Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 1951659707865871967 49 Urrug the Grave Robber (level 3, -7/24 HPs) Began as a Human Necromancer on Oct 17, 2024. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (1688 turns). Urrug the Grave Robber (Human Necromancer) Turns: 1688, Time: 00:06:26 Health: -7/24 AC: 2 Str: 8 XL: 3 Next: 77% Magic: 6/6 EV: 11 Int: 17 God: Gold: 42 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-7 -> -12), hasted, very quick A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 9 stones Armour b - a +0 robe (worn) Scrolls e - a scroll of identify g - a scroll of teleportation {unknown} Potions c - a potion of magic f - a potion of haste Skills: + Level 0.6 Short Blades + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.6 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 b - Grave Claw Necr 34% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica, Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History HP restored. You open the door. There is an open door here. Terence the Veteran comes into view. He is wielding a +2 short sword of venom. Found a long sword. Found a stone staircase leading down. Terence shouts! Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You can't see any susceptible monsters within range! (Use Z to cast anyway.) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits your soul wisp with a +2 short sword of venom. Your soul wisp touches Terence but does no damage. Terence hits your soul wisp with a +2 short sword of venom. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence resists with significant effort. Terence resists with significant effort. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence looks irritated. Terence screams, "Your supposed skill won't protect you!" You see here a bat corpse. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" The gnoll shouts! You hear a shout! The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 whip. As you read the scroll labelled PORANI PAJEU, it crumbles to dust. It is a scroll of identify. f - 2 potions of haste The gnoll closely misses you. You feel yourself speed up. The gnoll shouts! The gnoll closely misses you. Terence hits you with a +2 short sword of venom! You are poisoned. You feel sick. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ...#####†## #....# #........... ........†.# #....# #...#######. ...#####..### #....#####.#.h*.... ...# #....######...##....#####. ...# ##†...# #.#.#.......h.*g.. ...# ##.#.###.#.#..#...####### ...# #....@..#....#.......... #### #####...#<...#...######. #.g@#÷...#...#...##. ###gg.#......#...... #.....#......###.#.# #............ #.... #............ ###.# #............ #.# #...........# #.# #......##### # #......# # You could see Terence and 3 gnolls. Vanquished Creatures 2 dart slugs 3 bats An endoplasm (D:1) 2 hobgoblins A jackal (D:1) A frilled lizard (D:1) A kobold (D:2) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 4 giant cockroaches A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 6 quokkas (D:1) A ball python (D:1) 3 frilled lizards 2 rats 26 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Urrug the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 693 | D:1 | Reached XP level 3. HP: 19/24 MP: 6/6 696 | D:1 | Learned a level 2 spell: Grave Claw 1295 | D:2 | Noticed Jessica 1649 | D:2 | Noticed Terence 1688 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic D:2: layout_basic, basic_ecumenical_altar, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Dagger || 102 Cast: Soul Splinter || 58 Use: Scroll || 1 Potion || 1 Armour: Robe || 55 Dodge: Dodged || 89