2 battleaxe of freezing (49, 22, D) a +3 lajatang (49, 23, D) a +5 quick blade (49, 30, D) a +3 giant spiked club (50, 8, D) a cursed +0 robe (unseen) (51, 22, D) a +2 hunting sling of freezing (52, 10, D) a +10 club of flaming (52, 22, D) the +3 double sword "Vunk" {vorpal, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (52, 34, D) a +2 vorpal hand crossbow (53, -5, D) a +0 leather armour a +0 longbow 26 arrows (53, 19, D) a +0 rapier a cursed +0 leather armour a +0 rapier (53, 20, D) a +2 antimagic great mace (53, 22, D) the +5 spear "Hydrabane" {flame, +Blink rPois rN+ Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from poison. It protects you from negative energy. It lets you blink. (53, 34, D) a +2 ring mail of cold resistance (54, -5, D) a +0 rapier a +0 rapier a +0 leather armour (54, -3, D) an arrow (54, 1, D) a +2 antimagic demon trident (54, 15, D) a +0 chain mail a +4 glaive (54, 22, D) a +2 shortbow of flaming (54, 29, D) 50 arrows (54, 30, D) 50 arrows (55, -10, D) a +3 leather armour a +0 longbow 42 arrows (55, -9, D) a +2 vorpal trident (55, 9, D) the +7 great mace "Dragonslayer" {vorpal, Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). (55, 10, D) a +9 great sword of protection (55, 12, D) +8 acid dragon scales (55, 13, D) a +3 tower shield of poison resistance (55, 15, D) a +3 lajatang of flaming (55, 26, D) a +0 plate armour a +0 great sword (55, 29, D) 50 arrows (55, 30, D) 50 arrows (56, 9, D) the +7 triple sword of Ru's Fury {vorpal, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. (56, 10, D) the +7 lajatang of Duty {vorpal, rC+ Str+3 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. (56, 12, D) a +2 hat of intelligence (56, 13, D) a +8 plate armour of cold resistance (56, 15, D) a +0 kite shield a +0 chain mail a +0 war axe (56, 16, D) a +0 robe a +0 dagger (57, -1, D) a +3 halberd of flaming (57, 9, D) a +7 triple crossbow (57, 12, D) a +8 chain mail (57, 34, D) the Collected Works on the Supportive Birds Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Static Discharge Conjuration/Air 3 no c - Airstrike Air 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Shadow Creatures Summoning 6 no (57, 36, D) Jeluor's Guide on Dusty Ignition Spells Type Level Known a - Inner Flame Hexes/Fire 3 no b - Lee's Rapid Deconstruction Earth 5 no c - Iron Shot Conjuration/Earth 6 no d - Starburst Conjuration/Fire 6 no (57, 38, D) the Compendium of Battle Magic and the Traveller Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Apportation Translocation 1 no c - Recall Summoning/Translocation 3 no d - Passage of Golubria Translocation 4 no e - Summon Forest Summoning/Translocation 5 no f - Dispersal Translocation 6 no (57, 40, D) an arrow (still there?) a Fen Folio (still there?) (57, 41, D) the Grimoire of the Frostbite and Evil Rituals Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Ozocubu's Armour Charms/Ice 3 no d - Ice Form Ice/Transmutation 4 no e - Dispel Undead Necromancy 4 no f - Simulacrum Ice/Necromancy 6 no (57, 44, D) a book of Transfigurations (58, -1, D) quicksilver dragon scales +0 storm dragon scales (58, 10, D) a +9 great mace of protection (58, 11, D) a +2 cloak the +9 trident of Zuiq Zay {flame, rF+++ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to fire. It protects you from cold. (58, 12, D) a +4 hat (58, 13, D) +8 acid dragon scales (58, 16, D) a +0 chain mail a +0 long sword (58, 20, D) a +1 cloak a +0 whip (58, 25, D) a +0 rapier a cursed -2 leather armour a +0 rapier a +0 kite shield a +0 plate armour a +0 long sword (58, 38, D) an arrow (58, 40, D) an arrow (58, 41, D) a +4 vorpal spear 14 arrows (59, 2, D) a +1 scythe of flaming a +0 scimitar (59, 15, D) a +0 chain mail a +1 battleaxe (59, 16, D) a +0 long sword a +2 antimagic hand axe (59, 