Urrug Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -9, D:1) a +0 dagger (9, 22, D:1) a +0 club (25, 14, D:1) 4 stones a +0 club (28, -16, D:1) a +0 whip (45, 0, D:1) 10 sling bullets (49, 7, D:1) a +0 whip 3 stones (50, 9, D:1) a +0 whip (56, 26, D:1) a +0 whip (61, 3, D:1) a +0 whip (62, 4, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (16, 16, D:2) a +0 ring mail (17, 15, D:2) 19 arrows (20, 11, D:2) 24 arrows (25, -10, D:2) 26 bolts (26, 1, D:2) a +0 spear (38, 19, D:2) 7 javelins (42, -13, D:2) a +0 club (44, -13, D:2) a +0 dagger 2 stones (47, 17, D:2) a +0 club (48, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, -12, D:3) a +0 mace (10, 24, D:3) 7 arrows (15, -4, D:3) a +0 leather armour a +0 trident (20, -4, D:3) a +0 mace (30, -8, D:3) a +0 chain mail (41, 1, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zozxassi's Book Shop a book of Minor Magic (252 gold) a book of Displacement (336 gold) a book of Hexes (504 gold) the Tome of Feathers and Evil Secrets (532 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 2 yes b - Death Channel Necromancy 6 no c - Borgnjor's Revivification Necromancy 8 no a book of Burglary (392 gold) a book of Armaments (504 gold) a book of Flames (280 gold) a book of Armaments (504 gold) a book of Flames (280 gold) a book of Debilitation (308 gold) the Disquisition on Cankerous Confrontation (448 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Iron Shot Conjuration/Earth 6 no c - Starburst Conjuration/Fire 6 no a manual of Throwing (1120 gold) a Young Poisoner's Handbook (280 gold) (0, 0, D:4) a +0 short sword (10, 5, D:4) 21 arrows (30, 10, D:4) 25 arrows (31, -2, D:4) 4 large rocks (33, -10, D:4) 22 stones (37, 3, D:4) 13 stones (37, 8, D:4) a +0 club (44, -18, D:4) a +0 short sword (51, -8, D:4) 24 sling bullets (57, -9, D:4) a +0 short sword a +0 hand axe (62, -3, D:4) a +0 leather armour a +0 trident (62, 0, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (2, 1, D:5) a +0 robe (7, -13, D:5) 24 arrows (12, -12, D:5) 17 stones (21, -22, D:5) 18 gold pieces (still there?) a +0 robe (still there?) (34, -31, D:5) a +2 scythe of freezing a +0 robe (36, -4, D:5) a +0 hunting sling (38, 12, D:5) a +0 dagger (43, 2, D:5) a +0 ring mail (47, -5, D:5) a +0 giant spiked club (58, -15, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -33, D:6) 34 arrows (4, -27, D:6) 17 arrows (7, -26, D:6) 11 stones (10, -18, D:6) a +0 whip (15, -14, D:6) a +0 giant club (18, -2, D:6) a +0 flail (23, -23, D:6) a +0 leather armour a +0 flail (23, -7, D:6) a +0 spear (24, -22, D:6) a +0 chain mail a +0 hand axe (24, 4, D:6) a +0 ring mail a +1 dire flail of holy wrath (26, -14, D:6) a +0 short sword (26, 4, D:6) the +1 chain mail of the Game of Life {Str+5} Str: It affects your strength (+5). (31, -28, D:6) a +0 hand axe (32, -27, D:6) a +0 giant club (34, -30, D:6) a +0 club (40, -21, D:6) a +0 dagger (40, -19, D:6) a +0 scale mail (still there?) a +0 short sword (still there?) (44, -33, D:6) a +0 club (45, -33, D:6) a +0 club a +0 flail a +0 club (47, -35, D:6) a +0 flail (55, -13, D:6) a +1 cloak a +2 quarterstaff of chaos (56, -10, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, -20, D:7) the Almanac of Ashen Dark Secrets Spells Type Level Known a - Sandblast Earth 1 no b - Passwall Transmutation/Earth 2 no c - Animate Armour