Ubbricas the Dungeon (1, 32, D) the ring "Caicsieh" {rElec Str-4 Dex+7 Slay+4} [ring of slaying] Str-4: It affects your strength (-4). Dex+7: It affects your dexterity (+7). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. (unseen) (1, 33, D) a +2 scale mail of willpower (unseen) (1, 34, D) a book of the Spheres (2, 15, D) a book of Frost (2, 16, D) a +6 ring of dexterity (2, 32, D) a book of Geomancy (2, 33, D) the ring of Ologesk {rN+ Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (2, 34, D) 4 scrolls of enchant armour (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (3, 14, D) a staff of alchemy (3, 15, D) a +4 dagger of venom (3, 32, D) a wand of digging (6) (3, 33, D) 4 potions of haste (3, 34, D) a book of Iron (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 robe (4, 15, D) a ring of protection from fire (4, 16, D) a +0 orcbow of freezing (4, 32, D) the +2 ring mail of the Rotten God {rCorr Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (4, 33, D) a wand of charming (7) (4, 34, D) a wand of light (5) (5, 14, D) a +6 ring of dexterity (5, 32, D) a +2 glaive of freezing (unseen) (5, 33, D) a book of Frost (5, 34, D) a Codex of Conductivity (6, 14, D) a book of Displacement (6, 16, D) a ring of positive energy (6, 32, D) a book of Fire (6, 33, D) a +5 ring of evasion (6, 34, D) a +3 plate armour of positive energy (unseen) (6, 52, D) the staff of Qoeran {rPois Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (7, -1, D) a +0 rapier (7, 14, D) a +1 battleaxe of electrocution (7, 15, D) a blade talisman (7, 18, D) a blink frog corpse (skeletalised by now) (7, 20, D) a basilisk corpse (skeletalised by now) (7, 32, D) a +1 trident of protection (7, 33, D) a +6 giant club (7, 34, D) a talisman of death (7, 52, D) a staff of earth (unseen) (8, 15, D) a ring of fire (8, 21, D) a hydra corpse (skeletalised by now) (8, 32, D) a staff of alchemy (unseen) (8, 33, D) the +2 leather armour of the Mashing Gods {Harm +Blink +Inv Str+3} Str+3: It affects your strength (+3). +Inv: It lets you turn invisible. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (unseen) (8, 34, D) the +8 hand axe of Zoxucek {holy, Str+2} Str+2: It affects your strength (+2). (unseen) (8, 52, D) a ring of wizardry (9, 14, D) a +3 ring mail of poison resistance (9, 15, D) a +6 halberd of freezing (9, 16, D) a staff of cold (9, 20, D) a komodo dragon corpse (skeletalised by now) (9, 22, D) a water moccasin corpse (skeletalised by now) (9, 23, D) a hell rat corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (9, 24, D) an elephant corpse (skeletalised by now) (9, 32, D) a manual of Polearms (9, 33, D) an orb of energy (unseen) (9, 34, D) a +3 trident of distortion (unseen) (9, 52, D) the staff of the Briny Deep {rPois rN+ Int+3 Stlth- Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a +0 battleaxe of freezing (10, 15, D) a staff of death (10, 21, D) a komodo dragon corpse (skeletalised by now) (10, 22, D) a komodo dragon corpse (skeletalised by now) (10, 23, D) a death yak corpse (skeletalised by now) (10, 32, D) a +3 war axe of freezing (unseen) (10, 33, D) a +4 ring of slaying (10, 34, D) a wand of charming (3) (10, 52, D) a +1 flail of protection (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a staff of death (11, 15, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (11, 16, D) the +5 plate armour "Dauzxocs" {rF+} rF+: It protects you from fire. (11, 17, D) a cane toad corpse (skeletalised by now) (11, 19, D) a cane toad corpse (skeletalised by now) (11, 21, D) a cane toad corpse (skeletalised by now) (11, 22, D) a water moccasin corpse (skeletalised by now) (11, 23, D) a death yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (11, 24, D) an elephant corpse (skeletalised by now) (11, 32, D) a scroll of fog (11, 33, D) a +2 buckler of reflection (unseen) (11, 34, D) a +2 robe (unseen) (11, 52, D) an amulet of regeneration (12, 14, D) a +3 heavy broad axe (12, 15, D) a +8 battleaxe of electrocution (12, 16, D) a +0 scale mail of cold resistance (12, 21, D) a hydra corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (12, 32, D) a Trismegistus Codex (12, 33, D) a wand of flame (4) (12, 34, D) a +4 heavy sling (unseen) (12, 52, D) a ring of poison resistance (13, 20, D) a cane toad corpse (skeletalised by now) (13, 22, D) a hydra corpse (skeletalised by now) (13, 32, D) a +3 ring mail of cold resistance (unseen) (13, 33, D) the +1 cloak of the Okapi {rElec rC+ Str-5} Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (13, 34, D) a wand of polymorph (4) (13, 52, D) an amulet of the acrobat (14, 20, D) a water moccasin corpse (skeletalised by now) (14, 52, D) a book of Iron (19, 0, D) a staff of earth (unseen) (19, 16, D) a +2 sling of electrocution (unseen) (19, 17, D) a +0 morningstar of protection (unseen) (19, 33, D) a +0 short sword (20, 0, D) a +1 dagger of venom (unseen) (20, 1, D) a +4 ring mail of cold resistance (20, 16, D) a staff of air (unseen) (20, 33, D) a +0 scimitar (21, 0, D) a +2 glaive of protection (21, 1, D) a staff of alchemy (21, 16, D) a +5 ring of evasion a ring of ice a +6 ring of strength a +6 ring of dexterity the amulet of Fed Qiqi {Acrobat ^Contam rElec Regen+ Dex+5} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. (21, 17, D) a ring of flight (21, 33, D) a book of Misfortune (21, 34, D) a +0 plate armour (22, 1, D) the +5 ring mail of Gravity {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (22, 17, D) a staff of conjuration (22, 32, D) a +0 chain mail (23, 1, D) a +3 plate armour of positive energy (23, 17, D) a +2 quarterstaff of draining (23, 18, D) a staff of fire (23, 33, D) a +2 heavy great sword (24, 0, D) a +2 ring mail of poison resistance (24, 1, D) a +1 scimitar of holy wrath (24, 16, D) a ring of see invisible (24, 17, D) a +3 war axe of freezing (24, 32, D) a +0 mace of protection (24, 33, D) a +0 trident (24, 34, D) a staff of earth (25, 0, D) a +1 ring mail of poison resistance (25, 1, D) the staff of Plague {^Contam rElec rN+ Stlth+ Necro Air} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (25, 16, D) the +3 arbalest of Laineycs {flame, rPois rC+} rC+: It protects you from cold. rPois: It protects you from poison. (25, 17, D) a staff of air (25, 18, D) a +4 flail of holy wrath (25, 32, D) a +0 dagger (25, 34, D) a book of Iron (26, 1, D) +0 ice dragon scales (26, 17, D) a +3 falchion of holy wrath (26, 32, D) a +0 dagger (26, 33, D) a +1 chain mail of willpower (26, 40, D) a +0 arbalest (27, 0, D) a staff of alchemy (27, 1, D) a staff of air (27, 40, D) a +0 dagger a +0 robe (28, 0, D) a +1 sling of freezing (28, 1, D) a +2 morningstar of protection (28, 17, D) a staff of alchemy (28, 33, D) a staff of alchemy (28, 38, D) a +0 battleaxe a +0 plate armour (28, 39, D) a +0 flail a +0 chain mail a wand of light (4) 5 large rocks an orc corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (28, 40, D) a +3 long sword of electrocution (still there?) a +0 plate armour (still there?) a wand of mindburst (8) (still there?) a +0 hand axe (still there?) a +0 plate armour of positive energy (still there?) a +0 giant club (still there?) a +0 arbalest (still there?) a +0 scimitar (still there?) a +3 plate armour of poison resistance (still there?) a +0 broad axe (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (29, 0, D) a +1 pair of gloves of strength (29, 1, D) a +2 broad axe of electrocution (29, 38, D) a staff of cold a +0 robe (29, 39, D) a +1 heavy flail a +0 chain mail a +0 dagger a +0 robe a +0 troll leather armour a +0 giant club a troll corpse (skeletalised by now) a warg corpse (skeletalised by now) (29, 40, D) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (30, 37, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 38, D) a +0 flail a +0 chain mail a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (30, 39, D) a +0 war axe (still there?) a +0 plate armour (still there?) a staff of fire (still there?) a +0 leather armour (still there?) a staff of cold (still there?) a +0 robe (still there?) a +0 broad axe (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) a warg corpse (skeletalised by now) (still there?) (31, 39, D) a +0 mace a +0 chain mail a wand of charming (5) an orc corpse (skeletalised by now) (34, 28, D) a ring of magical power (35, 0, D) a +2 pair of gloves of dexterity (35, 14, D) a +1 giant club (35, 15, D) a +3 ring mail of poison resistance (35, 28, D) an amulet of reflection (35, 29, D) a ring of fire (36, 1, D) a +1 chain