Seeded DCSS version 0.31-a0-978-g1e14348 (webtiles) character file. Game seed: 373095180316499826 (custom seed) 19730 Ubbricas the Covert (level 12, -1/77 HPs) Began as an Octopode Wanderer on Oct 29, 2023. Was a Priest of Vehumet. Slain by a skyshark (14 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:32:39 (12542 turns). Ubbricas the Covert (Octopode Wanderer) Turns: 12542, Time: 00:32:39 Health: -1/77 AC: 2 Str: 14 XL: 12 Next: 72% Magic: 21/33 EV: 18 Int: 25 God: Vehumet [***...] Gold: 628 SH: 5 Dex: 9 Spells: 11/27 levels left rFire + . . o - +5 mace "Killer Bee's Curse" {heavy, MP+9} rCold + . . O - +1 buckler {rF+} rNeg + + . b - +1 hat rPois . v - amulet of magic regeneration rElec . h - ring of willpower rCorr . i - ring of positive energy SInv + l - ring of see invisible Will +.... q - ring of positive energy Stlth +++++ r - +6 ring of intelligence HPRegen 0.32/turn L - +5 ring of evasion MPRegen 0.63/turn N - ring of protection from cold (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 14 of its levels. You collected 875 gold pieces. You spent 247 gold pieces at shops. Inventory: Hand Weapons a - a +2 mace d - a +0 dagger o - the +5 mace "Killer Bee's Curse" (weapon) {heavy, MP+9} (You found it on level 3 of the Dungeon) MP+9: It affects your magic capacity (+9). K - the +9 mace "Hydraslayer" {speed, Fragile rF+ rN+} (You found it on level 9 of the Dungeon) rF+: It protects you from fire. rN+: It protects you from negative energy. Fragile: It will be destroyed if unequipped. Missiles m - 28 poisoned darts F - a curare-tipped dart R - 3 atropa-tipped darts Armour b - a +1 hat (worn) w - an orb of light E - a +0 buckler O - a +1 buckler of fire resistance (worn) Jewellery h - a ring of willpower (left tentacle) i - a ring of positive energy (right tentacle) l - a ring of see invisible (on tentacle) q - a ring of positive energy (on tentacle) r - a +6 ring of intelligence (on tentacle) v - an amulet of magic regeneration (around mantle) L - a +5 ring of evasion (on tentacle) N - a ring of protection from cold (on tentacle) T - a ring of fire Wands y - a wand of light (7) Scrolls c - a scroll of vulnerability e - 4 scrolls of enchant armour f - 6 scrolls of teleportation g - 6 scrolls of blinking {unknown} n - 2 scrolls of fog {unknown} s - 4 scrolls of enchant weapon {unknown} t - 2 scrolls of noise {unknown} C - 2 scrolls of fear {unknown} G - 2 scrolls of revelation {unknown} I - a scroll of acquirement {unknown} M - a scroll of silence {unknown} P - 2 scrolls of identify S - a scroll of amnesia {unknown} Potions j - 4 potions of brilliance k - 7 potions of curing p - 4 potions of lignification u - a potion of mutation x - 4 potions of might z - a potion of resistance {unknown} A - 2 potions of haste B - 2 potions of magic {unknown} D - a potion of heal wounds H - 3 potions of attraction {unknown} J - a potion of ambrosia {unknown} Miscellaneous Q - a box of beasts (inert) Skills: + Level 5.2 Fighting - Level 3.0 Maces & Flails - Level 5.0 Dodging + Level 10.0 Stealth + Level 4.7 Shields * Level 8.0 Spellcasting + Level 8.2 Conjurations + Level 2.6 Summonings + Level 4.3 Air Magic * Level 9.6 Earth Magic + Level 7.3 Poison Magic + Level 4.1 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 100% 1d8 1% 1 b - Stone Arrow Conj/Erth 100% 3d13 1% 3 c - Olgreb's Toxic Radia Pois 46% N/A 1% 4 d - Summon Lightning Spi Summ/Air 27% N/A 19% 4 e - Airstrike Air 15% 2d(3-19) 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 43% N/A 1% 3 Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Pois/Air 78% N/A 1% 2 Static Discharge Conj/Air 82% 3-7/arc 1% 2 Dazzling Flash Conj/Hex 60% N/A 1% 3 Hailstorm Conj/Ice 30% 3d8 1% 3 Freeze Ice 40% 1d6 2% 1 Ignite Poison Fire/Tmut/Pois 22% N/A 2% 3 Frozen Ramparts Ice 20% 1d4 7% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 7% 3 Confusing Touch Hex 10% N/A 24% 3 Starburst Conj/Fire 15% 6d6 47% 6 Dispel Undead Necr 10% 3d9 61% 4 Passage of Golubria Tloc 10% N/A 61% 4 Spellforged Servitor Conj/Summ 18% N/A 83% 7 Lehudib's Crystal Spear Conj/Erth 26% 10d7 95% 8 Maxwell's Capacitive Co Air 15% ∞ 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (3/5) D:9 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:1 [ D:6 * Annotations: D:4 2 runed translucent doors, BigFatTexta's ghost, amateur GrFi D:10 Snorg Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Summon Lightning Spire (dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The skyshark is poisoned. The skyshark looks even sicker. Unknown command. Found 7 stones. Your lightning spire shoots out a bolt of lightning at the skyshark! The bolt of electricity hits the skyshark! Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - skyshark Aim: a skyshark (moderately wounded, very poisoned, ally target, empty space bonus: 8/8) The air twists around and strikes the skyshark! The skyshark is moderately wounded. Unknown command. Unknown command. Casting: Airstrike (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - skyshark Aim: a skyshark (moderately wounded, very poisoned, ally target, empty space bonus: 7/8) The air twists around and strikes the skyshark! The skyshark is heavily wounded. The skyshark looks even sicker. Your toxic aura wanes. The skyshark bites you!! The skyshark tastes blood and grows stronger! The skyshark tail-slaps you. The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The skyshark bites you! The skyshark enters a blood-rage! The skyshark tail-slaps you. You block the skyshark's attack. Unknown command. Unknown command. Found a stone. You block the skyshark's attack. The skyshark tail-slaps you! * * * LOW HITPOINT WARNING * * * The skyshark tail-slaps you! You die... #.... ..... ....>. . #...... #.# ##....... .... ##.#...... .....###........# .........<....# .......@l........ ....)..8...#........# ...........# #....... ...........# ..#... (P.........# ..... .P(........# ...... .(.........P###...#>. .....#.......P....... .......