Summoning/Earth 4 no d - Agony Necromancy 5 no e - Haunt Necromancy/Summoning 7 yes (11, -19, D:7) a condenser vane (16, -29, D:7) a +0 war axe (16, -25, D:7) a +0 scale mail (24, -15, D:7) a +0 hand axe (24, 2, D:7) a +0 morningstar the +10 shortbow "Mokos" {flame, Str-3 Dex+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). a +0 chain mail (27, -40, D:7) a +0 robe a +0 dagger (27, -39, D:7) 4 scrolls of fear (32, 3, D:7) 3 large rocks (36, -39, D:7) a +0 robe (39, -24, D:7) a +0 dagger (49, -11, D:7) a +0 dagger (50, -12, D:7) a +0 chain mail a +2 whip of draining (50, -10, D:7) a +2 hand axe of electrocution Level 8 of the Dungeon (0, 0, D:8) a book of Beasts (3, 4, D:8) 3 large rocks a +0 scimitar of flaming a +0 robe (10, -24, D:8) a +5 dagger of freezing (still there?) a +0 robe (still there?) (14, -8, D:8) a Young Poisoner's Handbook (18, -22, D:8) a +3 mace (19, -24, D:8) a +0 leather armour a +0 club (19, -23, D:8) 3 silver boomerangs a +0 whip (20, -22, D:8) a +0 ring mail a +0 whip a +0 giant club a +0 giant club (21, -22, D:8) a +0 chain mail a +0 hand axe (23, -18, D:8) a +0 kite shield a +3 ring mail a +0 spear (26, -22, D:8) a +0 robe a +0 flail (26, -9, D:8) a +0 flail (28, -12, D:8) 25 stones (30, -8, D:8) a +0 dagger (30, 1, D:8) a +0 club (30, 17, D:8) a potion of degeneration (32, -22, D:8) a +0 hand axe (32, 19, D:8) a +0 ring mail (34, -22, D:8) 13 stones a +0 club a +0 plate armour a +0 hand axe (34, -6, D:8) 19 arrows a +0 shortbow (38, -21, D:8) 12 bolts (42, -17, D:8) a +2 chain mail of willpower a +0 war axe (49, -15, D:8) a +0 whip (55, -23, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Zycoz's Armour Shop a +2 plate armour of willpower (640 gold) the +1 ring mail of Bicy {*Slow Regen+ Int+6} (368 gold) Int: It affects your intelligence (+6). Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. a +4 scale mail of poison resistance (448 gold) a +0 robe (11 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (321 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +1 buckler of reflection (216 gold) a +0 leather armour (32 gold) a +1 pair of boots of rampaging (264 gold) (0, 0, D:9) a +0 short sword (2, 14, D:9) a +0 trident (2, 16, D:9) 24 arrows a +0 shortbow (3, -30, D:9) 11 arrows (3, -3, D:9) a curare-tipped dart a +0 short sword (5, -5, D:9) a +0 chain mail a +0 mace (5, -1, D:9) a +0 scale mail a +0 club (5, 0, D:9) 3 stones a +0 dagger (6, -5, D:9) a +0 club (7, -9, D:9) a +0 leather armour 12 sling bullets a +0 quarterstaff a +4 hunting sling (7, -4, D:9) a +0 robe a +3 spear of freezing (7, 0, D:9) a +0 leather armour a +0 mace (10, -9, D:9) 15 stones a +0 chain mail a +0 morningstar (13, -3, D:9) 28 stones (17, 12, D:9) 6 arrows a +0 shortbow (18, 3, D:9) 15 arrows a +0 shortbow (19, 13, D:9) a +0 robe a +0 long sword (20, 7, D:9) a potion of degeneration (22, -9, D:9) a +0 falchion (22, 14, D:9) a +0 great sword a +0 robe (23, 2, D:9) a +4 dagger (28, 8, D:9) a +0 hand axe (32, 9, D:9) 17 arrows a +0 shortbow (36, 12, D:9) a +0 chain mail a +0 halberd (37, 12, D:9) a +0 robe a +5 falchion (39, -12, D:9) a +0 quarterstaff (42, 13, D:9) 16 stones Level 10 of the Dungeon [Shop] Qyipp's Weapon Emporium a +0 trident (35 gold) a +0 dagger (20 gold) the +2 battleaxe "Ubraoniy" {vorpal, +Rage rElec} (372 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. +Rage: It lets you go berserk. a +0 dire flail (40 gold) a +0 flail (35 gold) a +0 morningstar (40 gold) 17 stones (17 gold) 19 sling bullets (95 gold) a +0 long sword (35 gold) a +2 spear of pain (195 gold) a +0 club (10 gold) a +0 falchion (30 gold) (0, 0, D:10) a +0 scale mail (13, -5, D:10) 20 arrows (16, -31, D:10) a +0 leather armour (18, 1, D:10) a +0 giant club a +0 giant club (25, -31, D:10) 16 stones (41, 5, D:10) 13 bolts (44, -25, D:10) 16 arrows (46, -41, D:10) a +0 club (47, -34, D:10) a +0 plate armour a +0 dire flail (47, -32, D:10) 18 sling bullets (48, 1, D:10) 12 stones (52, -35, D:10) a +0 robe a +0 dagger (54, -35, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 15 stones (22, 8, D:11) a +0 hand axe a +0 leather armour (23, 7, D:11) a +0 hand axe (24, 9, D:11) a +0 falchion of protection a +0 dagger a +0 ring mail (25, 5, D:11) a +0 short sword (27, 42, D:11) a +0 short sword (28, 42, D:11) a +0 ring mail (40, 39, D:11) 12 arrows (57, 5, D:11) 12 arrows Level 12 of the Dungeon [Shop] Daem Jyatzu's Assorted Antiques the +6 morningstar "Xolen" {venom, rElec Will+ rCorr Dex+5} (1903 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 leather armour of positive energy (432 gold) a scroll of holy word (202 gold) a +2 hand axe of freezing (469 gold) 3 scrolls of magic mapping (283 gold) a +4 ring of protection (972 gold) a +0 fustibalus (405 gold) a scroll of holy word (202 gold) a scroll of brand weapon (540 gold) (1, -15, D:12) 8 stones (2, -27, D:12) a +2 antimagic spear (2, -2, D:12) a +0 ring mail a +0 rapier (3, -26, D:12) +0 acid dragon scales (6, -10, D:12) 12 arrows (10, -1, D:12) a scroll of fog (12, -1, D:12) a +3 long sword of electrocution (12, 1, D:12) the +7 lajatang "Murmur" {vamp, Contam rPois rC+ Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (15, 2, D:12) 17 gold pieces (17, 5, D:12) a +0 chain mail (25, -12, D:12) 21 stones (28, 11, D:12) the +0 helmet "Cysogeh" {*Slow MP+9 Int+3 SInv} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (28, 13, D:12) a +0 club (29, -11, D:12) a +0 great mace a +0 giant spiked club (29, 12, D:12) a +0 club (29, 17, D:12) a +0 ring mail (30, 11, D:12) a +0 robe a +0 halberd (31, 12, D:12) a +0 scale mail a +0 spear (34, 15, D:12) a +0 flail a +0 spear (37, -4, D:12) 21 stones (49, -3, D:12) a +0 spear (52, -24, D:12) a +0 pair of gloves (53, 4, D:12) a +2 mace of protection Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 12 arrows (4, 10, D:13) a +0 plate armour (8, -14, D:13) a potion of degeneration (8, -13, D:13) a +0 arbalest (still there?) a +0 short sword (still there?) 10 bolts (still there?) a +0 ring mail (still there?) (11, 3, D:13) a +0 robe (15, -18, D:13) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 scimitar (still there?) a +0 buckler (still there?) (16, -14, D:13) a +0 war axe (still there?) a +0 plate armour (still there?) (16, 10, D:13) a +0 trident (17, -15, D:13) a +0 buckler (19, -17, D:13) a +0 great sword a +0 leather armour (22, -20, D:13) 12 arrows (still there?) a +0 shortbow (still there?) (22, -19, D:13) a +0 shortbow (still there?) 