Dungeon Crawl Stone Soup version 0.30-a0-800-g7c54460 (webtiles) character file. Game seed: 5302496190623479184 16 Ubbricas the Gusty (level 2, 0/17 HPs) Began as an Octopode Air Elementalist on Feb 21, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (410 turns). Ubbricas the Gusty (Octopode Air Elementalist) Turns: 410, Time: 00:01:12 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 58% Magic: 2/5 EV: 13 Int: 17 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic c - a potion of flight {unknown} Skills: - Level 2.0 Dodging + Level 2.6 Stealth * Level 2.4 Spellcasting + Level 1.3 Conjurations * Level 3.3 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 2-3/arc 11% 2 Swiftness Air 13% N/A 14% 3 Airstrike Air 6% 2d(1-17) 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python comes into view. Your magical contamination has completely faded away. You see here a bat corpse. The jackal attacks as you move away! The jackal bites you. The jackal misses you. The jackal bites you. The jackal attacks as you move away! The jackal closely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The jackal attacks as you move away! The jackal bites you. x2 The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. The jackal attacks as you move away! The jackal barely misses you. The hobgoblin misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal bites you. The hobgoblin attacks as you move away! The hobgoblin hits you. The jackal barely misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal closely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The jackal attacks as you move away! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 60% to hit) The zap misses the jackal. The zap hits the hobgoblin. You kill the hobgoblin! The zap misses the jackal. The zap hits the ball python. You kill the ball python! The jackal bites you. You die... #.##.............# #.... #.##.##..........#.#.... #.##. #...)......+.+.... #.## #....†.....#.#.... #.# #..........#.#.... #.# ##...#........#.... #.# ..............#...# #.# ########.......#...# #.# #..@h.h............# #.# #.####r.l........... #.# #................... #.# #................... #.# #...........##...... #†###............#...(.. #................#..)... #####....÷.......#..)... #............#...... You could see a quokka, 2 jackals and a frilled lizard. Vanquished Creatures 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ubbricas the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 410 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_b Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 4 Dagger || 3 Tentacles || 1 Cast: Shock || 22 Stab: Distracted || 1 Armour: Skin || 3 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 409 | 399 | 10 | 46 | 235 | 1 | 409.0 | Dungeon | 409 | 399 | 10 | 46 | 235 | 1 | 409.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 409 daAuts