20, D) a +0 chain mail (unseen) (59, 22, D) a +0 leather armour a +0 dagger a +0 battleaxe a +3 vorpal spear (59, 24, D) a +0 arbalest a +0 arbalest a +0 arbalest (59, 25, D) a +0 arbalest a +0 arbalest a +0 chain mail a +0 long sword a +0 short sword a +0 arbalest (59, 36, D) a book of Hexes (59, 37, D) Goamuom's Almanac of the Volcanoes and Calling Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Conjure Flame Conjuration/Fire 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Summon Ice Beast Ice/Summoning 4 no (59, 38, D) Joukook's Volume of Poison Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Spider Form Transmutation/Poison 3 no d - Olgreb's Toxic Radiance Poison 4 no e - Eringya's Noxious Bog Transmutation/Poison 6 no (59, 40, D) a book of Misfortune (59, 41, D) a book of Cantrips (59, 42, D) a +0 longbow 18 arrows a +0 leather armour a book of Frost (60, -7, D) a +2 tower shield (60, -3, D) a +1 scimitar (60, 13, D) the amulet "Liolops" {rPois Regen+ Dex+3} [amulet of regeneration] It affects your dexterity (+3). It protects you from poison. It increases your rate of regeneration. the amulet "Kodus" {Spirit *Slow rElec rC++ Str+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It greatly protects you from cold. It insulates you from electricity. It may slow you when you take damage. (60, 15, D) a cursed +0 chain mail a +1 demon whip (60, 16, D) a +0 cloak a +0 vorpal great sword a +4 antimagic trident (60, 22, D) a +0 long sword (still there?) a +0 cloak (still there?) (60, 24, D) a +0 arbalest a +2 halberd of flaming (60, 27, D) a +0 chain mail a +0 great mace (60, 44, D) a +3 vorpal glaive (61, 12, D) the ring "Qadat" {+Fly rElec MR+ Str+5} [ring of flight] It affects your strength (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. (61, 13, D) the ring of the Shining Light {+Fly rN+ Int+6} [ring of flight] It affects your intelligence (+6). It protects you from negative energy. It lets you fly. (61, 16, D) a +0 short sword a +0 plate armour a +4 demon trident (61, 23, D) a +2 antimagic bardiche (62, -9, D) +0 pearl dragon scales (62, 12, D) the amulet "Assifiny" {Reflect rElec rN+++ Int-4 Dex-3 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-4). It affects your dexterity (-3). It insulates you from electricity. It renders you almost immune to negative energy. It affects your SH (+5). (62, 13, D) the ring "Raotik" {*Drain rPois rF+ Dex+6} [ring of dexterity] It affects your dexterity (+6). It protects you from fire. It protects you from poison. It causes draining when unequipped. (63, -2, D) a +12 club of freezing (63, 12, D) the ring "Dovismuv" {+Fly rF+ MP-9 Str+3} [ring of protection from fire] It affects your strength (+3). It protects you from fire. It affects your magic capacity (-9). It lets you fly. (63, 13, D) the ring "Hyig" {*Slow +Blink MR- MP+9 Str+6} [ring of strength] It affects your strength (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. It may slow you when you take damage. (63, 15, D) a +0 long sword (63, 20, D) a +0 plate armour a +0 great mace (63, 26, D) a +0 cloak a cursed -2 whip (63, 33, D) the ring of Jeich {rPois EV+6} [ring of evasion] It affects your evasion (+6). It protects you from poison. (63, 44, D) the amulet "Lutuhic" {RegenMP rF+ rC+ Str+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It protects you from fire. It protects you from cold. the amulet "Letrim" {Reflect rC++ Str+4 Int-2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your intelligence (-2). It greatly protects you from cold. It affects your SH (+5). the ring "Baenaaxt" {Str+2 Int+4 Dex+6 Slay-4 SInv} [ring of see invisible] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you see invisible. the amulet "Vatearphi" {+Fly rN+ Regen+ Int-3} [amulet of regeneration] It affects