Ubbricas Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -20, D:1) a +0 robe (2, 0, D:1) a ball python corpse (skeletalised by now) (5, -16, D:1) a +0 club a frilled lizard skeleton a kobold skeleton (9, -15, D:1) a +0 club a goblin skeleton (10, -22, D:1) a bat corpse (skeletalised by now) (10, -15, D:1) a +0 dagger a goblin skeleton (12, -24, D:1) a +0 dagger (15, -36, D:1) a quokka corpse (skeletalised by now) (16, -2, D:1) a +0 helmet (19, -11, D:1) a stone (29, -30, D:1) a bat corpse (skeletalised by now) (31, -32, D:1) a +0 hand axe (33, -33, D:1) a +0 whip a stone an orb of energy (34, -19, D:1) a +0 short sword (37, -14, D:1) a +0 club (37, 1, D:1) a +2 dagger of speed a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (38, -2, D:1) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, -1, D:1) a ball python corpse (skeletalised by now) (40, 0, D:1) a +0 club (41, -30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, -4, D:1) a ball python corpse (skeletalised by now) (42, -2, D:1) a ball python corpse (skeletalised by now) (43, -3, D:1) a +0 dagger (44, 1, D:1) a +0 club (50, -32, D:1) a parchment of Ensorcelled Hibernation Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -5, D:2) a +0 mace (9, -35, D:2) a +0 flail (10, -30, D:2) a +0 flail (14, -20, D:2) a frilled lizard skeleton (19, -35, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (25, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, -25, D:2) a +0 dagger (36, -18, D:2) a quokka corpse (skeletalised by now) (39, -17, D:2) a +0 trident (43, -37, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Fiummaeq's Weapon Shop 5 large rocks (75 gold) a +0 spear (30 gold) 4 boomerangs (80 gold) a +0 mace (30 gold) a +0 sling (15 gold) the +4 whip of the Invisible Wonders {spect, rElec rC- Dex+3} (395 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 scimitar (60 gold) a +0 quarterstaff (50 gold) (0, 0, D:3) a +0 club (2, -2, D:3) an adder corpse (skeletalised by now) (15, -13, D:3) a bat corpse (skeletalised by now) (16, 5, D:3) a frilled lizard corpse (skeletalised by now) (21, 6, D:3) a +0 ring mail (25, 8, D:3) an adder skeleton (28, 4, D:3) a +0 leather armour (38, -12, D:3) a jackal skeleton (38, -10, D:3) a +0 short sword a kobold skeleton (38, -9, D:3) a bat skeleton (39, -17, D:3) a +0 chain mail (40, -13, D:3) a +0 club (41, -8, D:3) a jackal skeleton (48, 4, D:3) a +0 whip (52, 7, D:3) a rat corpse (skeletalised by now) (52, 12, D:3) a bat corpse (skeletalised by now) (56, -9, D:3) a +0 club a rat corpse (skeletalised by now) (57, -8, D:3) a +0 flail an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -3, D:4) an iguana skeleton (5, -7, D:4) the felid corpse of Natasha (skeletalised by now) (11, -6, D:4) the felid skeleton of Natasha (13, -20, D:4) a +0 trident an orc skeleton (14, -19, D:4) a +0 hand axe a +0 club a +0 hand axe a +0 leather armour a +0 dagger an orc skeleton an orc skeleton an orc skeleton (17, 10, D:4) a +0 leather armour (19, -17, D:4) a +0 leather armour an orc skeleton (19, -8, D:4) a +0 flail (21, -25, D:4) a +0 flail (23, -24, D:4) a +0 long sword (24, -12, D:4) a +0 giant spiked club (25, -2, D:4) a +0 ring mail (28, -36, D:4) a hound skeleton (32, -27, D:4) a +0 leather armour (32, 12, D:4) a +0 ring mail (33, -32, D:4) the +5 scale mail of Miracles {Regen+ Int+3} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (33, -7, D:4) a +0 spear (34, -7, D:4) a +0 robe a +0 whip (35, -17, D:4) a +0 club a goblin skeleton (39, -17, D:4) a hobgoblin skeleton Level 5 of the Dungeon [Shop] Dadojueng's General Store a +0 sling (19 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) the +5 scale mail of Fedhas's Hatred {+Inv rElec Int+3 SInv} (786 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +2 leather armour of cold resistance (247 gold) [Shop] Dett's Vocational Training a manual of Invocations (880 gold) (20, 30, D:5) a +0 spear a gnoll skeleton (22, 4, D:5) a +0 ring mail a +0 mace (22, 13, D:5) a +0 robe (25, 11, D:5) a +0 chain mail a +0 long sword (41, -9, D:5) a +0 hand axe (44, 19, D:5) a +0 leather armour (48, 15, D:5) a +0 robe Level 6 of the Dungeon (8, 3, D:6) a +0 dagger (9, 4, D:6) a +2 dagger of protection a +0 robe an orc skeleton (10, 4, D:6) a +0 club a +0 leather armour an orc skeleton (11, 4, D:6) a +0 dagger a +0 robe an orc skeleton (16, 5, D:6) a +0 dagger a +0 leather armour an orc skeleton (18, -18, D:6) a +0 giant club an ogre corpse (skeletalised by now) (21, 9, D:6) a +0 orcbow a centaur skeleton (22, 8, D:6) a +0 club a +0 chain mail an orc skeleton (29, 20, D:6) a +0 hand axe an orc skeleton (31, -6, D:6) a hound skeleton (31, 21, D:6) a +0 leather armour Level 7 of the Dungeon (15, 52, D:7) +0 swamp dragon scales (19, 24, D:7) a parchment of Summon Forest (19, 26, D:7) a +0 leather armour (25, 3, D:7) +0 steam dragon scales (25, 5, D:7) a +0 club a +0 scale mail (29, 28, D:7) a +0 quarterstaff (44, 6, D:7) a +0 ring mail a +0 dagger (56, 23, D:7) a +0 robe (62, 17, D:7) a +0 leather armour Level 8 of the Dungeon (2, -10, D:8) a +0 short sword a +0 scale mail (3, -10, D:8) a +0 dagger a +0 robe (4, -12, D:8) a +0 scale mail (6, -12, D:8) a +0 flail a +0 arbalest a +0 plate armour (8, -14, D:8) a +0 trident (10, 22, D:8) a +0 mace (19, 18, D:8) a +0 trident a +0 robe (19, 19, D:8) a +0 war axe a +0 robe (20, 17, D:8) a +0 morningstar a +0 robe (20, 19, D:8) a +0 long sword a +0 robe (20, 20, D:8) a +0 battleaxe a +0 robe (23, 15, D:8) a +0 morningstar (26, -12, D:8) a +0 halberd (26, -4, D:8) a +0 chain mail a +0 club (28, -9, D:8) a +0 spear a +0 club (28, -8, D:8) a +0 club a +0 scale mail a +0 spear (28, -6, D:8) a +0 mace a +0 dagger a +0 flail a +0 robe a +0 ring mail a +0 short sword (34, -7, D:8) a +0 dagger (38, -20, D:8) a +0 leather armour a +0 dagger of electrocution a +0 club a +0 plate armour a +0 war axe (39, -20, D:8) a +0 war axe a +0 short sword Level 9 of the Dungeon [Shop] Xuvym's Book Shop a parchment of Gloom (140 gold) a parchment of Ignite Poison (208 gold) a parchment of Borgnjor's Revivification (668 gold) a parchment of Maxwell's Portable Piledriver (140 gold) a parchment of Passage of Golubria (208 gold) a parchment of Flame Wave (208 gold) a parchment of Anguish (208 gold) (0, 0, D:9) a +0 falchion (0, 1, D:9) a +0 leather armour a +0 hand axe (3, 1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (3, 2, D:9) a +0 leather armour a +0 trident (4, 1, D:9) a +0 robe a +0 dagger (4, 2, D:9) a +0 leather armour a +0 short sword (5, 0, D:9) a +0 chain mail a +0 short sword a +0 orcbow (5, 