Ulfiss Level 1 of the Dungeon [Shop] Pifyita's Antique Armour Emporium a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 leather armour (52 gold) a +1 ring mail of fire resistance (416 gold) a +0 cloak (117 gold) the +0 scale mail of the Healing Gods {rPois rC- Str-4 Int+9} (486 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). Int+9: It affects your intelligence (+9). a +0 pair of boots (117 gold) [Shop] Renoxe's Antique Weapon Emporium a +0 hand axe (96 gold) a +1 shortbow of flaming (396 gold) a +0 glaive of flaming (438 gold) the +3 dagger of the Hills {venom, Fly rElec Int-3 Dex+3} (1072 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). a +0 club (32 gold) a +0 hand axe (96 gold) a +2 dagger of holy wrath (499 gold) a +4 great sword of holy wrath (1078 gold) [Shop] Biung's Antique Weapon Boutique a +0 sling (28 gold) a +0 sling (28 gold) a +0 morningstar (76 gold) a +2 battleaxe of freezing (450 gold) a +0 hand axe (57 gold) a +3 heavy long sword (442 gold) a +0 mace (57 gold) a +2 flail of protection (307 gold) a +4 mace of protection (486 gold) a +0 quarterstaff (76 gold) (9, -2, D:1) a +0 dagger a goblin skeleton (13, 16, D:1) a rat corpse (skeletalised by now) (14, -14, D:1) a rat skeleton (25, 15, D:1) a +0 cloak (37, -4, D:1) a +0 dagger (38, 6, D:1) a bat skeleton (38, 7, D:1) 8 stones (41, -19, D:1) a hobgoblin skeleton (46, 0, D:1) 3 stones (50, 22, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (8, -15, D:2) an adder skeleton (13, 12, D:2) a +0 dagger (23, 17, D:2) 5 poisoned darts (26, -20, D:2) a ring of see invisible (32, 4, D:2) a bat corpse (skeletalised by now) (40, -10, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -8, D:3) a +0 whip (4, -12, D:3) 2 potions of might (10, 8, D:3) a +0 club (11, -5, D:3) a staff of earth (unseen) (13, -6, D:3) a +0 club a +0 spear (14, -6, D:3) a +0 flail a jackal skeleton a jackal skeleton (15, 28, D:3) a scroll of fear (16, -4, D:3) a beast talisman (16, -3, D:3) a +0 whip a +0 club a gnoll skeleton (19, 28, D:3) 5 gold pieces (20, -2, D:3) a +0 cloak (21, 29, D:3) a +0 spear (22, -3, D:3) a +0 leather armour (22, 17, D:3) 5 stones (23, -5, D:3) a +0 leather armour an orc skeleton (26, 24, D:3) a +0 whip (28, 29, D:3) 2 stones (29, -4, D:3) the +1 robe of the Orange {Harm Str+4 Int-2} Harm: It increases damage dealt and taken. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (36, -4, D:3) 6 stones (36, 7, D:3) a +0 scythe a +0 robe (44, 7, D:3) 6 stones (57, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 0, D:4) a jackal skeleton (4, 3, D:4) 5 boomerangs (7, 2, D:4) 4 stones (15, 10, D:4) a +0 dagger a goblin corpse (16, -3, D:4) a ball python corpse a ball python corpse an adder corpse (17, -3, D:4) a +0 dagger a +0 sling (17, 18, D:4) a maw talisman (18, -5, D:4) a hobgoblin corpse (20, -7, D:4) a +0 dagger 3 stones (24, -7, D:4) a +0 club an orc corpse (skeletalised by now) (24, -6, D:4) a +0 ring mail a +0 leather armour an orc corpse (skeletalised by now) (24, 12, D:4) 3 stones (31, 0, D:4) 7 stones (35, -7, D:4) an adder corpse