Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 12600964452923023984 42 UncleR the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Feb 24, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon on Feb 25, 2026. The game lasted 00:14:31 (1854 turns). UncleR the Magician (Djinni Conjurer) Turns: 1854, Time: 00:14:32 Health: 0/25 AC: 6 Str: 6 XL: 3 Next: 77% Gold: 84 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) h - +4 short sword (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... f - ring of wizardry Stlth ++ e - +4 ring of protection HPRegen 0.24/turn %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +1 dagger d - a +0 short sword h - a +4 short sword of venom (weapon) Armour a - a +0 robe (worn) g - a +2 leather armour of cold resistance Jewellery e - a +4 ring of protection (worn) f - a ring of wizardry (worn) Scrolls f - a scroll of fear i - 2 scrolls of identify Potions d - a potion of moonshine B - a potion of berserk rage r - a potion of resistance h - 2 potions of haste f - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 e - Sandblast Erth 44% 2d11 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the endoplasm! You kill the endoplasm! You hear a shout! x2 You stop channelling your searing ray. f - a cyan potion You encounter a gnoll. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) You hear a shout! The gnoll hits you from afar with a +0 halberd! You encounter a gnoll. It is wielding a +0 spear. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll misses you. You encounter a gnoll. It is wielding a +0 whip. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #######.#...#### #.##.## #.# ## #.# #.# #.# ####.##### #.j).....# #j##@###.# # #.# #.# #.. ### You could see a gnoll. Vanquished Creatures A gnoll (D:3) A dart slug (D:2) 2 endoplasms 4 hobgoblins 2 jackals (D:1) 2 quokkas 4 ball pythons 3 bats (D:1) 3 frilled lizards 2 goblins 3 kobolds 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | UncleR the Djinni Conjurer began the quest for the Orb. 0 | D:1 | UncleR set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 575 | D:1 | Found Ytush's Book Emporium. 956 | D:2 | Found an opulent altar of Gozag. 988 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 988 | D:2 | Learned a level 1 spell: Sandblast 1854 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, serial_shops, nicolae_shop_tiny_glass D:2: layout_rooms, basic_altar D:3: layout_loops_corners, mainiacjoe_overflow_divided_tiny, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 35 Searing Ray || 15 Sandblast || 4 Read: Identify || 4 Teleportation || 1 Enchant weapon || 1 Fear || 1 Fog || 1 Armour: Robe || 10 Dodge: Dodged || 12