2, D:9) a +0 plate armour a +0 hand axe (7, 1, D:9) a +0 club (7, 2, D:9) a +0 whip (12, -42, D:9) a +0 robe (24, -44, D:9) a +0 robe (24, 6, D:9) a +0 dagger (25, 2, D:9) a +0 robe a +0 dagger (29, 3, D:9) a +0 falchion a +0 robe (32, 3, D:9) a +0 lajatang (36, -31, D:9) a +0 dagger a +0 ring mail (37, -28, D:9) a +0 short sword (37, -27, D:9) a +0 dagger a +0 robe (39, -28, D:9) a +0 mace a +0 leather armour (39, -27, D:9) a +0 hand axe a +0 leather armour (39, -24, D:9) a +1 dagger of electrocution a +0 ring mail (40, -25, D:9) a +0 dagger a +0 robe (40, -16, D:9) a +0 whip (40, -15, D:9) a +0 whip a +0 robe (41, -15, D:9) a +0 flail a +0 flail (54, -25, D:9) a +0 short sword (55, 2, D:9) a +0 ring mail a +0 quarterstaff a +0 sling of freezing (56, 2, D:9) a +0 flail (56, 3, D:9) a +0 leather armour a +0 short sword a +0 spear a +0 plate armour a +0 mace a +0 orcbow a +0 plate armour a +0 glaive a +0 orcbow a +0 whip a +0 dagger a +0 club a +0 club (57, 2, D:9) a +0 flail a +0 club a +0 short sword a +0 club a +0 hand axe (58, 2, D:9) a +0 ring mail a +0 spear a +3 whip Level 10 of the Dungeon [Shop] Ummid's Antique Weapon Shop a +0 morningstar of holy wrath (307 gold) a +2 hand axe of electrocution (468 gold) a +1 heavy hand axe (297 gold) a +1 whip of flaming (276 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1348 gold) rN+: It protects you from negative energy. It cannot be enchanted further. (5, -2, D:10) a +0 spear (5, -1, D:10) a +0 club (6, -1, D:10) a +0 club a +0 leather armour a +0 whip (6, 0, D:10) a +0 whip (23, 1, D:10) a +0 robe (24, -9, D:10) a +0 scale mail (24, -5, D:10) a +0 flail (24, -3, D:10) a +0 whip a +0 robe (24, -2, D:10) a +0 club a +0 club a +0 halberd (25, 18, D:10) a +0 club (25, 19, D:10) a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace (25, 20, D:10) a +0 short sword (25, 22, D:10) a +0 club (32, 22, D:10) a +0 leather armour (34, 2, D:10) a +0 pair of gloves (34, 6, D:10) a +0 leather armour (37, -16, D:10) a +0 short sword (42, 1, D:10) a +0 dagger a +0 robe (51, -7, D:10) a +0 trident a +0 ring mail (57, -3, D:10) a +0 war axe (57, -1, D:10) a +0 dagger a +0 robe (57, 0, D:10) a +0 club Level 11 of the Dungeon (1, 46, D:11) a +0 spear (2, 29, D:11) a +0 orcbow (23, 36, D:11) a medusa talisman (25, 3, D:11) a +0 leather armour (32, 4, D:11) a parchment of Fugue of the Fallen (39, 13, D:11) a +0 quarterstaff (56, 39, D:11) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 2, D:12) a +0 shortbow (1, 0, D:12) a +0 shortbow (1, 1, D:12) a +0 shortbow (2, 0, D:12) a +0 shortbow (2, 31, D:12) 29 gold pieces (14, 36, D:12) a +0 scale mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 flail (1, 0, Orc:1) a +0 glaive a +0 chain mail (3, 4, Orc:1) a +0 dagger a +0 robe (4, 3, Orc:1) a +0 hand axe a +0 ring mail (9, 2, Orc:1) a +0 mace (11, 6, Orc:1) a +0 whip a +0 leather armour (13, 0, Orc:1) a +0 giant club a +0 giant club (13, 8, Orc:1) a +1 vampiric dagger a +0 robe (27, 57, Orc:1) a +0 dagger a +1 robe of willpower (31, 53, Orc:1) a +2 dagger of flaming a +0 robe (31, 54, Orc:1) a +0 trident a +0 chain mail (32, 53, Orc:1) a +0 flail a +0 leather armour (32, 54, Orc:1) a +0 dagger a +0 arbalest (33, 22, Orc:1) a +0 cloak a +0 short sword (33, 53, Orc:1) a +0 giant club (33, 