127 arrows (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) (23, -18, D:13) 103 arrows (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) a +0 shortbow (still there?) (30, -17, D:13) a +0 chain mail a +0 long sword (35, 7, D:13) the +0 robe of Beghou {rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. (36, 8, D:13) a ring of flight the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 glaive (7, -1, Lair:1) 19 arrows (21, 13, Lair:1) 18 stones (23, -9, Lair:1) a +0 ring mail (25, -16, Lair:1) 14 stones (35, 8, Lair:1) a +0 dagger (40, 8, Lair:1) 16 stones (42, -5, Lair:1) 18 stones (44, -26, Lair:1) a +0 hunting sling (47, -18, Lair:1) 14 stones (47, 3, Lair:1) a +0 morningstar (48, -10, Lair:1) 7 bolts (52, -13, Lair:1) the +2 halberd of the Girdle {vorpal, rN++ Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (12, -7, Lair:2) a +0 ring mail (23, 15, Lair:2) a +0 great sword (28, -4, Lair:2) 21 sling bullets (38, -24, Lair:2) a +0 pair of boots (43, 8, Lair:2) a +0 quarterstaff (54, 14, Lair:2) 25 stones (54, 16, Lair:2) 17 stones (56, 14, Lair:2) 19 stones (56, 16, Lair:2) 9 stones (62, -13, Lair:2) a +0 shortbow (63, -22, Lair:2) a +0 ring mail (73, -19, Lair:2) 4 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 bolts (6, -5, Lair:3) a staff of death (10, -27, Lair:3) 24 stones (32, 19, Lair:3) a +0 great mace (33, 18, Lair:3) 13 arrows (50, -25, Lair:3) a +0 hat of willpower (50, -14, Lair:3) 24 stones (50, 21, Lair:3) 16 stones Level 4 of the Lair of Beasts (7, 0, Lair:4) 5 curare-tipped darts (19, -12, Lair:4) 26 bolts (20, -36, Lair:4) 25 stones (31, -56, Lair:4) a +6 ring of dexterity a +2 hat a +4 ring of slaying 2 scrolls of noise a +1 dagger of venom a ring of ice a +1 spear of freezing (31, -7, Lair:4) 19 bolts (34, -17, Lair:4) a +0 helmet of see invisible (37, -2, Lair:4) a +0 scale mail (41, -12, Lair:4) a +0 hunting sling (47, -20, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (14, -41, Lair:5) a scroll of noise (26, -38, Lair:5) a +0 whip (38, 4, Lair:5) a scarf of shadows (55, -39, Lair:5) 12 stones (57, -18, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (6, -14, Lair:6) 27 arrows (8, -20, Lair:6) a +0 battleaxe (9, -21, Lair:6) a tin of tremorstones (2/2) (9, -19, Lair:6) a +0 robe (24, -43, Lair:6) a scroll of noise (25, -37, Lair:6) 13 sling bullets (31, -56, Lair:6) 31 sling bullets (36, -45, Lair:6) 19 stones (38, -48, Lair:6) a scarf of shadows (40, -39, Lair:6) a +0 robe (41, -26, Lair:6) 6 boomerangs (42, -46, Lair:6) a +0 club (44, -11, Lair:6) a +0 quarterstaff (44, -10, Lair:6) 20 arrows (46, -40, Lair:6) a staff of earth Level 1 of the Shoals (0, 0, Shoals:1) a +0 hunting sling (10, 26, Shoals:1) 17 arrows (10, 39, Shoals:1) a +0 trident 9 sling bullets (19, 12, Shoals:1) a +0 spear (20, 12, Shoals:1) a +0 hunting sling a +0 spear 18 stones (20, 13, Shoals:1) a +0 hunting sling a +0 quarterstaff 26 stones (26, 29, Shoals:1) 20 arrows a +0 shortbow (29, 31, Shoals:1) a +0 ring mail (30, 14, Shoals:1) a +0 shortbow 16 arrows (31, 28, Shoals:1) a +0 trident (34, 15, Shoals:1) a +0 scale mail (35, -9, Shoals:1) a +0 trident (still there?) 