Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 11236854623105405072 1244 UncleR the Thaumaturge (level 8, 0/54 HPs) Began as a Djinni Conjurer on Feb 19, 2026. Was an Initiate of Ashenzari. Slain by a rock fish (9 damage) ... on level 5 of the Dungeon. The game lasted 01:00:15 (5094 turns). UncleR the Thaumaturge (Djinni Conjurer) Turns: 5094, Time: 01:00:15 Health: 0/54 AC: 4 Str: 12 XL: 8 Next: 79% Gold: 162 EV: 10 Int: 23 God: Ashenzari [......] SH: 0 Dex: 11 rFire + + + (20%) f - staff of fire rCold x . . (150%) (no offhand) rNeg . . . (100%) m - +0 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) o - scarf {+Inv} rCorr . (100%) r - +0 pair of gloves SInv + (no amulet) Will ..... h - ring "I Knew You'd Do That" {SInv, Sorc, Fort} (curse) Stlth + t - +6 ring of strength HPRegen 0.29/turn %: infuse magic (-1 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%), Evoke Invisibility (28%), Shatter the Chains (0%) You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 196 gold pieces. You spent 34 gold pieces at shops. Inventory: Hand Weapons b - a +0 club c - a +1 short sword p - a +1 vampiric short sword Missiles d - 5 stones e - 3 poisoned darts k - 2 javelins l - 2 boomerangs Armour a - a +0 robe g - a +0 chain mail i - a +0 scale mail j - a +0 ring mail m - a +0 leather armour (worn) o - a scarf of invisibility (worn) q - a +0 ring mail r - a +0 pair of gloves (worn) Magical Staves f - a staff of fire (weapon) Jewellery h - the cursed ring "I Knew You'd Do That" (worn) {SInv, Sorc, Fort} (You found it on level 3 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Fortitude: Armour and Shields. n - a ring of positive energy s - a ring of willpower t - a +6 ring of strength (worn) Wands d - a wand of digging (1) a - a wand of flame (25) Scrolls t - 2 scrolls of teleportation Potions h - 3 potions of haste d - a potion of heal wounds {unknown} M - 4 potions of mutation i - 2 potions of invisibility l - a potion of berserk rage {unknown} f - a potion of might {unknown} n - 3 potions of curing {unknown} j - a potion of resistance {unknown} o - a potion of lignification {unknown} p - a potion of brilliance {unknown} Skills: * Level 1.9 Fighting + Level 0.3(0.4) Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 8.0 Spellcasting * Level 8.0(8.4) Conjurations * Level 8.0 Hexes * Level 8.0 Summonings * Level 8.0 Necromancy * Level 8.0 Translocations * Level 8.0 Forgecraft * Level 8.0 Fire Magic * Level 8.0 Ice Magic * Level 8.0 Air Magic * Level 8.0 Earth Magic * Level 8.0(8.4) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 96% 2d7 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 2% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d53% 4 e - Slow Hex 100% N/A 1% 1 f - Grave Claw Necr 92% 2d13 1% 2 g - Static Discharge Conj/Air 94% 3-7/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Elyvilon Makhleb Nemelex Xobeh Okawaru Ru Wu Jian Yredelemnul Zin Shops: D:2 * D:4 = Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the drude. The drude is almost dead. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You encounter a rock fish. The drude barely misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The searing ray hits the drude! You kill the drude! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc. The orc is moderately wounded. The orc is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * You see here a parchment of Maxwell's Portable Piledriver. You see here a +0 hand axe. The orc attacks as it pursues you! The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Press: ? - help, Dir - look around, f - activate You can't see that place. Okay, then. Press: ? - help, Dir - look around, f - activate Okay, then. Press: ? - help, Dir - look around, f - activate Confirm quaff: a rock fish (will become unable to see you) You fade into invisibility! The orc closely misses you. There is an escape hatch in the ceiling here. The orc misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. The rock fish bites you! You die... #.###.............)##.##### #... #.#................[......# ###. #.#.............÷.........# #. #.#......####.............# #. #.#.......................# #. #.#......#######..........# #. #.#......#....##....#.######## #. #.#......#....##....#........# #. #.......##....##@...###......