54, Orc:1) a +0 club a +0 leather armour (34, 27, Orc:1) a +0 leather armour a +0 hand axe (36, 29, Orc:1) a +0 leather armour a +0 short sword of protection (37, 28, Orc:1) a +0 leather armour a +0 hand axe (37, 30, Orc:1) a +0 ring mail a +0 club a +0 robe a +0 dagger (44, 6, Orc:1) a +0 club (44, 27, Orc:1) a +0 mace (44, 29, Orc:1) a +1 whip of holy wrath (45, 6, Orc:1) a +0 chain mail a +0 scimitar a +0 orcbow (45, 7, Orc:1) a +0 chain mail a +0 dire flail a +0 plate armour a +0 morningstar (45, 26, Orc:1) a +0 robe a +0 dagger (46, 5, Orc:1) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (46, 6, Orc:1) a +0 plate armour a +0 war axe (46, 7, Orc:1) a +0 giant club a +0 giant spiked club (46, 27, Orc:1) a +0 falchion (48, 6, Orc:1) a +0 giant club (48, 7, Orc:1) a +0 ring mail a +0 mace Level 2 of the Orcish Mines (0, 0, Orc:2) 8 gold pieces a +0 dagger a +0 robe (1, -3, Orc:2) 23 gold pieces (1, 0, Orc:2) 5 gold pieces a +0 hand axe a +0 leather armour (2, -3, Orc:2) 5 gold pieces a +0 club (2, 0, Orc:2) 23 gold pieces a +0 short sword a +0 scale mail a +0 whip (3, -3, Orc:2) 8 gold pieces a +0 mace a +0 scimitar a +0 plate armour (3, -2, Orc:2) 5 gold pieces a +0 morningstar (3, -1, Orc:2) 15 gold pieces a +0 short sword a +0 chain mail a +0 hand axe a +0 ring mail a +0 flail (3, 0, Orc:2) 4 gold pieces a +0 club (7, 1, Orc:2) 29 gold pieces (9, -7, Orc:2) 17 gold pieces Level 1 of the Lair of Beasts [Shop] Seorhy's General Store the +9 flail of Mourning {concuss, Str+7} (1474 gold) Str+7: It affects your strength (+7). It cannot be enchanted further. a parchment of Forge Phalanx Beetle (525 gold) a +2 spear of flaming (365 gold) the +1 plate armour of the Horehound {Ponderous, rElec Will- SInv} (252 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a phantom mirror (840 gold) +0 fire dragon scales (1050 gold) a condenser vane (840 gold) the +0 leather armour of Least Resistance {Rampage rC+ Will+} (453 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, Lair:1) a +0 scale mail (31, -1, Lair:1) a +0 hand axe (34, -19, Lair:1) a +0 leather armour (43, -21, Lair:1) a +0 leather armour (45, 11, Lair:1) a +1 scimitar of flaming a ring of see invisible (46, -38, Lair:1) a +0 long sword (47, 12, Lair:1) a +0 whip a +0 flail (51, -37, Lair:1) +2 steam dragon scales a +4 heavy morningstar (57, 4, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (6, 9, Lair:2) a +0 ring mail (7, -1, Lair:2) a +0 war axe (11, 4, Lair:2) a +1 helmet of intelligence (14, -5, Lair:2) a +0 lajatang (32, 10, Lair:2) a +0 trident (39, 6, Lair:2) a +0 scale mail (46, -28, Lair:2) a parchment of Airstrike (66, -6, Lair:2) a +0 barding Level 3 of the Lair of Beasts (39, -28, Lair:3) a scarf of resistance (54, -19, Lair:3) a +1 long sword of distortion (57, -20, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (2, -7, Lair:4) a +0 war axe (4, -16, Lair:4) a +0 war axe (41, -14, Lair:4) a black bear skeleton (42, -15, Lair:4) a -2 short sword (42, -14, Lair:4) a -2 helmet (43, -15, Lair:4) a human skeleton (45, 3, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (1, 1, Lair:5) 6 gold pieces (2, 3, Lair:5) 5 gold pieces (3, 6, Lair:5) 18 gold pieces (17, 9, Lair:5) 13 gold pieces (23, 11, Lair:5) 8 gold pieces (24, 13, Lair:5) a parchment of Hailstorm