8 boomerangs (still there?) (38, -8, Shoals:1) 10 sling bullets Level 2 of the Shoals (0, 0, Shoals:2) 15 sling bullets a +0 spear a +2 hunting sling of freezing (1, -1, Shoals:2) 14 stones a +0 quarterstaff a +0 hunting sling (3, -1, Shoals:2) 28 stones a +0 spear a +0 hunting sling of freezing (4, -3, Shoals:2) a +0 trident (4, -1, Shoals:2) 26 stones a +0 trident a +0 trident (4, 0, Shoals:2) 12 stones a +0 club a +0 hunting sling (5, 0, Shoals:2) 22 stones a +1 antimagic spear a +0 hunting sling (6, -5, Shoals:2) 4 large rocks (6, -2, Shoals:2) 4 large rocks (6, -1, Shoals:2) 4 large rocks 11 stones a +0 spear a +0 hunting sling (7, -6, Shoals:2) 5 large rocks (7, -2, Shoals:2) 16 sling bullets a +0 spear a +0 hunting sling (8, -2, Shoals:2) 22 sling bullets a +0 quarterstaff a +0 hunting sling (10, 6, Shoals:2) a +0 halberd of freezing (14, -8, Shoals:2) 3 large rocks (16, -29, Shoals:2) a +0 hunting sling a +0 spear 12 stones (17, -31, Shoals:2) a +0 hunting sling a +0 spear 16 stones (17, -28, Shoals:2) a +0 hunting sling a +0 spear 27 sling bullets (17, -27, Shoals:2) a +6 trident of venom a +0 robe (17, 2, Shoals:2) a +0 trident (18, -31, Shoals:2) a +0 hunting sling a +0 spear 18 stones (18, -27, Shoals:2) a +0 spear a +0 pair of boots (18, -25, Shoals:2) a +0 halberd 6 boomerangs (18, -24, Shoals:2) the +6 rapier of Temperance {flame, rC+ Stlth+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. Stlth: It makes you more stealthy. a scroll of noise (18, -16, Shoals:2) a +0 trident (18, 4, Shoals:2) a +0 battleaxe of freezing (19, -3, Shoals:2) a +0 trident (20, -28, Shoals:2) 3 large rocks (20, -26, Shoals:2) a +0 spear (20, -25, Shoals:2) a +0 trident 8 boomerangs (20, -9, Shoals:2) a +0 leather armour 8 boomerangs a +0 trident (21, -32, Shoals:2) 6 atropa-tipped darts (23, -33, Shoals:2) a +0 hunting sling a +0 spear 21 stones (24, -33, Shoals:2) a +0 hunting sling a +0 club 20 stones (24, -32, Shoals:2) a +0 hunting sling a +0 spear 21 stones (24, -4, Shoals:2) 5 large rocks (25, -32, Shoals:2) a +0 hunting sling a +2 vorpal spear 20 stones (25, 9, Shoals:2) a +0 broad axe (28, -16, Shoals:2) 12 arrows (34, -7, Shoals:2) 4 boomerangs a +2 trident of venom (35, -16, Shoals:2) a +0 trident (35, -10, Shoals:2) a +0 robe a +0 demon trident (35, -8, Shoals:2) a +0 spear (36, -15, Shoals:2) a +0 quarterstaff (39, -13, Shoals:2) 5 boomerangs of dispersal (still there?) a +0 trident (still there?) (40, -25, Shoals:2) a +0 spear (40, -18, Shoals:2) a +0 spear (42, -11, Shoals:2) 20 stones (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (43, -11, Shoals:2) a +0 spear (50, -19, Shoals:2) 12 stones a +0 club a +0 hunting sling (50, -18, Shoals:2) 8 sling bullets (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) 12 stones (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (52, -16, Shoals:2) 19 sling bullets (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (54, -4, Shoals:2) a +0 ring mail (56, -30, Shoals:2) 11 arrows (59, -9, Shoals:2) 27 arrows Level 3 of the Shoals (0, 0, Shoals:3) 2 potions of attraction (2, 19, Shoals:3) a +0 fustibalus a +0 club 12 sling bullets (3, 13, Shoals:3) a +1 vorpal shortbow 13 arrows (3, 21, Shoals:3) a +0 hunting sling a +0 club 19 sling bullets (4, 23, Shoals:3) a +0 spear a +0 hunting sling 19 sling bullets (5, 21, Shoals:3) a +3 hunting sling a +0 club 11 stones (5, 30, Shoals:3) the +2 robe of Tomorrow {Int-5 Dex+6} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). (5, 34, Shoals:3) a +0 long sword (12, 21, Shoals:3) a +0 quarterstaff (32, 28, Shoals:3) a +0 ring mail (35, 20, Shoals:3) 12 large rocks a potion of degeneration (35, 32, Shoals:3) a +0 ring mail (39, 8, Shoals:3) a +0 great sword (40, 21, Shoals:3) 4 atropa-tipped