mail of willpower (36, 15, D) a +2 robe of fire resistance (37, 1, D) a +1 ring mail of cold resistance (37, 15, D) a staff of earth (37, 21, D) a shapeshifter corpse (skeletalised by now) (37, 28, D) a staff of death (37, 29, D) a staff of conjuration (38, 0, D) a +3 great sword of electrocution (38, 1, D) a +3 short sword of speed (38, 15, D) a +2 long sword of protection (38, 20, D) a glowing shapeshifter corpse (skeletalised by now) (38, 21, D) a glowing shapeshifter corpse (skeletalised by now) (38, 28, D) a +1 hand axe of electrocution (38, 29, D) a +2 ring mail of poison resistance (39, 1, D) a ring of wizardry a +6 ring of strength a ring of protection from fire a ring of fire a +6 ring of strength a ring of wizardry a +6 ring of dexterity (39, 21, D) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (39, 22, D) a glowing shapeshifter corpse (skeletalised by now) (39, 23, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (39, 28, D) a +4 flail of protection (39, 29, D) an amulet of reflection a ring of wizardry (40, 0, D) the +1 ring mail "Fesepy" {-Tele rPois Str+2 SInv} Str+2: It affects your strength (+2). rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (40, 1, D) the +9 spear of Clean Honour {venom, rN++ MP+5 Dex-5} Dex-5: It affects your dexterity (-5). rN++: It greatly protects you from negative energy. MP+5: It affects your magic capacity (+5). (40, 21, D) a glowing shapeshifter corpse (skeletalised by now) (41, 1, D) a staff of conjuration (41, 9, D) a +1 heavy glaive (unseen) (41, 14, D) a staff of death (41, 15, D) a staff of alchemy (42, 0, D) a staff of death (42, 28, D) a +0 heavy great sword (43, 14, D) the staff of Karma {rF+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (43, 15, D) the +5 morningstar of the Spheres {freeze, Str+5 Dex-4 SInv} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (43, 29, D) a +2 heavy mace (44, 28, D) a staff of conjuration (49, 0, D) a +6 falchion of flaming (49, 1, D) a staff of earth (49, 36, D) a staff of cold (50, 1, D) a +1 heavy war axe (50, 12, D) a +6 ring of intelligence a +6 ring of intelligence a ring of flight a +2 robe (50, 13, D) the +7 shortbow "Wovykhledof" {heavy, Will++ Int+3} Int+3: It affects your intelligence (+3). Will++: It greatly increases your willpower. (50, 25, D) a ring of poison resistance (50, 36, D) a +1 rapier of freezing (50, 37, D) a +0 quarterstaff of speed (51, 1, D) a +2 robe of positive energy (51, 12, D) a staff of alchemy (51, 13, D) a scarf of repulsion (51, 24, D) a +5 dagger of holy wrath (51, 41, D) a glowing shapeshifter corpse (skeletalised by now) (52, 12, D) a +5 vampiric rapier (52, 25, D) a +1 crystal plate armour (52, 29, D) a water moccasin corpse (skeletalised by now) (52, 30, D) a +0 robe a spriggan corpse (skeletalised by now) (52, 36, D) a staff of alchemy (52, 42, D) a very ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (53, 0, D) the staff of Fate {rElec Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, 1, D) a +0 scale mail of cold resistance (53, 13, D) the +8 long sword of Uncertain Death {freeze, rF- rCorr Dex+6} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (53, 24, D) a +0 plate armour of cold resistance (53, 30, D) a +0 robe a hydra corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (53, 31, D) a +0 robe an elephant corpse (skeletalised by now) (53, 36, D) a +4 orcbow of flaming (53, 37, D) a ring of flight (54, 0, D) the +9 chain mail of Bitterness {Stlth+} Stlth+: It makes you more stealthy. (54, 18, D) a +1 rapier of draining (unseen) (54, 25, D) a staff of earth (54, 36, D) a +0 quarterstaff of holy wrath (unseen) (55, 1, D) a +0 pair of boots of stealth (55, 12, D) the +1 chain mail of the Kitsune {^Drain rN+ Str+2 Slay+3} Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (55, 13, D) a +3 plate armour of cold resistance (55, 24, D) a staff of air (56, 0, D) an amulet of regeneration (57, 41, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (58, 41, D) a +1 trident of venom (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (58, 42, D) a +0 trident the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a boomerang a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a water nymph corpse (skeletalised