###. ######.###....##.F..# #.......... ######.###....##.o..# ####.#####. #.............#####.######.....#. #..........#### ##............... ...........# #....#####.....## ...........# #..............# ...........# #.....####.....## ...##......######......<#........ You could see a rock fish (unable to see you) and an orc (unable to see you). Vanquished Creatures Sigmund (D:3) A water moccasin (D:5) A sky beast (D:6) An ice beast (D:5) 3 scorpions A hound (D:6) A jelly (D:5) An orc priest (D:3) A sleepcap (D:4) 4 drudes An iguana (D:5) 5 orc wizards Natasha (twice) (D:2) 9 adders 2 shadow imps 4 ufetubi 2 dart slugs 17 orcs A ribbon worm (D:2) 4 endoplasms 9 hobgoblins 5 quokkas 3 ball pythons 6 bats 3 frilled lizards 6 goblins 5 kobolds 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UncleR the Djinni Conjurer began the quest for the Orb. 0 | D:1 | UncleR set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 1172 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 1172 | D:1 | Learned a level 1 spell: Slow 1487 | D:2 | Found Dusaja Tifas's Assorted Antiques. 1493 | D:2 | Bought a scroll labelled DEUGIPSOME for 18 gold pieces 1493 | D:2 | Bought a viscous sapphire potion for 16 gold pieces 1601 | D:2 | Encountered Natasha 1603 | D:2 | Killed Natasha 1604 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1701 | D:2 | Encountered Natasha 1709 | D:2 | Killed Natasha 1930 | D:2 | Encountered Crazy Yiuf 2005 | D:3 | Encountered Sigmund 2042 | D:3 | Reached XP level 5. HP: 18/35 MP: 0/0 2042 | D:3 | Learned a level 2 spell: Grave Claw 2042 | D:3 | Killed Sigmund 2043 | D:3 | Reached skill level 5 in Spellcasting 2043 | D:3 | Reached skill level 5 in Conjurations 2043 | D:3 | Reached skill level 5 in Hexes 2043 | D:3 | Reached skill level 5 in Summonings 2043 | D:3 | Reached skill level 5 in Necromancy 2043 | D:3 | Reached skill level 5 in Translocations 2043 | D:3 | Reached skill level 5 in Forgecraft 2043 | D:3 | Reached skill level 5 in Fire Magic 2043 | D:3 | Reached skill level 5 in Ice Magic 2043 | D:3 | Reached skill level 5 in Air Magic 2043 | D:3 | Reached skill level 5 in Earth Magic 2043 | D:3 | Reached skill level 5 in Alchemy 2043 | D:3 | Reached XP level 6. HP: 19/41 MP: 0/0 2511 | D:3 | Found a faded altar of an unknown god. 2868 | D:4 | Reached XP level 7. HP: 44/46 MP: 0/0 2868 | D:4 | Learned a level 2 spell: Static Discharge 2976 | D:4 | Found a statue of an orb of entropy. 2977 | D:4 | Found a staircase to the Ecumenical Temple. 2985 | D:4 | Found a statue of an orb of entropy. 3018 | Temple | Entered the Ecumenical Temple 3035 | Temple | Became a worshipper of Ashenzari the Shackled 3400 | D:4 | Found Qoaqen Xahi's Jewellery Emporium. 3825 | D:5 | Entered Level 5 of the Dungeon 3996 | D:5 | Reached skill level 1 in Fighting 4028 | D:5 | Reached XP level 8. HP: 37/52 MP: 0/0 5031 | D:6 | Found an iron altar of Okawaru. 5094 | D:5 | Slain by a rock fish Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_basic, serial_shops, shop_fountains, uniq_crazy_yiuf_cottage, uniq_natasha D:3: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund D:4: layout_basic, minmay_temple_entry_waves, serial_shops, nicolae_stop_n_shop_1, serial_park_square3 [serial_park_minivault_5x5_3] D:5: layout_basic, minivault_27 D:6: layout_rooms, okawaru_trees_1 Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 8 | 8.0 Conjurations | 4 5 6 8 | 8.0 Hexes | 4 5 6 8 | 8.0 Summonings | 4 5 6 8 | 8.0 Necromancy | 4 5 6 8 | 8.0 Translocations | 4 5 6 8 | 8.0 Forgecraft | 4 5 6 8 | 8.0 Fire Magic | 4 5 6 8 | 8.0 Ice Magic | 4 5 6 8 | 8.0 Air Magic | 4 5 6 8 | 8.0 Earth Magic | 4 5 6 8 | 8.0 Alchemy | 4 5 6 8 | 8.0 Fighting | 1 | 1.9 Armour | | 0.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Staff | | 1 | || 1 Cast: Magic Dart | 20 | 18 | 20 || 58 Searing Ray | 16 | 12 | 16 || 44 Fulminant Prism | | 6 | 27 || 33 Slow | | 1 | || 1 Grave Claw | | 2 | 5 || 7 Iskenderun's Myst | | | 2 || 2 Invoke: Curse Item | | | 1 || 1 Drink: Invisibility | | | 1 || 1 Read: Fear | 1 | | || 1 Vulnerability | 1 | | || 1 Enchant weapon | 1 | | || 1 Identify | | | 3 || 3 Teleportation | | | 1 || 1 Torment | | | 1 || 1 Immolation | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 1 | 5 | 9 || 15 Leather armour | | | 7 || 7 Dodge: Dodged | 3 | 3 | 18 || 24