Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3836112503822764491 44 Unepic the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 27, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (733 turns). Unepic the Conjurer (Deep Elf Conjurer) Turns: 733, Time: 00:01:40 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 39% Magic: 0/11 EV: 12 Int: 24 God: Gold: 46 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of wizardry (left hand) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of summoning {unknown} f - a scroll of identify {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Searing Ray Conj 58% 2d6 1% 2 z - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 13% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 13% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You completely miss the jackal. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. Unknown command. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal barely misses you. x2 Unknown command. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. You die... #####.........#... #####.........#..)#... #.............#...#... #..................... #......#...........### #......#...........#.. #.....#...........#.. #.....#.............. #...@h#........)..... #.................... #.................... #...##..........###.. #### #....##....# ### #....##....# #......†#### #........ #......... You could see a jackal. Vanquished Creatures 2 adders (D:2) 3 hobgoblins (D:2) 4 jackals (D:1) 3 kobolds 2 quokkas 5 bats A frilled lizard (D:1) 2 goblins 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Unepic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 164 | D:2 | Learned a level 2 spell: Searing Ray 459 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 462 | D:2 | Reached skill level 5 in Conjurations 733 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic, minmay_close_crescents D:2: layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons, hangedman_decor_growths Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 52 Armour: Robe || 23 Dodge: Dodged || 28