your intelligence (-3). It protects you from negative energy. It lets you fly. It increases your rate of regeneration. the amulet of Atitewki {+Inv Regen+ Stlth+} [amulet of regeneration] It lets you turn invisible. It increases your rate of regeneration. It makes you more stealthy. the amulet of Fedhas's Supremacy {*Contam rF++ Regen+ Int+3} [amulet of regeneration] It affects your intelligence (+3). It greatly protects you from fire. It causes magical contamination when unequipped. It increases your rate of regeneration. an uncursed ring of protection from magic (64, 2, D) a +2 vorpal spear (64, 20, D) a +0 chain mail a +0 long sword (64, 22, D) a +0 scale mail of cold resistance (64, 27, D) a +0 trident (64, 33, D) the ring "Efuzur" {Fire rPois rN+ Int+3 Slay+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (64, 34, D) the ring of Pufea {Str+6 SInv Stlth-} [ring of see invisible] It affects your strength (+6). It lets you see invisible. It makes you less stealthy. (65, 20, D) a +0 robe a +0 spear (65, 22, D) the +1 robe "Imaenead" {rElec rPois Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It protects you from poison. (65, 33, D) the ring "Ifejoxek" {Fire rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. (65, 34, D) the ring "Siqa" {EV+6 Str+4} [ring of evasion] It affects your evasion (+6). It affects your strength (+4). (66, 22, D) a +2 leather armour of fire resistance (66, 33, D) the ring of Winter {rPois rF+ Int-5 SInv} [ring of poison resistance] It affects your intelligence (-5). It protects you from fire. It protects you from poison. It lets you see invisible. (66, 35, D) a +3 scale mail of cold resistance a +3 bardiche of flaming (67, -9, D) the amulet of the Slashing Coward {Faith *Corrode +Fly MR++ Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you fly. It may corrode you when you take damage. (67, -8, D) the +9 demon whip of Usa Jasae {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. (67, -7, D) +10 fire dragon scales (67, 33, D) the ring "Poicut" {Fire Str+4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. (67, 34, D) the ring "Ushumiv" {rC- MR+ Str-3 Int+6 Dex+8} [ring of intelligence] It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (+8). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (67, 43, D) the ring "Deatawo" {rC+ Str+3 Slay+2} [ring of protection from cold] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. a +3 ring of evasion the amulet "Xewyes" {Reflect *Corrode rPois MP+9 SH+5 SInv} [amulet of reflection] It shields you and reflects attacks. It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. It may corrode you when you take damage. It affects your SH (+5). the amulet "Zeejumi" {RegenMP rC+ MR+} [amulet of magic regeneration] It increases your magic regeneration. It protects you from cold. It affects your resistance to hostile enchantments. an uncursed ring of poison resistance a +3 ring of dexterity the amulet "Abryppa" {Spirit Str+2 Int+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+5). a +3 ring mail of cold resistance a +3 plate armour (68, -10, D) the amulet "Mippaus" {Faith rN+ Int+2 Slay+3 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It lets you see invisible. (68, -9, D) the ring "Yblolem" {rF+ rCorr Str+2} [ring of resist corrosion] It affects your strength (+2). It protects you from fire. It provides partial protection from all sources of acid and corrosion. (68, -8, D) a +11 scythe of venom (68, -7, D) a +9 great mace of holy wrath (68, -6, D) the +5 executioner's axe of Rolimus {distort, rElec rN+ Int+4} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. (68, -1, D) a +0 chain mail a +4 glaive (68, 22, D) a +1 chain mail of cold resistance (68, 23, D) a +0 robe (68, 29, D) a +0 animal skin a +3 chain mail a +0 cloak (68, 30, D) a +0 robe (68, 33, D) the ring of Xaseet {rPois rC- Str+6 Int-5 Dex+5} [ring of strength] It affects your strength (+6). It affects your intelligence (-5). It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from poison. (68, 34, D) the ring "Ischuphuo" {EV+6 Dex+4} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+4). (69, -10, D) a +9 giant spiked club (69, -9, D) the ring of Birdsong {rN+ MR++ SInv} [ring of see invisible] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (69, -7, D) the ring of Oenomania {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. (69, -6, D) the ring of Xeyqynn {Int+4 Slay+5} [ring of slaying] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +5 demon trident of flaming (69, 22, D) +2 acid dragon scales (69, 30, D) a +3 leather armour of cold resistance (69, 33, D) the ring "Xaakurer" {rN++ MR+ Int-4 Dex+7 SInv} [ring of protection from magic] It affects your intelligence (-4). It affects your dexterity (+7). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. (69, 34, D) the ring "Kuloo" {Str+7 SInv} [ring of see invisible] It affects your strength (+7). It lets you see invisible. (70, -10, D) +4 acid dragon scales (70, -9, D) the ring "Wevapp" {rCorr MP+9} [ring of resist corrosion] It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. (70, -8, D) the ring "Aneal" {+Blink rC+ MP+9} [ring of protection from cold] It protects you from cold. It affects your magic capacity (+9). It lets you blink. (70, -7, D) the +7 lajatang "Embalmer" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). (70, -6, D) the +7 giant spiked club "Somn" {flame, rF+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your resistance to hostile enchantments. (70, 2, D) a +0 long sword (70, 33, D) the ring of Ehiti Keem {+Inv rN+ EV+6 Dex-2} [ring of evasion] It affects your evasion (+6). It affects your dexterity (-2). It protects you from negative energy. It lets you turn invisible. (70, 36, D) a +0 robe a +0 dagger (71, -10, D) a +6 chain mail of magic resistance (71, -9, D) the +5 triple sword "Boabubel" {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (71, -8, D) the ring of Moppounie {rElec rC+ Slay+6} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. It insulates you from electricity. (71, -6, D) +10 ice dragon scales (71, 0, D) a +2 trident of flaming (71, 22, D) a +6 chain mail (71, 23, D) +2 swamp dragon scales (71, 24, D) a +1 antimagic bardiche (71, 29, D) a +7 scale mail (71, 30, D) +2 acid dragon scales (72, -9, D) the ring of Axzai {rF++ Str+3 Stlth-} [ring of attention] It affects your strength (+3). It greatly protects you from fire. It makes you less stealthy. (72, -8, D) a +4 cloak (72, -7, D) the ring "Keock" {+Inv rPois rC+ MR- SInv} [ring of protection from cold] It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (72, 20, D) a +0 cloak a +0 rapier (72, 23, D) a cursed +0 robe (72, 29, D) a +0 scale mail (72, 30, D) a +4 ring mail (72, 34, D) a +0 robe a +0 dagger (73, 20, D) a +2 vorpal halberd (74, 21, D) a +0 ring mail a +0 whip a +0 plate armour a +0 war axe (74, 22, D) a +0 plate armour a +0 great sword (74, 23, D) a +0 halberd of protection a +0 robe a +0 spear a +2 spear of flaming (74, 24, D) a +0 ring mail a cursed -2 club (74, 32, D) a +2 robe (74, 37, D) an uncursed staff of energy (74, 39, D) an uncursed staff of wizardry (75, -4, D) a +0 rapier a +0 leather armour a +0 rapier (75, 1, D) a +0 short sword a +1 trident of flaming (75, 7, D) a +0 plate armour a +0 war axe a +2 battleaxe of freezing a cursed -3 broad axe +0 fire dragon scales (75, 8, D) a +1 vorpal scythe a +1 halberd of flaming (75, 14, D) a +4 trident (75, 19, D) +2 fire dragon scales {Xtahua} (75, 23, D) a +0 trident a +0 leather armour a +0 hand axe (75, 24, D) a +0 giant club