Unepic Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (4, -4, D:1) a +0 sling (10, -9, D:1) a bat corpse (skeletalised by now) (10, 3, D:1) a +0 leather armour (12, -2, D:1) a +0 club (13, -2, D:1) a jackal skeleton (15, -32, D:1) 8 stones (15, 3, D:1) a +0 sling (15, 6, D:1) a hobgoblin skeleton (16, 9, D:1) 7 stones (24, -16, D:1) a +0 club a goblin skeleton (26, -22, D:1) 6 stones (28, -29, D:1) a rat corpse (skeletalised by now) (35, -27, D:1) a +0 leather armour (36, -32, D:1) a +0 spear (37, -25, D:1) a +0 robe (38, -4, D:1) a +0 spear (42, -20, D:1) a bat corpse (skeletalised by now) (48, -2, D:1) a bat skeleton (50, 4, D:1) 6 stones (53, 0, D:1) a bat skeleton (53, 1, D:1) a +0 dagger (57, -17, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (5, 5, D:2) a bat corpse (skeletalised by now) (13, 9, D:2) a +0 mace a hobgoblin skeleton (19, 9, D:2) a +0 leather armour (20, 46, D:2) a +0 robe (22, 9, D:2) a +0 short sword (35, 21, D:2) a +0 hand axe (38, 21, D:2) 5 stones (46, 10, D:2) a beast talisman (47, 1, D:2) a ball python corpse (skeletalised by now) (50, 37, D:2) 3 stones (51, -3, D:2) a +0 dagger 3 stones (51, 34, D:2) a +0 whip (52, 0, D:2) the +1 trident of Kismet {flame, SInv} SInv: It lets you see invisible. (53, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (55, 9, D:2) a +0 robe (57, -4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 spear "Newtslayer" {flame, rC+ Int+2} (3860 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. the +2 leather armour "Syiqemm" {rF+ Int+2 Dex+2} (3440 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. the ring "Dugeip" {Fire Int+2 Slay+3} (4880 gold) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. the +3 leather armour "Ciadgho" {Will+ Str+2 SInv} (3800 gold) Str+2: It affects your strength (+2). Will+: It increases your willpower. SInv: It lets you see invisible. (3, -31, D:3) a +0 ring mail (7, -5, D:3) a +0 short sword a +0 hand axe a +0 whip (7, -4, D:3) a +0 hand axe (8, -36, D:3) a +0 whip (9, 5, D:3) a +0 club an orc corpse (skeletalised by now) (17, -11, D:3) 6 stones (20, -12, D:3) a quokka skeleton (22, -7, D:3) a +0 battleaxe (23, -21, D:3) a +0 dagger (24, -33, D:3) a +0 quarterstaff a bat skeleton (31, -21, D:3) a bat skeleton (36, -2, D:3) a +0 war axe (38, -3, D:3) 3 stones (42, -27, D:3) a serpent talisman (52, -15, D:3) a +0 whip a +0 leather armour an orc skeleton (54, -12, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -12, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) an orc skeleton Level 4 of the Dungeon (0, 0, D:4) 7 stones (7, 3, D:4) a +0 dagger (9, 7, D:4) 3 stones (12, -45, D:4) a +0 dagger (17, -34, D:4) a +0 quarterstaff (28, -29, D:4) a +0 flail (29, -32, D:4) a +0 whip a +0 club a +0 robe a +0 whip (30, -32, D:4) a +0 spear 5 stones (31, -27, D:4) a potion of degeneration (34, -13, D:4) a +0 chain mail a +0 short sword (35, -13, D:4) a +0 robe a +0 dagger (36, -44, D:4) a +0 dagger (36, -14, D:4) a +0 dagger (45, 0, D:4) a +1 pair of gloves (46, -2, D:4) a stone (47, -35, D:4) a +0 whip (48, -34, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) the +0 leather armour of Ykhuximm {Rampage} Rampage: It bestows one free step when moving towards enemies. (14, -21, D:5) a +0 club (14, -20, D:5) a +0 flail (19, -17, D:5) a +0 whip (19, -16, D:5) 5 stones (20, 26, D:5) a serpent talisman (22, -22, D:5) 3 stones (23, -13, D:5) a +0 bardiche (25, -10, D:5) a +0 giant club (31, -21, D:5) 5 stones (33, -15, D:5) a +0 sling (33, 18, D:5) a +0 leather armour (45, 4, D:5) the +7 falchion of Death {heavy, Fly rCorr Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (59, 18, D:5) 5 stones Level 6 of the Dungeon [Shop] Vacwash's Magical Supplies a wand of mindburst (5) (105 gold) a +1 hat (165 gold) a potion of curing (45 gold) a wand of mindburst (5) (105 gold) (0, 0, D:6) a +0 club a +0 dagger a +0 whip a +0 dagger a +0 short sword 8 stones a +0 short sword (3, 13, D:6) a +0 leather armour (7, 8, D:6) a +0 flail (12, 4, D:6) a +0 club (19, 17, D:6) a +3 trident of draining a +0 robe an orb of mayhem (20, -3, D:6) a +0 trident a +0 leather armour (20, 6, D:6) a +0 giant club (20, 15, D:6) a +0 sling (21, -2, D:6) a +0 mace a +0 dagger a +0 dagger a +0 robe a +0 morningstar a +0 short sword (22, -7, D:6) a +0 hand axe (24, 17, D:6) 5 stones (35, -6, D:6) a +0 leather armour (40, -19, D:6) a +0 leather armour (40, 9, D:6) a +0 chain mail (40, 25, D:6) a maw talisman (43, -6, D:6) a +0 flail a +2 scale mail of fire resistance (46, 3, D:6) a +0 flail (50, 18, D:6) a +0 club