UltimateGoldenPants Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (8, 15, D:1) 6 stones (17, -9, D:1) a +0 club 5 stones (18, 17, D:1) a +0 short sword 5 stones (38, 0, D:1) a +0 dagger (46, 6, D:1) a +0 robe (47, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 club (6, -6, D:2) a +0 short sword (6, -4, D:2) a +4 whip (still there?) a boomerang (still there?) (6, 4, D:2) a staff of fire (7, -20, D:2) a +0 scale mail (7, -5, D:2) a +0 mace (21, -17, D:2) a +0 club (22, -11, D:2) a +0 leather armour (36, -22, D:2) 2 stones (37, -6, D:2) a +0 buckler a +0 flail (40, -24, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration (12, -18, D:3) a +0 club (13, -4, D:3) a staff of earth (13, 0, D:3) a +0 flail (15, -2, D:3) a +0 short sword a +0 leather armour (21, -25, D:3) Sif Muna's Folio of Direction Spells Type Level a - Apportation Translocation 1 (unseen) (21, -24, D:3) Sif Muna's Encyclopedia of Guile Spells Type Level a - Slow Hexes 1 (unseen) (21, -23, D:3) Sif Muna's Precepts of the Impact Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 Zin disapproves of the use of such an item. (unseen) (22, -33, D:3) a +0 club (22, -31, D:3) a +0 club a +0 sling (23, -33, D:3) a +0 club (23, -32, D:3) a +0 mace a +0 animal skin a +0 helmet a +0 dagger of venom a +0 club (23, -31, D:3) a +0 dagger a +0 club (25, -17, D:3) a +0 sling (27, -8, D:3) 8 stones (31, -9, D:3) 6 stones (35, 4, D:3) a +0 chain mail (40, -17, D:3) 2 potions of degeneration (44, -6, D:3) a +0 scythe a +0 robe (48, 9, D:3) a +0 robe a +0 dagger (49, 6, D:3) a +0 dagger (54, -22, D:3) a +0 mace (55, 19, D:3) a +0 whip 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 scale mail (2, -11, D:4) a +0 whip (17, 44, D:4) a +0 dagger (22, 25, D:4) 5 stones a +0 short sword (25, -5, D:4) a +0 club (25, 16, D:4) a +0 dagger a +0 sling a +0 club (26, 16, D:4) a +0 club (27, 15, D:4) a +0 dagger a +0 club a +0 club (27, 16, D:4) a +0 leather armour a +0 club (27, 22, D:4) a +0 pair of boots (33, 26, D:4) a +0 robe a +0 whip (34, 0, D:4) an amulet of magic regeneration (38, 39, D:4) a +0 short sword (39, -12, D:4) 5 poisoned darts (42, 19, D:4) a +0 club (48, 0, D:4) a potion of degeneration (49, -12, D:4) a +0 sling a +0 dagger Level 5 of the Dungeon [Shop] Touchus's General Store a potion of berserk rage (65 gold) a scroll of brand weapon (123 gold) a +0 robe (9 gold) 4 atropa-tipped darts (46 gold) a scroll of amnesia (52 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (613 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. (0, 0, D:5) a +0 hand axe a +0 whip a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger a +0 robe (11, 13, D:5) a +0 halberd (14, 8, D:5) a +0 robe (20, 31, D:5) a +0 flail (26, 44, D:5) a +0 whip (45, 39, D:5) a +0 shortbow (49, 13, D:5) a +0 leather armour a +0 dagger a +0 giant club a +0 robe a +2 mace (53, 36, D:5) a +0 halberd (58, 9, D:5) a +0 short sword (58, 13, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Bumniymui's Antique Armour Boutique a +0 leather armour (64 gold) a +0 robe (22 gold) a +0 scale mail (128 gold) a +10 plate armour of ponderousness (1600 gold) a +0 robe (22 gold) a +2 leather armour of fire resistance (608 gold) the +2 robe of Integrity {Harm rPois Archmagi} (1148 gold) rPois: It protects you from poison. Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. the +0 chain mail "Washeomo" {rF+ Slay+3} (995 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. a +0 robe (22 gold) a +0 helmet (144 gold) the +1 robe of Caatrir {-Tele Rampage rElec Stlth-} (361 gold) rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. [Shop] Axto Cea's Antique Weapon Emporium a +0 quarterstaff (100 gold) a +0 falchion (75 gold) a +0 sling (37 gold) a +3 battleaxe of venom (620 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +0 mace (75 gold) a +0 glaive (162 gold) (0, 0, D:6) a +0 buckler (10, 0, D:6) a +0 war axe a +0 robe (11, 26, D:6) a +4 falchion of freezing (still there?) a +0 robe (still there?) a +0 robe (still there?) a +4 great sword (still there?) (12, -1, D:6) a +3 scimitar a +0 robe (12, 13, D:6) a +0 scale mail (12, 26, D:6) a +5 falchion (still there?) a +0 robe (still there?) (13, -3, D:6) a +0 ring mail a +0 short sword (28, 1, D:6) a +0 short sword (30, -12, D:6) a +0 leather armour a +0 club (33, 31, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (6, 28, D:7) a +0 robe a +0 dagger a +0 chain mail a +1 dagger of protection (7, 27, D:7) a +0 club a +0 leather armour a +0 dagger (7, 28, D:7) a +0 robe a +0 dagger (7, 34, D:7) a +0 short sword (22, -4, D:7) a +0 whip a +0 ring mail (22, -3, D:7) a +0 mace (24, -4, D:7) a +0 club (24, 24, D:7) a +0 dagger a +0 robe (24, 25, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (25, -4, D:7) a +0 hand axe (29, -6, D:7) an amulet of reflection an amulet of faith (31, 1, D:7) a +0 dagger a +0 robe (32, -1, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (32, 0, D:7) a +0 dagger a +0 robe a +0 shortbow (33, 0, D:7) a +0 hand axe a +0 plate armour (60, 27, D:7) a +0 scale mail Level 8 of the Dungeon (14, 12, D:8) a +0 short sword (15, -7, D:8) a +0 shortbow (16, -6, D:8) a +4 dagger of chaos a +1 robe of willpower a wand of polymorph (1) (21, 12, D:8) a +0 mace a +0 plate armour (29, -8, D:8) 2 stones (30, -10, D:8) an amulet of reflection (32, 2, D:8) a +0 flail a +0 chain mail a +0 war axe (33, 2, D:8) a +0 dagger (39, 10, D:8) a +0 trident (40, -14, D:8) a +0 morningstar (41, -13, D:8) a +0 dagger a +0 robe a +0 club (42, -13, D:8) a +0 whip (50, -15, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (0, 5, D:9) a +0 leather armour a +0 short sword (0, 6, D:9) a +0 club a +4 short sword a +0 mace (0, 8, D:9) a +0 mace (0, 9, D:9) 13 gold pieces (1, -7, D:9) a +0 chain mail (16, 5, D:9) a +0 shortbow (17, -12, D:9) a +0 giant club a +0 giant club (23, 11, D:9) 4 stones (25, -2, D:9) a +0 trident of protection a +0 chain mail (26, -2, D:9) a +0 dagger of freezing a +0 dagger a +0 robe (26, 6, D:9) a +0 hand axe (27, 14, D:9) a +0 hand axe (28, -29, D:9) a wand of iceblast (3) (28, -3, D:9) a +0 flail 2 boomerangs a +0 leather armour (28, 1, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a scroll of blinking (7, -5, D:10) a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a scroll of enchant weapon (15, -16, D:12) a +0 shortbow of electrocution (35, -25, D:12) 7 stones (43, -18, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a book of Callings (2, 4, D:13) a potion of invisibility the Ecumenical Temple a Gauntlet (1, 2, Gauntlet) a scroll of teleportation (1, 3, Gauntlet) the amulet of the Centipede {Spirit rF+ Str+3} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). rF: It protects you from fire. (unseen) (13, -3, Gauntlet) the amulet "Sah Yxoh" {Spirit Int+4 Dex-2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). (unseen) (13, 3, Gauntlet) a potion of mutation (24, -2, Gauntlet) 21 gold pieces (24, 1, Gauntlet) a scroll of amnesia (48, 1, Gauntlet) 2 potions of brilliance