by now) (59, 36, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (59, 37, D) a +3 scimitar of electrocution (59, 41, D) a +5 trident of distortion a +0 leather armour a merfolk corpse (skeletalised by now) (60, 36, D) a +0 trident (60, 37, D) the +3 mace of Chagrin {freeze, rN+ Will+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. (60, 42, D) a +1 heavy trident (still there?) a +0 leather armour (still there?) (60, 43, D) a +0 trident a +0 leather armour a merfolk corpse (skeletalised by now) (61, 0, D) the +7 morningstar of Ollappu {holy, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. (61, 36, D) a +2 heavy hand axe (61, 37, D) an orb of light (61, 42, D) a +0 trident (still there?) a +2 robe of fire resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (62, -1, D) a +3 kite shield an amulet of magic regeneration a +0 scale mail a +0 buckler (62, 0, D) a staff of alchemy (62, 1, D) a +5 antimagic halberd (62, 8, D) a serpent talisman (62, 9, D) a staff of air (62, 16, D) +2 ice dragon scales (62, 36, D) a +2 rapier of venom (62, 37, D) a staff of conjuration (63, 16, D) a +0 shortbow of flaming (63, 18, D) a +0 halberd a +0 robe (63, 27, D) the +8 shortbow of Sequestration {flame, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (63, 29, D) a +0 long sword of venom (unseen) (63, 31, D) a +0 short sword (still there?) a +1 shortbow of freezing (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) (63, 32, D) a +2 vampiric war axe (unseen) (63, 36, D) a staff of conjuration (64, 16, D) a +2 trident of pain (64, 26, D) a +10 plate armour of ponderousness (64, 27, D) a dragon-blood talisman (64, 30, D) a +0 rapier (65, 26, D) a staff of death (65, 28, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (65, 31, D) a +5 heavy trident (unseen) (65, 32, D) a +1 long sword of flaming (unseen) (67, 0, D) a staff of air (67, 2, D) a +0 dagger a +0 robe (68, 2, D) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (69, 0, D) a +2 short sword of electrocution (69, 3, D) a +0 club a +0 ring mail (69, 36, D) a +2 chain mail of willpower (69, 39, D) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (70, 9, D) the +3 hand axe of Twilight {flame, *Slow rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. *Slow: It may slow you when you take damage. (70, 36, D) a +3 great sword of flaming (70, 40, D) a +0 great mace (still there?) a +0 chain mail (still there?) a +3 dire flail (still there?) a +0 ring mail (still there?) a human corpse (skeletalised by now) (still there?) (71, 11, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (71, 12, D) a +0 morningstar a +0 leather armour (71, 16, D) a +2 spear of distortion (71, 22, D) a +1 vampiric long sword a +4 hand axe of distortion (71, 23, D) a +0 long sword a +0 shortbow a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (71, 26, D) the +1 helmet "Idwiorchif" {-Tele rC++ rCorr SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (71, 29, D) a +0 dagger a +0 robe a +0 club (71, 36, D) a +2 ring mail of fire resistance (71, 37, D) a +2 robe (71, 39, D) a +0 long sword a +0 chain mail (71, 40, D) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (72, 8, D) the +8 mace of Ubbricas's Terror {flame, rPois rF+ Str-4} Str-4: It affects your strength (-4). rF+: It protects you from fire. rPois: It protects you from poison. (72, 9, D) a staff of cold (72, 12, D) a +0 mace a +0 leather armour (72, 13, D) a +2 dagger of speed a +0 robe a harpy corpse (skeletalised by now) (72, 17, D) a +1 pair of boots of flying (72, 22, D) a +2 mace of protection (unseen) (72, 23, D) a +2 dire flail of venom (72, 28, D) a +0 dagger an orc corpse (skeletalised by now) (72, 29, D) a +0 dagger of venom a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 36, D) a +3 lajatang of venom (72, 37, D) a +0 heavy halberd (72, 39, D) a +1 glaive of freezing a +0 chain mail a human corpse (skeletalised by now) (72, 40, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (73, 1, D) a +2 robe of willpower (73, 16, D) a +3 hand axe of venom (73, 17, D) a +4 short sword of draining (73, 29, D) a +0 hand axe (73, 41, D) a +0 ring mail a human corpse (skeletalised by now) (74, 3, D) an adder corpse (skeletalised by now) (75, 2, D) a +0 halberd