darts a +0 trident (41, 8, Shoals:3) a +6 ring of dexterity (41, 10, Shoals:3) a +0 chain mail (44, -3, Shoals:3) a +0 robe a +2 vampiric demon blade (47, 3, Shoals:3) a +0 club (52, -2, Shoals:3) 4 boomerangs of dispersal a +0 trident (52, -1, Shoals:3) a +1 trident of flaming (53, -3, Shoals:3) 7 boomerangs a +0 trident (54, -2, Shoals:3) a +0 spear (55, -4, Shoals:3) a +1 vampiric trident (55, -1, Shoals:3) 2 potions of attraction a +0 robe a +1 rapier of venom Level 4 of the Shoals (0, 0, Shoals:4) a +0 hand axe (1, -4, Shoals:4) 9 arrows (1, 24, Shoals:4) a manticore corpse (1, 30, Shoals:4) a manticore corpse (3, -6, Shoals:4) a +0 leather armour 12 javelins a +0 spear (4, -5, Shoals:4) 13 boomerangs a +0 trident a +0 trident (5, -4, Shoals:4) a +4 rapier of draining a +0 robe (14, -7, Shoals:4) a +0 robe a +1 trident of pain (21, -7, Shoals:4) (unseen) (23, 35, Shoals:4) a +2 trident of venom a +0 robe a scroll of teleportation 28 gold pieces a merfolk corpse (skeletalised by now) (24, 35, Shoals:4) a +0 trident of distortion a +0 robe (35, 8, Shoals:4) a +6 rapier of protection (still there?) a +0 robe (still there?) (36, 9, Shoals:4) a +0 rapier (still there?) a +0 robe (still there?) (37, 6, Shoals:4) a +4 rapier of draining (still there?) a +0 robe (still there?) (38, 7, Shoals:4) a +2 vampiric trident a +0 leather armour a +2 trident of venom (39, 4, Shoals:4) a +0 trident (39, 8, Shoals:4) a +0 spear (still there?) a wand of polymorph (5) (still there?) a +0 trident (still there?) (39, 14, Shoals:4) a wind drake corpse (skeletalised by now) (40, 6, Shoals:4) the +5 falchion of Tuorghue {spect, Dex+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+2). a +0 robe a +0 robe (40, 16, Shoals:4) a +2 trident of protection (still there?) 12 silver javelins (still there?) a +0 leather armour (still there?) (40, 25, Shoals:4) 22 sling bullets (41, 13, Shoals:4) a +0 hunting sling a +0 spear 26 stones a +1 trident of protection a +0 robe a sea snake corpse (skeletalised by now) (42, 0, Shoals:4) a +0 trident (still there?) 8 boomerangs (still there?) a +0 leather armour (still there?) a scroll of noise (still there?) (42, 1, Shoals:4) a +0 spear of freezing 5 javelins a +0 leather armour (42, 2, Shoals:4) a +0 trident 5 boomerangs of dispersal (42, 10, Shoals:4) a +0 spear of venom 5 javelins a +0 leather armour (42, 11, Shoals:4) a +0 trident of flaming (still there?) a +0 robe (still there?) a +1 dire flail of protection (still there?) the +0 robe of Sunlight {Int+6} (still there?) Int: It affects your intelligence (+6). (42, 13, Shoals:4) a +0 hunting sling a +0 quarterstaff 20 stones (42, 14, Shoals:4) a +0 hunting sling (still there?) a +0 spear (still there?) 9 stones (still there?) a +0 longbow (still there?) a +0 club (still there?) 28 arrows (still there?) (42, 15, Shoals:4) a +0 hunting sling a +0 spear 6 sling bullets (43, 0, Shoals:4) a +0 trident 8 boomerangs Level 1 of the Spider Nest (0, 0, Spider:1) 3 boomerangs (12, 1, Spider:1) a +0 mace (13, 17, Spider:1) a +0 club (24, -3, Spider:1) 4 curare-tipped darts (39, 5, Spider:1) 24 stones (43, 4, Spider:1) a +4 flail of protection (46, 19, Spider:1) 18 stones (46, 20, Spider:1) a potion of heal wounds (57, -13, Spider:1) a +1 mace of protection (58, 20, Spider:1) 16 bolts (67, -2, Spider:1) a potion of degeneration