Urrug Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, 19, D:1) a +0 dagger 5 stones (7, 11, D:1) a +0 leather armour (16, 6, D:1) a +0 club (22, 17, D:1) a +0 dagger (27, 22, D:1) a +0 whip of draining 2 stones (27, 23, D:1) a +0 dagger (28, 23, D:1) a +0 club a stone (29, 19, D:1) a +0 ring mail (34, -2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Siadug's General Store a +0 club (12 gold) a +0 dagger (24 gold) 18 stones (21 gold) a potion of cancellation (96 gold) the +3 rapier of the Living Dead {drain, Contam rElec Str+9 Dex-3} (518 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+9). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 ring mail (48 gold) (0, 0, D:2) a +0 club (1, 8, D:2) 21 sling bullets (10, -3, D:2) 13 arrows (13, 3, D:2) a staff of fire (20, 12, D:2) a +0 short sword (23, 29, D:2) 14 arrows (27, -6, D:2) a +0 leather armour (29, -15, D:2) a +0 whip (33, 0, D:2) a +0 whip 3 stones (54, 19, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Mufaalyd's Book Boutique a Young Poisoner's Handbook (240 gold) a book of Sloth (432 gold) a book of Displacement (288 gold) a book of Armaments (432 gold) a book of Decay (360 gold) the Incunabulum of Mutagenic Battle Magic (456 gold) Spells Type Level Known a - Iskenderun's Battlesphere Conjuration 5 no b - Fireball Conjuration/Fire 5 no c - Statue Form Transmutation/Earth 6 no a book of Vapours (288 gold) a book of Frost (264 gold) a There-And-Back Book (360 gold) (1, -8, D:3) a +0 dagger (3, 4, D:3) 6 stones (6, -4, D:3) a +0 dagger a +0 hunting sling 14 sling bullets (9, -36, D:3) a +0 dagger a +0 hunting sling 15 sling bullets (12, -12, D:3) 10 stones (12, 11, D:3) 23 stones (23, -26, D:3) a +0 short sword (32, 0, D:3) 13 stones (36, 5, D:3) a +0 dagger of venom (39, 10, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Xefooste's Antique Weapon Boutique the +3 rapier of the Thieving Moth {freeze, rPois rC+ Str+7 Int-4} (887 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). Int: It affects your intelligence (-4). rC: It protects you from cold. rPois: It protects you from poison. a +0 club (19 gold) a +0 hunting sling (28 gold) a +0 hand axe (57 gold) a +0 club (19 gold) a +0 rapier (76 gold) a +0 long sword (66 gold) a +0 long sword (66 gold) a +2 quarterstaff of distortion (418 gold) (0, 0, D:4) a +1 short sword of venom (15, -10, D:4) a +0 trident (17, -11, D:4) 7 sling bullets (18, 16, D:4) a +0 dagger a +0 robe (20, 13, D:4) a +0 hand axe (20, 14, D:4) a +0 robe a +0 dagger (20, 15, D:4) a +0 leather armour a +0 mace a +0 flail (29, -6, D:4) 12 stones (30, -9, D:4) 20 bolts (37, -17, D:4) a +0 mace (38, -6, D:4) 16 arrows (42, 33, D:4) a +0 robe (50, -13, D:4) a +0 dagger (56, -2, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 10 stones (7, 20, D:5) an adder corpse (skeletalised by now) (30, 12, D:5) a +0 spear a gnoll corpse (skeletalised by now) (35, 14, D:5) 23 arrows (37, 14, D:5) a +0 club a +0 halberd (48, -15, D:5) a +0 mace of venom (55, -3, D:5) a +6 ring of intelligence Level 6 of the Dungeon (0, 0, D:6) a +0 whip (still there?) 19 stones (still there?) an amulet of reflection (still there?) (1, 0, D:6) a +0 giant club an ogre corpse a scorpion corpse (5, -3, D:6) 5 gold pieces (6, -8, D:6) a scroll of identify (7, -6, D:6) 13 gold pieces