a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club (51, 18, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (10, 6, D:7) a +0 dagger a +0 whip (10, 7, D:7) a +0 whip of venom a +0 leather armour (15, 10, D:7) a +0 dagger a +0 robe (19, 11, D:7) a +0 dagger a +0 robe (23, 10, D:7) Sif Muna's Anthology of the Unstoppable Blessings Spells Type Level a - Summon Small Mammal Summoning 1 (23, 12, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 17, D:7) a +0 dagger a +0 robe a +0 mace a +0 ring mail (28, 17, D:7) a +0 hand axe (36, 21, D:7) a +0 robe (50, 21, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a +1 whip of draining a +0 halberd (1, -21, D:8) a +0 rapier (1, 0, D:8) a +0 whip a +0 halberd (6, 2, D:8) a +0 whip a +0 robe (7, -1, D:8) a +0 whip a +0 chain mail (7, 0, D:8) a +0 falchion a +0 club a +0 leather armour (7, 1, D:8) a +0 giant spiked club a +0 scale mail (14, 14, D:8) a +0 scale mail (16, -7, D:8) a +0 flail (18, -34, D:8) a +0 mace (19, 7, D:8) a potion of degeneration (19, 10, D:8) a +0 club (19, 18, D:8) a +0 ring mail (20, -34, D:8) a +0 shortbow (21, -28, D:8) a +0 chain mail (22, 18, D:8) 6 stones (23, 5, D:8) a +0 trident (23, 6, D:8) a +0 whip a +0 whip (24, 6, D:8) a +0 war axe a +0 dagger (35, -8, D:8) a +2 short sword of protection (38, -8, D:8) a +0 scimitar (40, -8, D:8) a +0 dagger (40, -7, D:8) a +0 dagger a +0 robe (41, -8, D:8) a +0 club (41, 2, D:8) 4 stones (52, -5, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, -22, D:9) 3 stones (14, 10, D:9) a +0 rapier (40, 13, D:9) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (43, -21, D:9) a +0 scale mail (51, 8, D:9) a +0 spear (53, 2, D:9) a +0 shortbow (53, 6, D:9) a +0 dagger a +0 robe (56, 3, D:9) a +0 plate armour a +0 glaive (57, 3, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 arbalest (4, 10, D:10) a +0 orcbow (10, -9, D:10) a +0 dagger a +0 robe a +0 halberd a +0 plate armour a +0 short sword (11, 9, D:10) a +0 scale mail (17, -6, D:10) a +0 hand axe (17, 30, D:10) a +0 arbalest (20, 9, D:10) 3 stones Level 11 of the Dungeon [Shop] Liudav's Antique Weapon Shop a +3 heavy hand axe (582 gold) the +2 scimitar "Akikets" {spect, Dex+3} (865 gold) Dex+3: It affects your dexterity (+3). the +1 hand axe "Muthoal" {antimagic, rPois rF+ rC++} (1292 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. a +3 heavy morningstar (629 gold) the +9 war axe of the Final Bounties {flame, rC++ SInv} (2080 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. the +1 falchion "Ashruil" {flame, rN+} (561 gold) rN+: It protects you from negative energy. a +3 glaive of venom (644 gold) a +2 morningstar of holy wrath (499 gold) a +2 rapier of venom (436 gold) [Shop] Qofeku's Armour Shoppe a +0 ring mail of poison resistance (104 gold) a +2 robe of resistance (490 gold) a +3 chain mail of cold resistance (344 gold) a +2 plate armour of poison resistance (481 gold) a +2 robe of positive energy (191 gold) the +4 robe of Folly {Brill Will-∞ Int+8} (578 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). a +2 chain mail of cold resistance (279 gold) a +0 buckler of reflection (110 gold) (0, 0, D:11) a +0 club a +0 club a +0 leather armour a +0 short sword a +0 giant club a +0 dire flail a +0 flail a +0 ring mail (0, 2, D:11) a +0 flail (6, 4, D:11) a +0 club (9, 4, D:11) a +0 whip a +0 scale mail a +0 dagger a +0 ring mail (10, 3, D:11) a +0 hand axe a +1 whip of pain a +0 leather armour (10, 4, D:11) a +0 trident (14, -1, D:11) a +0 flail a +0 chain mail (15, -9, D:11) a +0 dagger a +0 robe (15, -8, D:11) a +0 club a +0 dagger a +0 robe (15, -6, D:11) a +0 club a +0 ring mail a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 glaive a +0 plate armour (15, 3, D:11) 31 gold pieces (16, -5, D:11) a +0 falchion (16, -4, D:11) a +0 short sword (16, -3, D:11) a +0 club (16, 14, D:11) 3 scrolls of teleportation (17, -6, D:11) a +0 war axe a +0 ring mail (18, -7, D:11) a +0 dagger a +0 ring mail a +0 club a +0 leather armour a +0 club a +0 flail (19, -7, D:11) a +0 hand axe a +0 scale mail (20, -12, D:11) a +0 flail (20, 6, D:11) the +1 cloak "Foume" {rElec SInv Stlth+} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (25, 3, D:11) 2 potions of ambrosia (37, -15, D:11) a +0 whip (40, 5, D:11) the +1 robe of Starshine {Str+3} Str+3: It affects your strength (+3). (49, 23, D:11) 9 stones the Ecumenical Temple Level 1 of the Lair of Beasts (2, -5, Lair:1) 15 gold pieces (21, 1, Lair:1) a +0 sling (25, -12, Lair:1) a +0 falchion (27, -2, Lair:1) a scroll of enchant armour (32, -4, Lair:1) 14 gold pieces (32, 4, Lair:1) 21 gold pieces