Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 9327924811117578843 252 Urrug the Conjurer (level 5, -6/41 (45) HPs) Began as a Draconian Conjurer on Feb 10, 2024. Mangled by a wight ... wielding a +2 great sword of freezing (10 damage) ... on level 4 of the Dungeon. The game lasted 00:05:43 (3857 turns). Urrug the Conjurer (Draconian Conjurer) Turns: 3857, Time: 00:05:44 HP: -6/41 (45) AC: 5 Str: 9 XL: 5 Next: 89% MP: 8/10 EV: 12 Int: 21 God: Gold: 134 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of regeneration Stlth ++ l - ring of wizardry HPRegen 1.06/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: slowed, drained, very slow A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Jewellery e - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) l - a ring of wizardry (left hand) (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of teleportation {@r4} h - a scroll of blinking Potions a - a potion of magic c - a potion of heal wounds {unknown} f - 3 potions of curing {@q1} g - a potion of mutation {unknown} k - a potion of brilliance {unknown} o - a potion of enlightenment {unknown} p - a potion of haste {unknown} Skills: + Level 3.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations + Level 2.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 s - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 5% 1 Hailstorm Conj/Ice 14% 3d6 6% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 12% 4 Frozen Ramparts Ice 6% 1d1 16% 3 Fugue of the Fallen Necr 3% N/A 16% 3 Ozocubu's Armour Ice 3% N/A 16% 3 Fulminant Prism Conj/Alch 7% 3d6 17% 4 Manifold Assault Tloc 13% N/A 19% 4 Summon Forest Summ/Tloc 4% N/A 61% 5 Eringya's Noxious Bog Alch 1% 4d6 99% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20140 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The wight hits you with a +1 dire flail of freezing. The wight freezes you. The searing ray hits the wight but does no damage. The searing ray hits the wight! You destroy the wight! The wight hits you but does no damage. Your Translocations skill increases to level 2! The searing ray hits the wight. You destroy the wight! Your Fighting skill increases to level 3! Your Conjurations skill increases to level 5! You start resting. You start resting. You hear the rusting of a very distant drain. A wight comes into view. It is wielding a +2 great sword of freezing. Things that are here: a +1 dire flail of freezing; a +0 robe Things that are here: a +1 dire flail of freezing; a +0 robe Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 great sword of freezing and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The searing ray hits the wight! The searing ray misses the wight. The searing ray hits the wight. You finish channelling your searing ray. The wight misses you. The wight attacks as it pursues you! The wight barely misses you. The wight attacks as it pursues you! The wight hits you with a +2 great sword of freezing!! You feel drained. The wight freezes you. The wight attacks as it pursues you! The wight misses you. The wight hits you with a +2 great sword of freezing. You feel yourself slow down. The wight freezes you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The wight hits you with a +2 great sword of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. You feel as though you will be slow longer. The wight freezes you. * * * LOW HITPOINT WARNING * * * Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +2 great sword of freezing and wearing a +0 robe (severely damaged, 79% to hit) The searing ray hits the wight. (Press . to maintain the ray.) The wight hits you with a +2 great sword of freezing! You die... .# #####..# #.# .# #..<#..# #.# .######.###..# #.# ..........#..# #.# .######.#.#..# #)# #.........#..# #)# #.......#.#..# #.# ###########..#########.# ................@z.....# ######################## You could see a wight. Vanquished Creatures 2 wights (D:4) A bombardier beetle (D:3) An orc priest (D:3) 3 adders (D:2) A dart slug (D:3) A ribbon worm (D:3) 6 orcs (D:3) 2 ball pythons (D:1) 6 endoplasms 3 giant cockroaches 5 hobgoblins 2 jackals (D:3) A kobold (D:3) A quokka (D:1) A bat (D:1) 2 frilled lizards 6 goblins 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Urrug the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 379 | D:1 | Reached skill level 1 in Fighting 685 | D:1 | Learned a level 2 spell: Searing Ray 1272 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 2070 | D:2 | Reached skill level 1 in Translocations 2311 | D:3 | Reached XP level 4. HP: 36/36 MP: 1/8 3091 | D:3 | Reached XP level 5. HP: 21/42 MP: 0/9 3810 | D:4 | Reached skill level 5 in Conjurations 3857 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic D:2: layout_loops_cross D:3: layout_basic D:4: layout_basic, minmay_temple_entry_steel_oval, gup_sewer_entry_bowl, uniq_duvessa, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Translocations | 1 2 | 2.3 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 39 | 9 || 48 Tailslap | 4 | 1 || 5 Cast: Magic Dart | 84 | 37 || 121 Searing Ray | 1 | 8 || 9 Use: Scroll | | 7 || 7 Potion | | 1 || 1 Armour: Skin | 39 | 18 || 57 Dodge: Dodged | 62 | 22 || 84